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dav1dplay: don't freeze on render errors

Niklas Haas requested to merge haasn/dav1d:dp_error into master

Returning out of this function when pl_render_image() fails is the wrong thing to do, since that leaves the swapchain frame acquired but never submitted. Instead, just clear the target FBO to blank red (to make it clear that something went wrong) and continue on with presentation.

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