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Closed
Opened Oct 12, 2020 by Dave Nicolson@dnicolson
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Check out, review, and merge locally

Step 1. Fetch and check out the branch for this merge request

git fetch "https://code.videolan.org/dnicolson/VLCKit.git" "fix-build-script"
git checkout -b "dnicolson/VLCKit-fix-build-script" FETCH_HEAD

Step 2. Review the changes locally

Step 3. Merge the branch and fix any conflicts that come up

git fetch origin
git checkout "master"
git merge --no-ff "dnicolson/VLCKit-fix-build-script"

Step 4. Push the result of the merge to GitLab

git push origin "master"

Note that pushing to GitLab requires write access to this repository.

Tip: You can also checkout merge requests locally by following these guidelines.

Fix variable name in build script

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This merge request fixes the $ARCH variable name in the build script.

Successfully running ./compileAndBuildVLCKit.sh -va x86_64 requires that a build directory be created in the root of the project to avoid the following error:

[info] Finished compiling libvlc for x86_64 with SDK version 13.2, platform iphonesimulator
[info] building universal static libs for iphone
[info] all done
[info] Building static MobileVLCKit.framework
./compileAndBuildVLCKit.sh: line 77: pushd: build: No such file or directory

On Big Sur there was an additional "Boost_INCLUDE_DIR-NOTFOUND" error which required replacing ${Boost_INCLUDE_DIR} with /usr/local/Cellar/boost/1.73.0/include in libvlc/vlc/contrib/contrib-x86_64-apple-iOS-Simulator_9.0/taglib/taglib/CMakeLists.txt.

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Reference: videolan/VLCKit!69
Source branch: fix-build-script