UWP support
https://github.com/mfkl/libvlcsharp/tree/feature/uwp
-
Fix D3D11 initialization bug (requires uwp debug build). -
cleanup code -
build libvlcsharp for UAP target https://github.com/mfkl/libvlcsharp/tree/feature/uap-target -
push libvlc winrt build on nuget https://github.com/mfkl/libvlc-nuget/pull/16 -
[API diff] Document that a swapchain is required in the LibVLC
ctor for UWP builds -
Throw if the user installed the Windows libvlc nuget in a UAP project. -
Throw if the user installed the WindowsRT libvlc nuget in a Windows classic project (if possible). -
Add Xamarin.Forms support through the LibVLCSharp.Forms
package -
Test on desktop, mobile and Xbox -
update docs