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Steve Lhomme authored
We don't need to wait when enabling filters, it's OK if we miss the current frame and apply it in the next loop iteration. The filter changes will be applied just before the picture is rendered, only once between frames. It is now done after the control pop deadline, so will eat some of the rendering time. We don't use the control lock anymore (from vout_control_PushString), just the filters lock. Now the filter changes are applied even in frame by frame mode.
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