WIP D3d12/31 test UWP sample build
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- 7e4f6c80 - SQUASH avcodec: add d3d12_vld decoder support
added 16 commits
- 3426b421 - doc: add a makefile to build the documentation libvlc win32 samples
- 56a4c47a - package/win32: build.sh: add an option to build documentation samples
- 5b0df4b4 - gitlab-ci: build documentation sample apps on Windows
- 38e331a0 - direct3d11: allow a NULL select_plane callback
- 83f54ec9 - libvlc: have the D3D11 callback give the ID3D11RenderTargetView to use per plane
- 967692f3 - d3d_shaders: compile v5 shader with D3D12
- bdacbcd6 - contrib: wine-headers: update to wine 6.1
- 56e98c86 - win32: add direct3d12 decoder device
- 97962ea2 - vout: add a Direct3D12 display module
- d4e3dc24 - fourcc: add D3D12 opaque chromas similar to D3D11 ones
- e06f39f5 - contrib: ffmpeg: add DXVA support for D3D12 output
- 692c3649 - avcodec: add d3d12_vld decoder support
- 6f19894d - libvlc: add rendering callbacks for D3D12
- 0d88b9cf - doc: add a sample app to demo D3D12 callbacks
- cce16f03 - contrib: add dxcapi.idl to generate the D3D12 shader compiler interfaces
- 3f14661e - d3d_dynamic_shader: add support for the new D3D12 shader compiler
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