Skip to content
Snippets Groups Projects
Commit 3c97a5e5 authored by Steve Lhomme's avatar Steve Lhomme
Browse files

direct3d11: (re)create the pixel shaders resources when the display changes

On creation of when the swapchain dimension changed.

Adjust the texture placement during Direct3D11Open(), the rest of the time it
will be updated by the core.
parent ee656d11
No related branches found
No related tags found
No related merge requests found
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment