- Apr 27, 2020
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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- Apr 23, 2020
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Martin Finkel authored
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- Apr 21, 2020
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Martin Finkel authored
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- Apr 08, 2020
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Martin Finkel authored
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- Mar 25, 2020
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Martin Finkel authored
works with latest libvlcsharp unity build
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- Mar 23, 2020
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Martin Finkel authored
d3d9 is deprecated on unity and 32 bits support for us is not a priority right now https://blogs.unity3d.com/2017/07/10/deprecating-directx-9/ https://blogs.unity3d.com/2016/11/15/end-of-support-for-32-bit-editor-for-windows/
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- Mar 17, 2020
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
*all* the meta files need to be tracked in git otherwise problems happen (see previous commit). more info https://docs.unity3d.com/Manual/ExternalVersionControlSystemSupport.html and https://stackoverflow.com/questions/19151247/ignoring-folder-meta-files-on-version-control # Conflicts: # .gitignore
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Martin Finkel authored
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Martin Finkel authored
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- Feb 13, 2020
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Martin Finkel authored
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- Feb 11, 2020
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- Feb 10, 2020
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Martin Finkel authored
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- Feb 06, 2020
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Martin Finkel authored
Both ways work
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
We can use the Update() function from MonoBehaviour instead of our own custom coroutine
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Martin Finkel authored
Takes a while to update so increase value to observe seek change more evidently
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
with old build from 0.0.3 release + update c++ plugin and this Unity script, it doesn't crash or asserts (still leaks from libvlc)
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- Feb 03, 2020
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Martin Finkel authored
same code than 168f0aeb but in scene settings
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Martin Finkel authored
It is not needed anymore since we build with llvm-mingw
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Martin Finkel authored
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Martin Finkel authored
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Martin Finkel authored
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