compat: remove in-tree NVidia headers
External headers are no longer welcome in the ffmpeg codebase because they increase the maintenance burden. However, in the NVidia case the vanilla headers need some modifications to be usable in ffmpeg therefore we still provide them, but in a separate repository. The external headers can be found at https://git.videolan.org/?p=ffmpeg/nv-codec-headers.git Fate-source is updated because of the deleted files, and dynlink_loader.h license headers were updated with the standard FFmpeg headers. Signed-off-by:Marton Balint <cus@passwd.hu> Signed-off-by:
Timo Rothenpieler <timo@rothenpieler.org>
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- Changelog 2 additions, 0 deletionsChangelog
- compat/cuda/dynlink_cuda.h 0 additions, 98 deletionscompat/cuda/dynlink_cuda.h
- compat/cuda/dynlink_cuviddec.h 0 additions, 886 deletionscompat/cuda/dynlink_cuviddec.h
- compat/cuda/dynlink_loader.h 19 additions, 254 deletionscompat/cuda/dynlink_loader.h
- compat/cuda/dynlink_nvcuvid.h 0 additions, 356 deletionscompat/cuda/dynlink_nvcuvid.h
- compat/nvenc/nvEncodeAPI.h 0 additions, 3324 deletionscompat/nvenc/nvEncodeAPI.h
- configure 4 additions, 1 deletionconfigure
- libavcodec/nvenc.h 1 addition, 1 deletionlibavcodec/nvenc.h
- tests/ref/fate/source 0 additions, 4 deletionstests/ref/fate/source
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