Skip to content
GitLab
Explore
Sign in
Register
Overview
Active
Stale
All
id_rename
f61958c6
·
(WIP) shaders: automatically ensure identifier uniqueness
·
Oct 22, 2020
vkformat_log
d6dced7f
·
vulkan: improve logging by using names of enums
·
Oct 21, 2020
glslang_ver
217edc52
·
glslang: update for new glslang versioning scheme
·
Oct 21, 2020
ci_nosw
44525d4b
·
glslang: explicitly mark parameterless functions as void
·
Sep 12, 2020
sh_lut
ffd4f666
·
shaders: revise sh_lut method logic
·
Jul 22, 2020
import_pages
2e04963f
·
gpu: use host-imported pointers for pl_tex_download_pbo
·
Jul 22, 2020
opengl-fbo
4a5ce5bc
·
opengl: refactor pl_opengl_wrap
·
Jul 09, 2020
vulkan-malloc
b48c81cb
·
shaders/colorspace: read detected peak directly from ssbo
·
Jul 06, 2020
buf_rework
596de21c
·
gpu: add support for generic vertex buffers
·
Jul 01, 2020
host_mem
1d0f4380
·
vulkan: implement VK_EXT_external_memory_host
·
Jun 30, 2020
buffer_import
f8c83625
·
vulkan: allow host-mapping imported memory
·
Jun 29, 2020
subgroups
eeff1aa8
·
shaders/colorspace: use subgroup operations
·
Jun 22, 2020
av1_lut
f5b8d931
·
shaders/av1: switch from SSBO to sh_lut
·
Jun 21, 2020
swapchain_depth
ad72fc6f
·
vulkan: improve surface format selection logic
·
Jun 14, 2020
dispatch_cache
100d12e3
·
dispatch: allow saving/loading the entire pl_dispatch cache state
·
Jun 14, 2020
dispatch_cmd
fe74868f
·
(WIP) dispatch: implement dispatch commands
·
Jun 08, 2020
gl-barriers
191dfbce
·
opengl: fix and refine memory barriers
·
Jun 06, 2020
qualifiers
eb859c1a
·
dispatch: attach the appropriate memory qualifiers
·
Jun 06, 2020
opengl_pbuffer
af341730
·
opengl: don't treat gl_fb_query failure as a hard error
·
Jun 03, 2020
sampler_type
bacc24a0
·
shaders/sampling: generalize PL_SHADER_SIG_SAMPLER2D
·
May 28, 2020
Prev
1
2
3
4
5
Next