Crash in the player
disappears when I do this :
diff --git a/src/player/input.c b/src/player/input.c
index 5dc311436d..076ccfae42 100644
--- a/src/player/input.c
+++ b/src/player/input.c
@@ -758,8 +758,8 @@ input_thread_Events(input_thread_t *input_thread,
changed = true;
vlc_player_SendEvent(player, on_position_changed,
input->time, input->position);
-
- vlc_player_input_UpdateTime(input);
+ input->abloop_state[0].set = input->abloop_state[1].set = false;
+ vlc_player_input_UpdateTime(input);
}
if (input->length != event->times.length)
{
abloop_state is initialized in the main thread, the one here is the input thread. It happens on a call to input_thread_Events in INPUT_EVENT_TIMES. (not the first)
Edited by Mehdi Sabwat