1. 30 Mar, 2018 5 commits
  2. 07 Mar, 2018 1 commit
  3. 26 Feb, 2018 1 commit
  4. 21 Feb, 2018 1 commit
  5. 08 Feb, 2018 1 commit
  6. 26 Jan, 2018 3 commits
  7. 14 Nov, 2017 1 commit
  8. 27 Oct, 2017 1 commit
  9. 19 Oct, 2017 1 commit
  10. 05 Oct, 2017 1 commit
  11. 03 Oct, 2017 1 commit
  12. 20 Sep, 2017 2 commits
  13. 14 Sep, 2017 1 commit
  14. 05 Sep, 2017 1 commit
  15. 01 Sep, 2017 1 commit
  16. 25 Aug, 2017 1 commit
  17. 21 Aug, 2017 1 commit
  18. 27 Jul, 2017 1 commit
  19. 19 Jul, 2017 1 commit
  20. 12 Jun, 2017 1 commit
  21. 30 May, 2017 2 commits
  22. 26 May, 2017 1 commit
  23. 24 May, 2017 1 commit
  24. 19 May, 2017 1 commit
  25. 21 Apr, 2017 1 commit
    • Thomas Guillem's avatar
      LibVLC: AWindow: re-use the same SurfaceTexture · 063da528
      Thomas Guillem authored
      Call attachToGLContext/detachFromGLContext on a same SurfaceTexture instance.
      That way, we don't have to re-configure MediaCodec in order to setup the new
      Surface when the video size change mid-stream (and when a new OpenGL vout is
      created).
      063da528
  26. 31 Mar, 2017 4 commits
  27. 22 Mar, 2017 1 commit
  28. 16 Mar, 2017 1 commit
  29. 10 Mar, 2017 1 commit