dct.h 2.4 KB
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/*****************************************************************************
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 * dct.h: arm transform and zigzag
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 *****************************************************************************
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 * Copyright (C) 2009-2016 x264 project
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 *
 * Authors: David Conrad <lessen42@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111, USA.
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 *
 * This program is also available under a commercial proprietary license.
 * For more information, contact us at licensing@x264.com.
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 *****************************************************************************/

#ifndef X264_ARM_DCT_H
#define X264_ARM_DCT_H

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void x264_dct4x4dc_neon( int16_t d[16] );
void x264_idct4x4dc_neon( int16_t d[16] );
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void x264_sub4x4_dct_neon( int16_t dct[16], uint8_t *pix1, uint8_t *pix2 );
void x264_sub8x8_dct_neon( int16_t dct[4][16], uint8_t *pix1, uint8_t *pix2 );
void x264_sub16x16_dct_neon( int16_t dct[16][16], uint8_t *pix1, uint8_t *pix2 );
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void x264_add4x4_idct_neon( uint8_t *p_dst, int16_t dct[16] );
void x264_add8x8_idct_neon( uint8_t *p_dst, int16_t dct[4][16] );
void x264_add16x16_idct_neon( uint8_t *p_dst, int16_t dct[16][16] );
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void x264_add8x8_idct_dc_neon( uint8_t *p_dst, int16_t dct[4] );
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void x264_add16x16_idct_dc_neon( uint8_t *p_dst, int16_t dct[16] );
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void x264_sub8x8_dct_dc_neon( int16_t dct[4], uint8_t *pix1, uint8_t *pix2 );
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void x264_sub8x16_dct_dc_neon( int16_t dct[8], uint8_t *pix1, uint8_t *pix2 );
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void x264_sub8x8_dct8_neon( int16_t dct[64], uint8_t *pix1, uint8_t *pix2 );
void x264_sub16x16_dct8_neon( int16_t dct[4][64], uint8_t *pix1, uint8_t *pix2 );
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void x264_add8x8_idct8_neon( uint8_t *p_dst, int16_t dct[64] );
void x264_add16x16_idct8_neon( uint8_t *p_dst, int16_t dct[4][64] );
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void x264_zigzag_scan_4x4_frame_neon( int16_t level[16], int16_t dct[16] );
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#endif