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/*****************************************************************************
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 * common.h: misc common functions
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 *****************************************************************************
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 * Copyright (C) 2003-2013 x264 project
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 *
 * Authors: Laurent Aimar <fenrir@via.ecp.fr>
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 *          Loren Merritt <lorenm@u.washington.edu>
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 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111, USA.
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 *
 * This program is also available under a commercial proprietary license.
 * For more information, contact us at licensing@x264.com.
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 *****************************************************************************/

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#ifndef X264_COMMON_H
#define X264_COMMON_H
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/****************************************************************************
 * Macros
 ****************************************************************************/
#define X264_MIN(a,b) ( (a)<(b) ? (a) : (b) )
#define X264_MAX(a,b) ( (a)>(b) ? (a) : (b) )
#define X264_MIN3(a,b,c) X264_MIN((a),X264_MIN((b),(c)))
#define X264_MAX3(a,b,c) X264_MAX((a),X264_MAX((b),(c)))
#define X264_MIN4(a,b,c,d) X264_MIN((a),X264_MIN3((b),(c),(d)))
#define X264_MAX4(a,b,c,d) X264_MAX((a),X264_MAX3((b),(c),(d)))
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#define XCHG(type,a,b) do{ type t = a; a = b; b = t; } while(0)
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#define IS_DISPOSABLE(type) ( type == X264_TYPE_B )
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#define FIX8(f) ((int)(f*(1<<8)+.5))
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#define ALIGN(x,a) (((x)+((a)-1))&~((a)-1))
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#define CHECKED_MALLOC( var, size )\
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do {\
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    var = x264_malloc( size );\
    if( !var )\
        goto fail;\
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} while( 0 )
#define CHECKED_MALLOCZERO( var, size )\
do {\
    CHECKED_MALLOC( var, size );\
    memset( var, 0, size );\
} while( 0 )
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#define X264_BFRAME_MAX 16
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#define X264_REF_MAX 16
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#define X264_THREAD_MAX 128
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#define X264_LOOKAHEAD_THREAD_MAX 16
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#define X264_PCM_COST (FRAME_SIZE(256*BIT_DEPTH)+16)
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#define X264_LOOKAHEAD_MAX 250
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#define QP_BD_OFFSET (6*(BIT_DEPTH-8))
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#define QP_MAX_SPEC (51+QP_BD_OFFSET)
#define QP_MAX (QP_MAX_SPEC+18)
#define QP_MAX_MAX (51+2*6+18)
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#define PIXEL_MAX ((1 << BIT_DEPTH)-1)
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// arbitrary, but low because SATD scores are 1/4 normal
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#define X264_LOOKAHEAD_QP (12+QP_BD_OFFSET)
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#define SPEC_QP(x) X264_MIN((x), QP_MAX_SPEC)
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// number of pixels (per thread) in progress at any given time.
// 16 for the macroblock in progress + 3 for deblocking + 3 for motion compensation filter + 2 for extra safety
#define X264_THREAD_HEIGHT 24
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/* WEIGHTP_FAKE is set when mb_tree & psy are enabled, but normal weightp is disabled
 * (such as in baseline). It checks for fades in lookahead and adjusts qp accordingly
 * to increase quality. Defined as (-1) so that if(i_weighted_pred > 0) is true only when
 * real weights are being used. */

#define X264_WEIGHTP_FAKE (-1)

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#define NALU_OVERHEAD 5 // startcode + NAL type costs 5 bytes per frame
#define FILLER_OVERHEAD (NALU_OVERHEAD+1)

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/****************************************************************************
 * Includes
 ****************************************************************************/
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#include "osdep.h"
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdlib.h>
#include <string.h>
#include <assert.h>
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#include <limits.h>
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#if HAVE_INTERLACED
#   define MB_INTERLACED h->mb.b_interlaced
#   define SLICE_MBAFF h->sh.b_mbaff
#   define PARAM_INTERLACED h->param.b_interlaced
#else
#   define MB_INTERLACED 0
#   define SLICE_MBAFF 0
#   define PARAM_INTERLACED 0
#endif

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#ifdef CHROMA_FORMAT
#    define CHROMA_H_SHIFT (CHROMA_FORMAT == CHROMA_420 || CHROMA_FORMAT == CHROMA_422)
#    define CHROMA_V_SHIFT (CHROMA_FORMAT == CHROMA_420)
#else
#    define CHROMA_FORMAT h->sps->i_chroma_format_idc
#    define CHROMA_H_SHIFT h->mb.chroma_h_shift
#    define CHROMA_V_SHIFT h->mb.chroma_v_shift
#endif

#define CHROMA_SIZE(s) ((s)>>(CHROMA_H_SHIFT+CHROMA_V_SHIFT))
#define FRAME_SIZE(s) ((s)+2*CHROMA_SIZE(s))
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#define CHROMA444 (CHROMA_FORMAT == CHROMA_444)
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/* Unions for type-punning.
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 * Mn: load or store n bits, aligned, native-endian
 * CPn: copy n bits, aligned, native-endian
 * we don't use memcpy for CPn because memcpy's args aren't assumed to be aligned */
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typedef union { uint16_t i; uint8_t  c[2]; } MAY_ALIAS x264_union16_t;
typedef union { uint32_t i; uint16_t b[2]; uint8_t  c[4]; } MAY_ALIAS x264_union32_t;
typedef union { uint64_t i; uint32_t a[2]; uint16_t b[4]; uint8_t c[8]; } MAY_ALIAS x264_union64_t;
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typedef struct { uint64_t i[2]; } x264_uint128_t;
typedef union { x264_uint128_t i; uint64_t a[2]; uint32_t b[4]; uint16_t c[8]; uint8_t d[16]; } MAY_ALIAS x264_union128_t;
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#define M16(src) (((x264_union16_t*)(src))->i)
#define M32(src) (((x264_union32_t*)(src))->i)
#define M64(src) (((x264_union64_t*)(src))->i)
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#define M128(src) (((x264_union128_t*)(src))->i)
#define M128_ZERO ((x264_uint128_t){{0,0}})
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#define CP16(dst,src) M16(dst) = M16(src)
#define CP32(dst,src) M32(dst) = M32(src)
#define CP64(dst,src) M64(dst) = M64(src)
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#define CP128(dst,src) M128(dst) = M128(src)
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#if HIGH_BIT_DEPTH
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    typedef uint16_t pixel;
    typedef uint64_t pixel4;
    typedef int32_t  dctcoef;
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    typedef uint32_t udctcoef;
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#   define PIXEL_SPLAT_X4(x) ((x)*0x0001000100010001ULL)
#   define MPIXEL_X4(src) M64(src)
#else
    typedef uint8_t  pixel;
    typedef uint32_t pixel4;
    typedef int16_t  dctcoef;
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    typedef uint16_t udctcoef;
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#   define PIXEL_SPLAT_X4(x) ((x)*0x01010101U)
#   define MPIXEL_X4(src) M32(src)
#endif

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#define BIT_DEPTH X264_BIT_DEPTH

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#define CPPIXEL_X4(dst,src) MPIXEL_X4(dst) = MPIXEL_X4(src)
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#define X264_SCAN8_LUMA_SIZE (5*8)
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#define X264_SCAN8_SIZE (X264_SCAN8_LUMA_SIZE*3)
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#define X264_SCAN8_0 (4+1*8)

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/* Scan8 organization:
 *    0 1 2 3 4 5 6 7
 * 0  DY    y y y y y
 * 1        y Y Y Y Y
 * 2        y Y Y Y Y
 * 3        y Y Y Y Y
 * 4        y Y Y Y Y
 * 5  DU    u u u u u
 * 6        u U U U U
 * 7        u U U U U
 * 8        u U U U U
 * 9        u U U U U
 * 10 DV    v v v v v
 * 11       v V V V V
 * 12       v V V V V
 * 13       v V V V V
 * 14       v V V V V
 * DY/DU/DV are for luma/chroma DC.
 */

#define LUMA_DC   48
#define CHROMA_DC 49

static const uint8_t x264_scan8[16*3 + 3] =
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{
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    4+ 1*8, 5+ 1*8, 4+ 2*8, 5+ 2*8,
    6+ 1*8, 7+ 1*8, 6+ 2*8, 7+ 2*8,
    4+ 3*8, 5+ 3*8, 4+ 4*8, 5+ 4*8,
    6+ 3*8, 7+ 3*8, 6+ 4*8, 7+ 4*8,
    4+ 6*8, 5+ 6*8, 4+ 7*8, 5+ 7*8,
    6+ 6*8, 7+ 6*8, 6+ 7*8, 7+ 7*8,
    4+ 8*8, 5+ 8*8, 4+ 9*8, 5+ 9*8,
    6+ 8*8, 7+ 8*8, 6+ 9*8, 7+ 9*8,
    4+11*8, 5+11*8, 4+12*8, 5+12*8,
    6+11*8, 7+11*8, 6+12*8, 7+12*8,
    4+13*8, 5+13*8, 4+14*8, 5+14*8,
    6+13*8, 7+13*8, 6+14*8, 7+14*8,
    0+ 0*8, 0+ 5*8, 0+10*8
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};

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#include "x264.h"
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#include "bitstream.h"
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#include "set.h"
#include "predict.h"
#include "pixel.h"
#include "mc.h"
#include "frame.h"
#include "dct.h"
#include "cabac.h"
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#include "quant.h"
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#include "cpu.h"
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#include "threadpool.h"
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/****************************************************************************
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 * General functions
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 ****************************************************************************/
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/* x264_malloc : will do or emulate a memalign
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 * you have to use x264_free for buffers allocated with x264_malloc */
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void *x264_malloc( int );
void  x264_free( void * );

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/* x264_slurp_file: malloc space for the whole file and read it */
char *x264_slurp_file( const char *filename );

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/* mdate: return the current date in microsecond */
int64_t x264_mdate( void );

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/* x264_param2string: return a (malloced) string containing most of
 * the encoding options */
char *x264_param2string( x264_param_t *p, int b_res );

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/* log */
void x264_log( x264_t *h, int i_level, const char *psz_fmt, ... );

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void x264_reduce_fraction( uint32_t *n, uint32_t *d );
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void x264_reduce_fraction64( uint64_t *n, uint64_t *d );
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void x264_cavlc_init( x264_t *h );
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void x264_cabac_init( x264_t *h );
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static ALWAYS_INLINE pixel x264_clip_pixel( int x )
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{
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    return ( (x & ~PIXEL_MAX) ? (-x)>>31 & PIXEL_MAX : x );
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}

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static ALWAYS_INLINE int x264_clip3( int v, int i_min, int i_max )
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{
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    return ( (v < i_min) ? i_min : (v > i_max) ? i_max : v );
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}

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static ALWAYS_INLINE double x264_clip3f( double v, double f_min, double f_max )
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{
    return ( (v < f_min) ? f_min : (v > f_max) ? f_max : v );
}
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static ALWAYS_INLINE int x264_median( int a, int b, int c )
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{
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    int t = (a-b)&((a-b)>>31);
    a -= t;
    b += t;
    b -= (b-c)&((b-c)>>31);
    b += (a-b)&((a-b)>>31);
    return b;
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}

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static ALWAYS_INLINE void x264_median_mv( int16_t *dst, int16_t *a, int16_t *b, int16_t *c )
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{
    dst[0] = x264_median( a[0], b[0], c[0] );
    dst[1] = x264_median( a[1], b[1], c[1] );
}

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static ALWAYS_INLINE int x264_predictor_difference( int16_t (*mvc)[2], intptr_t i_mvc )
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{
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    int sum = 0;
    for( int i = 0; i < i_mvc-1; i++ )
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    {
        sum += abs( mvc[i][0] - mvc[i+1][0] )
             + abs( mvc[i][1] - mvc[i+1][1] );
    }
    return sum;
}

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static ALWAYS_INLINE uint16_t x264_cabac_mvd_sum( uint8_t *mvdleft, uint8_t *mvdtop )
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{
    int amvd0 = abs(mvdleft[0]) + abs(mvdtop[0]);
    int amvd1 = abs(mvdleft[1]) + abs(mvdtop[1]);
    amvd0 = (amvd0 > 2) + (amvd0 > 32);
    amvd1 = (amvd1 > 2) + (amvd1 > 32);
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    return amvd0 + (amvd1<<8);
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}

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static void ALWAYS_INLINE x264_predictor_roundclip( int16_t (*dst)[2], int16_t (*mvc)[2], int i_mvc, int mv_x_min, int mv_x_max, int mv_y_min, int mv_y_max )
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{
    for( int i = 0; i < i_mvc; i++ )
    {
        int mx = (mvc[i][0] + 2) >> 2;
        int my = (mvc[i][1] + 2) >> 2;
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        dst[i][0] = x264_clip3( mx, mv_x_min, mv_x_max );
        dst[i][1] = x264_clip3( my, mv_y_min, mv_y_max );
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    }
}

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extern const uint8_t x264_exp2_lut[64];
extern const float x264_log2_lut[128];
extern const float x264_log2_lz_lut[32];
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/* Not a general-purpose function; multiplies input by -1/6 to convert
 * qp to qscale. */
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static ALWAYS_INLINE int x264_exp2fix8( float x )
{
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    int i = x*(-64.f/6.f) + 512.5f;
    if( i < 0 ) return 0;
    if( i > 1023 ) return 0xffff;
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    return (x264_exp2_lut[i&63]+256) << (i>>6) >> 8;
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}

static ALWAYS_INLINE float x264_log2( uint32_t x )
{
    int lz = x264_clz( x );
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    return x264_log2_lut[(x<<lz>>24)&0x7f] + x264_log2_lz_lut[lz];
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}

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/****************************************************************************
 *
 ****************************************************************************/
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enum slice_type_e
{
    SLICE_TYPE_P  = 0,
    SLICE_TYPE_B  = 1,
    SLICE_TYPE_I  = 2,
};

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static const char slice_type_to_char[] = { 'P', 'B', 'I' };
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enum sei_payload_type_e
{
    SEI_BUFFERING_PERIOD       = 0,
    SEI_PIC_TIMING             = 1,
    SEI_PAN_SCAN_RECT          = 2,
    SEI_FILLER                 = 3,
    SEI_USER_DATA_REGISTERED   = 4,
    SEI_USER_DATA_UNREGISTERED = 5,
    SEI_RECOVERY_POINT         = 6,
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    SEI_DEC_REF_PIC_MARKING    = 7,
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    SEI_FRAME_PACKING          = 45,
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};

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typedef struct
{
    x264_sps_t *sps;
    x264_pps_t *pps;

    int i_type;
    int i_first_mb;
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    int i_last_mb;
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    int i_pps_id;

    int i_frame_num;

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    int b_mbaff;
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    int b_field_pic;
    int b_bottom_field;

    int i_idr_pic_id;   /* -1 if nal_type != 5 */

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    int i_poc;
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    int i_delta_poc_bottom;

    int i_delta_poc[2];
    int i_redundant_pic_cnt;

    int b_direct_spatial_mv_pred;

    int b_num_ref_idx_override;
    int i_num_ref_idx_l0_active;
    int i_num_ref_idx_l1_active;

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    int b_ref_pic_list_reordering[2];
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    struct
    {
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        int idc;
        int arg;
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    } ref_pic_list_order[2][X264_REF_MAX];
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    /* P-frame weighting */
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    int b_weighted_pred;
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    x264_weight_t weight[X264_REF_MAX*2][3];
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    int i_mmco_remove_from_end;
    int i_mmco_command_count;
    struct /* struct for future expansion */
    {
        int i_difference_of_pic_nums;
        int i_poc;
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    } mmco[X264_REF_MAX];
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    int i_cabac_init_idc;

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    int i_qp;
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    int i_qp_delta;
    int b_sp_for_swidth;
    int i_qs_delta;

    /* deblocking filter */
    int i_disable_deblocking_filter_idc;
    int i_alpha_c0_offset;
    int i_beta_offset;

} x264_slice_header_t;

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typedef struct x264_lookahead_t
{
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    volatile uint8_t              b_exit_thread;
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    uint8_t                       b_thread_active;
    uint8_t                       b_analyse_keyframe;
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    int                           i_last_keyframe;
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    int                           i_slicetype_length;
    x264_frame_t                  *last_nonb;
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    x264_pthread_t                thread_handle;
    x264_sync_frame_list_t        ifbuf;
    x264_sync_frame_list_t        next;
    x264_sync_frame_list_t        ofbuf;
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} x264_lookahead_t;

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typedef struct x264_ratecontrol_t   x264_ratecontrol_t;

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typedef struct x264_left_table_t
{
    uint8_t intra[4];
    uint8_t nnz[4];
    uint8_t nnz_chroma[4];
    uint8_t mv[4];
    uint8_t ref[4];
} x264_left_table_t;

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/* Current frame stats */
typedef struct
{
    /* MV bits (MV+Ref+Block Type) */
    int i_mv_bits;
    /* Texture bits (DCT coefs) */
    int i_tex_bits;
    /* ? */
    int i_misc_bits;
    /* MB type counts */
    int i_mb_count[19];
    int i_mb_count_i;
    int i_mb_count_p;
    int i_mb_count_skip;
    int i_mb_count_8x8dct[2];
    int i_mb_count_ref[2][X264_REF_MAX*2];
    int i_mb_partition[17];
    int i_mb_cbp[6];
    int i_mb_pred_mode[4][13];
    int i_mb_field[3];
    /* Adaptive direct mv pred */
    int i_direct_score[2];
    /* Metrics */
    int64_t i_ssd[3];
    double f_ssim;
    int i_ssim_cnt;
} x264_frame_stat_t;

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struct x264_t
{
    /* encoder parameters */
    x264_param_t    param;

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    x264_t          *thread[X264_THREAD_MAX+1];
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    x264_t          *lookahead_thread[X264_LOOKAHEAD_THREAD_MAX];
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    int             b_thread_active;
    int             i_thread_phase; /* which thread to use for the next frame */
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    int             i_thread_idx;   /* which thread this is */
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    int             i_threadslice_start; /* first row in this thread slice */
    int             i_threadslice_end; /* row after the end of this thread slice */
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    int             i_threadslice_pass; /* which pass of encoding we are on */
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    x264_threadpool_t *threadpool;
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    x264_threadpool_t *lookaheadpool;
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    x264_pthread_mutex_t mutex;
    x264_pthread_cond_t cv;
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    /* bitstream output */
    struct
    {
        int         i_nal;
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        int         i_nals_allocated;
        x264_nal_t  *nal;
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        int         i_bitstream;    /* size of p_bitstream */
        uint8_t     *p_bitstream;   /* will hold data for all nal */
        bs_t        bs;
    } out;

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    uint8_t *nal_buffer;
    int      nal_buffer_size;

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    /**** thread synchronization starts here ****/

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    /* frame number/poc */
    int             i_frame;
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    int             i_frame_num;
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    int             i_thread_frames; /* Number of different frames being encoded by threads;
                                      * 1 when sliced-threads is on. */
    int             i_nal_type;
    int             i_nal_ref_idc;
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    int64_t         i_disp_fields;  /* Number of displayed fields (both coded and implied via pic_struct) */
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    int             i_disp_fields_last_frame;
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    int64_t         i_prev_duration; /* Duration of previous frame */
    int64_t         i_coded_fields; /* Number of coded fields (both coded and implied via pic_struct) */
    int64_t         i_cpb_delay;    /* Equal to number of fields preceding this field
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                                     * since last buffering_period SEI */
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    int64_t         i_coded_fields_lookahead; /* Use separate counters for lookahead */
    int64_t         i_cpb_delay_lookahead;
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    int64_t         i_cpb_delay_pir_offset;
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    int64_t         i_cpb_delay_pir_offset_next;
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    int             b_queued_intra_refresh;
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    int64_t         i_last_idr_pts;
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    int             i_idr_pic_id;

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    /* quantization matrix for decoding, [cqm][qp%6][coef] */
    int             (*dequant4_mf[4])[16];   /* [4][6][16] */
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    int             (*dequant8_mf[4])[64];   /* [4][6][64] */
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    /* quantization matrix for trellis, [cqm][qp][coef] */
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    int             (*unquant4_mf[4])[16];   /* [4][52][16] */
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    int             (*unquant8_mf[4])[64];   /* [4][52][64] */
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    /* quantization matrix for deadzone */
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    udctcoef        (*quant4_mf[4])[16];     /* [4][52][16] */
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    udctcoef        (*quant8_mf[4])[64];     /* [4][52][64] */
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    udctcoef        (*quant4_bias[4])[16];   /* [4][52][16] */
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    udctcoef        (*quant8_bias[4])[64];   /* [4][52][64] */
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    udctcoef        (*quant4_bias0[4])[16];  /* [4][52][16] */
    udctcoef        (*quant8_bias0[4])[64];  /* [4][52][64] */
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    udctcoef        (*nr_offset_emergency)[4][64];
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    /* mv/ref cost arrays. */
    uint16_t *cost_mv[QP_MAX+1];
    uint16_t *cost_mv_fpel[QP_MAX+1][4];
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    const uint8_t   *chroma_qp_table; /* includes both the nonlinear luma->chroma mapping and chroma_qp_offset */

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    /* Slice header */
    x264_slice_header_t sh;

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    /* SPS / PPS */
    x264_sps_t      sps[1];
    x264_pps_t      pps[1];

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    /* Slice header backup, for SEI_DEC_REF_PIC_MARKING */
    int b_sh_backup;
    x264_slice_header_t sh_backup;

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    /* cabac context */
    x264_cabac_t    cabac;

    struct
    {
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        /* Frames to be encoded (whose types have been decided) */
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        x264_frame_t **current;
        /* Unused frames: 0 = fenc, 1 = fdec */
        x264_frame_t **unused[2];
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        /* Unused blank frames (for duplicates) */
        x264_frame_t **blank_unused;

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        /* frames used for reference + sentinels */
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        x264_frame_t *reference[X264_REF_MAX+2];
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        int i_last_keyframe;       /* Frame number of the last keyframe */
        int i_last_idr;            /* Frame number of the last IDR (not RP)*/
        int i_poc_last_open_gop;   /* Poc of the I frame of the last open-gop. The value
                                    * is only assigned during the period between that
                                    * I frame and the next P or I frame, else -1 */
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        int i_input;    /* Number of input frames already accepted */
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        int i_max_dpb;  /* Number of frames allocated in the decoded picture buffer */
        int i_max_ref0;
        int i_max_ref1;
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        int i_delay;    /* Number of frames buffered for B reordering */
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        int     i_bframe_delay;
        int64_t i_bframe_delay_time;
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        int64_t i_first_pts;
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        int64_t i_prev_reordered_pts[2];
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        int64_t i_largest_pts;
        int64_t i_second_largest_pts;
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        int b_have_lowres;  /* Whether 1/2 resolution luma planes are being used */
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        int b_have_sub8x8_esa;
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    } frames;

    /* current frame being encoded */
    x264_frame_t    *fenc;

    /* frame being reconstructed */
    x264_frame_t    *fdec;

    /* references lists */
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    int             i_ref[2];
    x264_frame_t    *fref[2][X264_REF_MAX+3];
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    x264_frame_t    *fref_nearest[2];
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    int             b_ref_reorder[2];
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    /* hrd */
    int initial_cpb_removal_delay;
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    int initial_cpb_removal_delay_offset;
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    int64_t i_reordered_pts_delay;
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    /* Current MB DCT coeffs */
    struct
    {
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        ALIGNED_16( dctcoef luma16x16_dc[3][16] );
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        ALIGNED_16( dctcoef chroma_dc[2][8] );
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        // FIXME share memory?
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        ALIGNED_16( dctcoef luma8x8[12][64] );
        ALIGNED_16( dctcoef luma4x4[16*3][16] );
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    } dct;

    /* MB table and cache for current frame/mb */
    struct
    {
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        int     i_mb_width;
        int     i_mb_height;
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        int     i_mb_count;                 /* number of mbs in a frame */

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        /* Chroma subsampling */
        int     chroma_h_shift;
        int     chroma_v_shift;

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        /* Strides */
        int     i_mb_stride;
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        int     i_b8_stride;
        int     i_b4_stride;
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        int     left_b8[2];
        int     left_b4[2];
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        /* Current index */
        int     i_mb_x;
        int     i_mb_y;
        int     i_mb_xy;
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        int     i_b8_xy;
        int     i_b4_xy;
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        /* Search parameters */
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        int     i_me_method;
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        int     i_subpel_refine;
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        int     b_chroma_me;
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        int     b_trellis;
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        int     b_noise_reduction;
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        int     b_dct_decimate;
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        int     i_psy_rd; /* Psy RD strength--fixed point value*/
        int     i_psy_trellis; /* Psy trellis strength--fixed point value*/
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        int     b_interlaced;
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        int     b_adaptive_mbaff; /* MBAFF+subme 0 requires non-adaptive MBAFF i.e. all field mbs */
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        /* Allowed qpel MV range to stay within the picture + emulated edge pixels */
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        int     mv_min[2];
        int     mv_max[2];
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        int     mv_miny_row[3]; /* 0 == top progressive, 1 == bot progressive, 2 == interlaced */
        int     mv_maxy_row[3];
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        /* Subpel MV range for motion search.
         * same mv_min/max but includes levels' i_mv_range. */
        int     mv_min_spel[2];
        int     mv_max_spel[2];
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        int     mv_miny_spel_row[3];
        int     mv_maxy_spel_row[3];
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        /* Fullpel MV range for motion search */
        int     mv_min_fpel[2];
        int     mv_max_fpel[2];
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        int     mv_miny_fpel_row[3];
        int     mv_maxy_fpel_row[3];
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        /* neighboring MBs */
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        unsigned int i_neighbour;
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        unsigned int i_neighbour8[4];       /* neighbours of each 8x8 or 4x4 block that are available */
        unsigned int i_neighbour4[16];      /* at the time the block is coded */
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        unsigned int i_neighbour_intra;     /* for constrained intra pred */
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        unsigned int i_neighbour_frame;     /* ignoring slice boundaries */
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        int     i_mb_type_top;
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        int     i_mb_type_left[2];
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        int     i_mb_type_topleft;
        int     i_mb_type_topright;
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        int     i_mb_prev_xy;
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        int     i_mb_left_xy[2];
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        int     i_mb_top_xy;
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        int     i_mb_topleft_xy;
        int     i_mb_topright_xy;
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        int     i_mb_top_y;
        int     i_mb_topleft_y;
        int     i_mb_topright_y;
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        const x264_left_table_t *left_index_table;
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        int     i_mb_top_mbpair_xy;
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        int     topleft_partition;
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        int     b_allow_skip;
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        int     field_decoding_flag;
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        /**** thread synchronization ends here ****/
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        /* subsequent variables are either thread-local or constant,
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         * and won't be copied from one thread to another */

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        /* mb table */
        int8_t  *type;                      /* mb type */
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        uint8_t *partition;                 /* mb partition */
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        int8_t  *qp;                        /* mb qp */
        int16_t *cbp;                       /* mb cbp: 0x0?: luma, 0x?0: chroma, 0x100: luma dc, 0x0200 and 0x0400: chroma dc  (all set for PCM)*/
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        int8_t  (*intra4x4_pred_mode)[8];   /* intra4x4 pred mode. for non I4x4 set to I_PRED_4x4_DC(2) */
                                            /* actually has only 7 entries; set to 8 for write-combining optimizations */
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        uint8_t (*non_zero_count)[16*3];    /* nzc. for I_PCM set to 16 */
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        int8_t  *chroma_pred_mode;          /* chroma_pred_mode. cabac only. for non intra I_PRED_CHROMA_DC(0) */
        int16_t (*mv[2])[2];                /* mb mv. set to 0 for intra mb */
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        uint8_t (*mvd[2])[8][2];            /* absolute value of mb mv difference with predict, clipped to [0,33]. set to 0 if intra. cabac only */
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        int8_t   *ref[2];                   /* mb ref. set to -1 if non used (intra or Lx only) */
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        int16_t (*mvr[2][X264_REF_MAX*2])[2];/* 16x16 mv for each possible ref */
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        int8_t  *skipbp;                    /* block pattern for SKIP or DIRECT (sub)mbs. B-frames + cabac only */
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        int8_t  *mb_transform_size;         /* transform_size_8x8_flag of each mb */
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        uint16_t *slice_table;              /* sh->first_mb of the slice that the indexed mb is part of
                                             * NOTE: this will fail on resolutions above 2^16 MBs... */
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        uint8_t *field;
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         /* buffer for weighted versions of the reference frames */
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        pixel *p_weight_buf[X264_REF_MAX];
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        /* current value */
        int     i_type;
        int     i_partition;
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        ALIGNED_4( uint8_t i_sub_partition[4] );
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        int     b_transform_8x8;
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        int     i_cbp_luma;
        int     i_cbp_chroma;

        int     i_intra16x16_pred_mode;
        int     i_chroma_pred_mode;

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        /* skip flags for i4x4 and i8x8
         * 0 = encode as normal.
         * 1 (non-RD only) = the DCT is still in h->dct, restore fdec and skip reconstruction.
         * 2 (RD only) = the DCT has since been overwritten by RD; restore that too. */
        int i_skip_intra;
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        /* skip flag for motion compensation */
        /* if we've already done MC, we don't need to do it again */
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        int b_skip_mc;
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        /* set to true if we are re-encoding a macroblock. */
        int b_reencode_mb;
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        int ip_offset; /* Used by PIR to offset the quantizer of intra-refresh blocks. */
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        int b_deblock_rdo;
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        int b_overflow; /* If CAVLC had a level code overflow during bitstream writing. */
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        struct
        {
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            /* space for p_fenc and p_fdec */
#define FENC_STRIDE 16
#define FDEC_STRIDE 32
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            ALIGNED_16( pixel fenc_buf[48*FENC_STRIDE] );
            ALIGNED_16( pixel fdec_buf[52*FDEC_STRIDE] );
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            /* i4x4 and i8x8 backup data, for skipping the encode stage when possible */
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            ALIGNED_16( pixel i4x4_fdec_buf[16*16] );
            ALIGNED_16( pixel i8x8_fdec_buf[16*16] );
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            ALIGNED_16( dctcoef i8x8_dct_buf[3][64] );
            ALIGNED_16( dctcoef i4x4_dct_buf[15][16] );
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            uint32_t i4x4_nnz_buf[4];
            uint32_t i8x8_nnz_buf[4];
            int i4x4_cbp;
            int i8x8_cbp;
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            /* Psy trellis DCT data */
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            ALIGNED_16( dctcoef fenc_dct8[4][64] );
            ALIGNED_16( dctcoef fenc_dct4[16][16] );
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            /* Psy RD SATD/SA8D scores cache */
            ALIGNED_16( uint64_t fenc_hadamard_cache[9] );
            ALIGNED_16( uint32_t fenc_satd_cache[32] );
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            /* pointer over mb of the frame to be compressed */
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            pixel *p_fenc[3]; /* y,u,v */
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            /* pointer to the actual source frame, not a block copy */
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            pixel *p_fenc_plane[3];
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            /* pointer over mb of the frame to be reconstructed  */
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            pixel *p_fdec[3];
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            /* pointer over mb of the references */
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            int i_fref[2];
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            /* [12]: yN, yH, yV, yHV, (NV12 ? uv : I444 ? (uN, uH, uV, uHV, vN, ...)) */
            pixel *p_fref[2][X264_REF_MAX*2][12];
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            pixel *p_fref_w[X264_REF_MAX*2];  /* weighted fullpel luma */
            uint16_t *p_integral[2][X264_REF_MAX];
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            /* fref stride */
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            int     i_stride[3];
        } pic;

        /* cache */
        struct
        {
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            /* real intra4x4_pred_mode if I_4X4 or I_8X8, I_PRED_4x4_DC if mb available, -1 if not */
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            ALIGNED_8( int8_t intra4x4_pred_mode[X264_SCAN8_LUMA_SIZE] );
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            /* i_non_zero_count if available else 0x80 */
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            ALIGNED_16( uint8_t non_zero_count[X264_SCAN8_SIZE] );
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            /* -1 if unused, -2 if unavailable */
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            ALIGNED_4( int8_t ref[2][X264_SCAN8_LUMA_SIZE] );
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            /* 0 if not available */
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            ALIGNED_16( int16_t mv[2][X264_SCAN8_LUMA_SIZE][2] );
            ALIGNED_8( uint8_t mvd[2][X264_SCAN8_LUMA_SIZE][2] );
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            /* 1 if SKIP or DIRECT. set only for B-frames + CABAC */
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            ALIGNED_4( int8_t skip[X264_SCAN8_LUMA_SIZE] );
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            ALIGNED_4( int16_t direct_mv[2][4][2] );
            ALIGNED_4( int8_t  direct_ref[2][4] );
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            int     direct_partition;
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            ALIGNED_4( int16_t pskip_mv[2] );
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            /* number of neighbors (top and left) that used 8x8 dct */
            int     i_neighbour_transform_size;
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            int     i_neighbour_skip;
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            /* neighbor CBPs */
            int     i_cbp_top;
            int     i_cbp_left;
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            /* extra data required for mbaff in mv prediction */
            int16_t topright_mv[2][3][2];
            int8_t  topright_ref[2][3];
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            /* current mb deblock strength */
            uint8_t (*deblock_strength)[8][4];
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        } cache;

        /* */
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        int     i_qp;       /* current qp */
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        int     i_chroma_qp;
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        int     i_last_qp;  /* last qp */
        int     i_last_dqp; /* last delta qp */
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        int     b_variable_qp; /* whether qp is allowed to vary per macroblock */
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        int     b_lossless;
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        int     b_direct_auto_read; /* take stats for --direct auto from the 2pass log */
        int     b_direct_auto_write; /* analyse direct modes, to use and/or save */
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        /* lambda values */
        int     i_trellis_lambda2[2][2]; /* [luma,chroma][inter,intra] */
        int     i_psy_rd_lambda;
        int     i_chroma_lambda2_offset;

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        /* B_direct and weighted prediction */
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        int16_t dist_scale_factor_buf[2][2][X264_REF_MAX*2][4];
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        int16_t (*dist_scale_factor)[4];
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        int8_t bipred_weight_buf[2][2][X264_REF_MAX*2][4];
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        int8_t (*bipred_weight)[4];
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        /* maps fref1[0]'s ref indices into the current list0 */
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#define map_col_to_list0(col) h->mb.map_col_to_list0[(col)+2]
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        int8_t  map_col_to_list0[X264_REF_MAX+2];
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        int ref_blind_dupe; /* The index of the blind reference frame duplicate. */
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        int8_t deblock_ref_table[X264_REF_MAX*2+2];
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#define deblock_ref_table(x) h->mb.deblock_ref_table[(x)+2]
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    } mb;

    /* rate control encoding only */
    x264_ratecontrol_t *rc;

    /* stats */
    struct
    {
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        /* Current frame stats */
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        x264_frame_stat_t frame;
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        /* Cumulated stats */
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        /* per slice info */
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        int     i_frame_count[3];
        int64_t i_frame_size[3];
        double  f_frame_qp[3];
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        int     i_consecutive_bframes[X264_BFRAME_MAX+1];
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        /* */
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        double  f_ssd_global[3];
        double  f_psnr_average[3];
        double  f_psnr_mean_y[3];
        double  f_psnr_mean_u[3];
        double  f_psnr_mean_v[3];
        double  f_ssim_mean_y[3];
        double  f_frame_duration[3];
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        /* */
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        int64_t i_mb_count[3][19];
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        int64_t i_mb_partition[2][17];
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        int64_t i_mb_count_8x8dct[2];
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        int64_t i_mb_count_ref[2][2][X264_REF_MAX*2];
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        int64_t i_mb_cbp[6];
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        int64_t i_mb_pred_mode[4][13];
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        int64_t i_mb_field[3];
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        /* */
        int     i_direct_score[2];
        int     i_direct_frames[2];
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        /* num p-frames weighted */
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        int     i_wpred[2];
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    } stat;

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    /* 0 = luma 4x4, 1 = luma 8x8, 2 = chroma 4x4, 3 = chroma 8x8 */
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    udctcoef (*nr_offset)[64];
    uint32_t (*nr_residual_sum)[64];
    uint32_t *nr_count;

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    ALIGNED_16( udctcoef nr_offset_denoise[4][64] );
    ALIGNED_16( uint32_t nr_residual_sum_buf[2][4][64] );
    uint32_t nr_count_buf[2][4];
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    uint8_t luma2chroma_pixel[7]; /* Subsampled pixel size */

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    /* Buffers that are allocated per-thread even in sliced threads. */
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    void *scratch_buffer; /* for any temporary storage that doesn't want repeated malloc */
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    void *scratch_buffer2; /* if the first one's already in use */
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    pixel *intra_border_backup[5][3]; /* bottom pixels of the previous mb row, used for intra prediction after the framebuffer has been deblocked */
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    /* Deblock strength values are stored for each 4x4 partition. In MBAFF
     * there are four extra values that need to be stored, located in [4][i]. */
    uint8_t (*deblock_strength[2])[2][8][4];
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    /* CPU functions dependents */
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    x264_predict_t      predict_16x16[4+3];
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    x264_predict8x8_t   predict_8x8[9+3];
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    x264_predict_t      predict_4x4[9+3];
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    x264_predict_t      predict_chroma[4+3];
    x264_predict_t      predict_8x8c[4+3];
    x264_predict_t      predict_8x16c[4+3];
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    x264_predict_8x8_filter_t predict_8x8_filter;
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    x264_pixel_function_t pixf;
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    x264_mc_functions_t   mc;
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    x264_dct_function_t   dctf;
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    x264_zigzag_function_t zigzagf;
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    x264_zigzag_function_t zigzagf_interlaced;
    x264_zigzag_function_t zigzagf_progressive;
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    x264_quant_function_t quantf;
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    x264_deblock_function_t loopf;
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    x264_bitstream_function_t bsf;
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#if HAVE_VISUALIZE
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    struct visualize_t *visualize;
#endif
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    x264_lookahead_t *lookahead;
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};

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// included at the end because it needs x264_t
#include "macroblock.h"

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#if ARCH_X86 || ARCH_X86_64
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#include "x86/util.h"
#endif

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#include "rectangle.h"

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#endif