/***************************************************************************** * mc.c: h264 encoder library (Motion Compensation) ***************************************************************************** * Copyright (C) 2003 Laurent Aimar * $Id: mc.c,v 1.1 2004/06/03 19:27:07 fenrir Exp $ * * Authors: Laurent Aimar * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************/ #include "common.h" #ifdef HAVE_MMX #include "x86/mc.h" #endif #ifdef ARCH_PPC #include "ppc/mc.h" #endif static inline int x264_tapfilter( uint8_t *pix, int i_pix_next ) { return pix[-2*i_pix_next] - 5*pix[-1*i_pix_next] + 20*(pix[0] + pix[1*i_pix_next]) - 5*pix[ 2*i_pix_next] + pix[ 3*i_pix_next]; } static inline int x264_tapfilter1( uint8_t *pix ) { return pix[-2] - 5*pix[-1] + 20*(pix[0] + pix[1]) - 5*pix[ 2] + pix[ 3]; } static inline void pixel_avg( uint8_t *dst, int i_dst_stride, uint8_t *src1, int i_src1_stride, uint8_t *src2, int i_src2_stride, int i_width, int i_height ) { int x, y; for( y = 0; y < i_height; y++ ) { for( x = 0; x < i_width; x++ ) { dst[x] = ( src1[x] + src2[x] + 1 ) >> 1; } dst += i_dst_stride; src1 += i_src1_stride; src2 += i_src2_stride; } } static inline void pixel_avg_wxh( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int width, int height ) { int x, y; for( y = 0; y < height; y++ ) { for( x = 0; x < width; x++ ) { dst[x] = ( dst[x] + src[x] + 1 ) >> 1; } dst += i_dst; src += i_src; } } #define PIXEL_AVG_C( name, width, height ) \ static void name( uint8_t *pix1, int i_stride_pix1, \ uint8_t *pix2, int i_stride_pix2 ) \ { \ pixel_avg_wxh( pix1, i_stride_pix1, pix2, i_stride_pix2, width, height ); \ } PIXEL_AVG_C( pixel_avg_16x16, 16, 16 ) PIXEL_AVG_C( pixel_avg_16x8, 16, 8 ) PIXEL_AVG_C( pixel_avg_8x16, 8, 16 ) PIXEL_AVG_C( pixel_avg_8x8, 8, 8 ) PIXEL_AVG_C( pixel_avg_8x4, 8, 4 ) PIXEL_AVG_C( pixel_avg_4x8, 4, 8 ) PIXEL_AVG_C( pixel_avg_4x4, 4, 4 ) PIXEL_AVG_C( pixel_avg_4x2, 4, 2 ) PIXEL_AVG_C( pixel_avg_2x4, 2, 4 ) PIXEL_AVG_C( pixel_avg_2x2, 2, 2 ) /* Implicit weighted bipred only: * assumes log2_denom = 5, offset = 0, weight1 + weight2 = 64 */ #define op_scale2(x) dst[x] = x264_clip_uint8( (dst[x]*i_weight1 + src[x]*i_weight2 + (1<<5)) >> 6 ) static inline void pixel_avg_weight_wxh( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int width, int height, int i_weight1 ){ int y; const int i_weight2 = 64 - i_weight1; for(y=0; y> 5 ); } src += i_src_stride; dst += i_dst_stride; } } static inline void mc_hv( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height ) { int x, y; for( y = 0; y < i_height; y++ ) { for( x = 0; x < i_width; x++ ) { dst[x] = x264_clip_uint8( ( x264_tapfilter( &src[x], i_src_stride ) + 16 ) >> 5 ); } src += i_src_stride; dst += i_dst_stride; } } static inline void mc_hc( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height ) { uint8_t *out; uint8_t *pix; int x, y; for( x = 0; x < i_width; x++ ) { int tap[6]; pix = &src[x]; out = &dst[x]; tap[0] = x264_tapfilter1( &pix[-2*i_src_stride] ); tap[1] = x264_tapfilter1( &pix[-1*i_src_stride] ); tap[2] = x264_tapfilter1( &pix[ 0*i_src_stride] ); tap[3] = x264_tapfilter1( &pix[ 1*i_src_stride] ); tap[4] = x264_tapfilter1( &pix[ 2*i_src_stride] ); for( y = 0; y < i_height; y++ ) { tap[5] = x264_tapfilter1( &pix[ 3*i_src_stride] ); *out = x264_clip_uint8( ( tap[0] - 5*tap[1] + 20 * tap[2] + 20 * tap[3] -5*tap[4] + tap[5] + 512 ) >> 10 ); /* Next line */ pix += i_src_stride; out += i_dst_stride; tap[0] = tap[1]; tap[1] = tap[2]; tap[2] = tap[3]; tap[3] = tap[4]; tap[4] = tap[5]; } } } static void hpel_filter( uint8_t *dsth, uint8_t *dstv, uint8_t *dstc, uint8_t *src, int stride, int width, int height ) { mc_hh( src, stride, dsth, stride, width, height ); mc_hv( src, stride, dstv, stride, width, height ); mc_hc( src, stride, dstc, stride, width, height ); } static const int hpel_ref0[16] = {0,1,1,1,0,1,1,1,2,3,3,3,0,1,1,1}; static const int hpel_ref1[16] = {0,0,0,0,2,2,3,2,2,2,3,2,2,2,3,2}; static void mc_luma( uint8_t *dst, int i_dst_stride, uint8_t *src[4], int i_src_stride, int mvx, int mvy, int i_width, int i_height ) { int qpel_idx = ((mvy&3)<<2) + (mvx&3); int offset = (mvy>>2)*i_src_stride + (mvx>>2); uint8_t *src1 = src[hpel_ref0[qpel_idx]] + offset + ((mvy&3) == 3) * i_src_stride; if( qpel_idx & 5 ) /* qpel interpolation needed */ { uint8_t *src2 = src[hpel_ref1[qpel_idx]] + offset + ((mvx&3) == 3); pixel_avg( dst, i_dst_stride, src1, i_src_stride, src2, i_src_stride, i_width, i_height ); } else { mc_copy( src1, i_src_stride, dst, i_dst_stride, i_width, i_height ); } } static uint8_t *get_ref( uint8_t *dst, int *i_dst_stride, uint8_t *src[4], int i_src_stride, int mvx, int mvy, int i_width, int i_height ) { int qpel_idx = ((mvy&3)<<2) + (mvx&3); int offset = (mvy>>2)*i_src_stride + (mvx>>2); uint8_t *src1 = src[hpel_ref0[qpel_idx]] + offset + ((mvy&3) == 3) * i_src_stride; if( qpel_idx & 5 ) /* qpel interpolation needed */ { uint8_t *src2 = src[hpel_ref1[qpel_idx]] + offset + ((mvx&3) == 3); pixel_avg( dst, *i_dst_stride, src1, i_src_stride, src2, i_src_stride, i_width, i_height ); return dst; } else { *i_dst_stride = i_src_stride; return src1; } } /* full chroma mc (ie until 1/8 pixel)*/ static void mc_chroma( uint8_t *dst, int i_dst_stride, uint8_t *src, int i_src_stride, int mvx, int mvy, int i_width, int i_height ) { uint8_t *srcp; int x, y; const int d8x = mvx&0x07; const int d8y = mvy&0x07; const int cA = (8-d8x)*(8-d8y); const int cB = d8x *(8-d8y); const int cC = (8-d8x)*d8y; const int cD = d8x *d8y; src += (mvy >> 3) * i_src_stride + (mvx >> 3); srcp = &src[i_src_stride]; for( y = 0; y < i_height; y++ ) { for( x = 0; x < i_width; x++ ) { dst[x] = ( cA*src[x] + cB*src[x+1] + cC*srcp[x] + cD*srcp[x+1] + 32 ) >> 6; } dst += i_dst_stride; src = srcp; srcp += i_src_stride; } } #define MC_COPY(W) \ static void mc_copy_w##W( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int i_height ) \ { \ mc_copy( src, i_src, dst, i_dst, W, i_height ); \ } MC_COPY( 16 ) MC_COPY( 8 ) MC_COPY( 4 ) static void plane_copy( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int w, int h) { while( h-- ) { memcpy( dst, src, w ); dst += i_dst; src += i_src; } } void prefetch_fenc_null( uint8_t *pix_y, int stride_y, uint8_t *pix_uv, int stride_uv, int mb_x ) {} void prefetch_ref_null( uint8_t *pix, int stride, int parity ) {} void x264_mc_init( int cpu, x264_mc_functions_t *pf ) { pf->mc_luma = mc_luma; pf->get_ref = get_ref; pf->mc_chroma = mc_chroma; pf->avg[PIXEL_16x16]= pixel_avg_16x16; pf->avg[PIXEL_16x8] = pixel_avg_16x8; pf->avg[PIXEL_8x16] = pixel_avg_8x16; pf->avg[PIXEL_8x8] = pixel_avg_8x8; pf->avg[PIXEL_8x4] = pixel_avg_8x4; pf->avg[PIXEL_4x8] = pixel_avg_4x8; pf->avg[PIXEL_4x4] = pixel_avg_4x4; pf->avg[PIXEL_4x2] = pixel_avg_4x2; pf->avg[PIXEL_2x4] = pixel_avg_2x4; pf->avg[PIXEL_2x2] = pixel_avg_2x2; pf->avg_weight[PIXEL_16x16]= pixel_avg_weight_16x16; pf->avg_weight[PIXEL_16x8] = pixel_avg_weight_16x8; pf->avg_weight[PIXEL_8x16] = pixel_avg_weight_8x16; pf->avg_weight[PIXEL_8x8] = pixel_avg_weight_8x8; pf->avg_weight[PIXEL_8x4] = pixel_avg_weight_8x4; pf->avg_weight[PIXEL_4x8] = pixel_avg_weight_4x8; pf->avg_weight[PIXEL_4x4] = pixel_avg_weight_4x4; pf->avg_weight[PIXEL_4x2] = pixel_avg_weight_4x2; pf->avg_weight[PIXEL_2x4] = pixel_avg_weight_2x4; pf->avg_weight[PIXEL_2x2] = pixel_avg_weight_2x2; pf->copy[PIXEL_16x16] = mc_copy_w16; pf->copy[PIXEL_8x8] = mc_copy_w8; pf->copy[PIXEL_4x4] = mc_copy_w4; pf->plane_copy = plane_copy; pf->hpel_filter = hpel_filter; pf->prefetch_fenc = prefetch_fenc_null; pf->prefetch_ref = prefetch_ref_null; pf->memcpy_aligned = memcpy; #ifdef HAVE_MMX x264_mc_init_mmx( cpu, pf ); #endif #ifdef ARCH_PPC if( cpu&X264_CPU_ALTIVEC ) x264_mc_altivec_init( pf ); #endif } void x264_frame_filter( x264_t *h, x264_frame_t *frame, int mb_y, int b_end ) { const int b_interlaced = h->sh.b_mbaff; const int stride = frame->i_stride[0] << b_interlaced; const int width = frame->i_width[0]; int start = (mb_y*16 >> b_interlaced) - 8; // buffer = 4 for deblock + 3 for 6tap, rounded to 8 int height = ((b_end ? frame->i_lines[0] : mb_y*16) >> b_interlaced) + 8; int offs = start*stride - 8; // buffer = 3 for 6tap, aligned to 8 for simd int x, y; if( mb_y & b_interlaced ) return; for( y=0; y<=b_interlaced; y++, offs+=frame->i_stride[0] ) { h->mc.hpel_filter( frame->filtered[1] + offs, frame->filtered[2] + offs, frame->filtered[3] + offs, frame->plane[0] + offs, stride, width + 16, height - start ); } /* generate integral image: * frame->integral contains 2 planes. in the upper plane, each element is * the sum of an 8x8 pixel region with top-left corner on that point. * in the lower plane, 4x4 sums (needed only with --partitions p4x4). */ if( frame->integral ) { if( start < 0 ) { memset( frame->integral - PADV * stride - PADH, 0, stride * sizeof(uint16_t) ); start = -PADV; } if( b_end ) height += PADV-8; for( y = start; y < height; y++ ) { uint8_t *ref = frame->plane[0] + y * stride - PADH; uint16_t *line = frame->integral + (y+1) * stride - PADH + 1; uint16_t v = line[0] = 0; for( x = 1; x < stride-1; x++ ) line[x] = v += ref[x] + line[x-stride] - line[x-stride-1]; line -= 8*stride; if( y >= 9-PADV ) { uint16_t *sum4 = line + stride * (frame->i_lines[0] + PADV*2); for( x = 1; x < stride-8; x++, line++, sum4++ ) { sum4[0] = line[4+4*stride] - line[4] - line[4*stride] + line[0]; line[0] += line[8+8*stride] - line[8] - line[8*stride]; } } } } } void x264_frame_init_lowres( x264_t *h, x264_frame_t *frame ) { // FIXME: tapfilter? const int i_stride = frame->i_stride[0]; const int i_stride2 = frame->i_stride_lowres; const int i_width2 = frame->i_width_lowres; int x, y, i; for( y = 0; y < frame->i_lines_lowres - 1; y++ ) { uint8_t *src0 = &frame->plane[0][2*y*i_stride]; uint8_t *src1 = src0+i_stride; uint8_t *src2 = src1+i_stride; uint8_t *dst0 = &frame->lowres[0][y*i_stride2]; uint8_t *dsth = &frame->lowres[1][y*i_stride2]; uint8_t *dstv = &frame->lowres[2][y*i_stride2]; uint8_t *dstc = &frame->lowres[3][y*i_stride2]; for( x = 0; x < i_width2 - 1; x++ ) { dst0[x] = (src0[2*x ] + src0[2*x+1] + src1[2*x ] + src1[2*x+1] + 2) >> 2; dsth[x] = (src0[2*x+1] + src0[2*x+2] + src1[2*x+1] + src1[2*x+2] + 2) >> 2; dstv[x] = (src1[2*x ] + src1[2*x+1] + src2[2*x ] + src2[2*x+1] + 2) >> 2; dstc[x] = (src1[2*x+1] + src1[2*x+2] + src2[2*x+1] + src2[2*x+2] + 2) >> 2; } dst0[x] = (src0[2*x ] + src0[2*x+1] + src1[2*x ] + src1[2*x+1] + 2) >> 2; dstv[x] = (src1[2*x ] + src1[2*x+1] + src2[2*x ] + src2[2*x+1] + 2) >> 2; dsth[x] = (src0[2*x+1] + src1[2*x+1] + 1) >> 1; dstc[x] = (src1[2*x+1] + src2[2*x+1] + 1) >> 1; } for( i = 0; i < 4; i++ ) memcpy( &frame->lowres[i][y*i_stride2], &frame->lowres[i][(y-1)*i_stride2], i_width2 ); for( y = 0; y < 16; y++ ) for( x = 0; x < 16; x++ ) frame->i_cost_est[x][y] = -1; x264_frame_expand_border_lowres( frame ); }