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Commits on Source (8)
  • David Chen's avatar
    Create Common NEON dct-a Macros · b6190c6f
    David Chen authored
    Place NEON dct-a macros that are intended to be
    used by SVE/SVE2 functions as well in a common file.
    b6190c6f
  • David Chen's avatar
    Improve dct-a.S Performance by Using SVE/SVE2 · 5c382660
    David Chen authored
    Imporve the performance of NEON functions of aarch64/dct-a.S
    by using the SVE/SVE2 instruction set. Below, the specific functions
    are listed together with the improved performance results.
    
    Command executed: ./checkasm8 --bench=sub
    Testbed: Alibaba g8y instance based on Yitian 710 CPU
    Results:
    sub4x4_dct_c: 528
    sub4x4_dct_neon: 322
    sub4x4_dct_sve: 247
    
    Command executed: ./checkasm8 --bench=sub
    Testbed: AWS Graviton3
    Results:
    sub4x4_dct_c: 562
    sub4x4_dct_neon: 376
    sub4x4_dct_sve: 255
    
    Command executed: ./checkasm8 --bench=add
    Testbed: Alibaba g8y instance based on Yitian 710 CPU
    Results:
    add4x4_idct_c: 698
    add4x4_idct_neon: 386
    add4x4_idct_sve2: 345
    
    Command executed: ./checkasm8 --bench=zigzag
    Testbed: Alibaba g8y instance based on Yitian 710 CPU
    Results:
    zigzag_interleave_8x8_cavlc_frame_c: 582
    zigzag_interleave_8x8_cavlc_frame_neon: 273
    zigzag_interleave_8x8_cavlc_frame_sve: 257
    
    Command executed: ./checkasm8 --bench=zigzag
    Testbed: AWS Graviton3
    Results:
    zigzag_interleave_8x8_cavlc_frame_c: 587
    zigzag_interleave_8x8_cavlc_frame_neon: 257
    zigzag_interleave_8x8_cavlc_frame_sve: 249
    5c382660
  • David Chen's avatar
    Create Common NEON deblock-a Macros · 37949a99
    David Chen authored
    Place NEON deblock-a macros that are intended to be
    used by SVE/SVE2 functions as well in a common file.
    37949a99
  • David Chen's avatar
    Improve deblock-a.S Performance by Using SVE/SVE2 · 5ad5e5d8
    David Chen authored
    Imporve the performance of NEON functions of aarch64/deblock-a.S
    by using the SVE/SVE2 instruction set. Below, the specific functions
    are listed together with the improved performance results.
    
    Command executed: ./checkasm8 --bench=deblock
    Testbed: Alibaba g8y instance based on Yitian 710 CPU
    Results:
    deblock_chroma[1]_c: 735
    deblock_chroma[1]_neon: 427
    deblock_chroma[1]_sve: 353
    
    Command executed: ./checkasm8 --bench=deblock
    Testbed: AWS Graviton3
    Results:
    deblock_chroma[1]_c: 719
    deblock_chroma[1]_neon: 442
    deblock_chroma[1]_sve: 345
    5ad5e5d8
  • David Chen's avatar
    Create Common NEON mc-a Macros and Functions · 21a788f1
    David Chen authored
    Place NEON mc-a macros and functions that are intended
    to be used by SVE/SVE2 functions as well in a common file.
    21a788f1
  • David Chen's avatar
    Improve mc-a.S Performance by Using SVE/SVE2 · 06dcf3f9
    David Chen authored
    Imporve the performance of NEON functions of aarch64/mc-a.S
    by using the SVE/SVE2 instruction set. Below, the specific functions
    are listed together with the improved performance results.
    
    Command executed: ./checkasm8 --bench=avg
    Testbed: Alibaba g8y instance based on Yitian 710 CPU
    Results:
    avg_4x2_c: 274
    avg_4x2_neon: 215
    avg_4x2_sve: 171
    avg_4x4_c: 461
    avg_4x4_neon: 343
    avg_4x4_sve: 225
    avg_4x8_c: 806
    avg_4x8_neon: 619
    avg_4x8_sve: 334
    avg_4x16_c: 1523
    avg_4x16_neon: 1168
    avg_4x16_sve: 558
    
    Command executed: ./checkasm8 --bench=avg
    Testbed: AWS Graviton3
    Results:
    avg_4x2_c: 267
    avg_4x2_neon: 213
    avg_4x2_sve: 167
    avg_4x4_c: 467
    avg_4x4_neon: 350
    avg_4x4_sve: 221
    avg_4x8_c: 784
    avg_4x8_neon: 624
    avg_4x8_sve: 302
    avg_4x16_c: 1445
    avg_4x16_neon: 1182
    avg_4x16_sve: 485
    06dcf3f9
  • David Chen's avatar
    Create Common NEON pixel-a Macros and Constants · 0ac52d29
    David Chen authored
    Place NEON pixel-a macros and constants that are intended
    to be used by SVE/SVE2 functions as well in a common file.
    0ac52d29
  • David Chen's avatar
    Improve pixel-a.S Performance by Using SVE/SVE2 · c1c9931d
    David Chen authored
    Imporve the performance of NEON functions of aarch64/pixel-a.S
    by using the SVE/SVE2 instruction set. Below, the specific functions
    are listed together with the improved performance results.
    
    Command executed: ./checkasm8 --bench=ssd
    Testbed: Alibaba g8y instance based on Yitian 710 CPU
    Results:
    ssd_4x4_c: 235
    ssd_4x4_neon: 226
    ssd_4x4_sve: 151
    ssd_4x8_c: 409
    ssd_4x8_neon: 363
    ssd_4x8_sve: 201
    ssd_4x16_c: 781
    ssd_4x16_neon: 653
    ssd_4x16_sve: 313
    ssd_8x4_c: 402
    ssd_8x4_neon: 192
    ssd_8x4_sve: 192
    ssd_8x8_c: 728
    ssd_8x8_neon: 275
    ssd_8x8_sve: 275
    
    Command executed: ./checkasm10 --bench=ssd
    Testbed: Alibaba g8y instance based on Yitian 710 CPU
    Results:
    ssd_4x4_c: 256
    ssd_4x4_neon: 226
    ssd_4x4_sve: 153
    ssd_4x8_c: 460
    ssd_4x8_neon: 369
    ssd_4x8_sve: 215
    ssd_4x16_c: 852
    ssd_4x16_neon: 651
    ssd_4x16_sve: 340
    
    Command executed: ./checkasm8 --bench=ssd
    Testbed: AWS Graviton3
    Results:
    ssd_4x4_c: 295
    ssd_4x4_neon: 288
    ssd_4x4_sve: 228
    ssd_4x8_c: 454
    ssd_4x8_neon: 431
    ssd_4x8_sve: 294
    ssd_4x16_c: 779
    ssd_4x16_neon: 631
    ssd_4x16_sve: 438
    ssd_8x4_c: 463
    ssd_8x4_neon: 247
    ssd_8x4_sve: 246
    ssd_8x8_c: 781
    ssd_8x8_neon: 413
    ssd_8x8_sve: 353
    
    Command executed: ./checkasm10 --bench=ssd
    Testbed: AWS Graviton3
    Results:
    ssd_4x4_c: 322
    ssd_4x4_neon: 335
    ssd_4x4_sve: 240
    ssd_4x8_c: 522
    ssd_4x8_neon: 448
    ssd_4x8_sve: 294
    ssd_4x16_c: 832
    ssd_4x16_neon: 603
    ssd_4x16_sve: 440
    
    Command executed: ./checkasm8 --bench=sa8d
    Testbed: Alibaba g8y instance based on Yitian 710 CPU
    Results:
    sa8d_8x8_c: 2103
    sa8d_8x8_neon: 619
    sa8d_8x8_sve: 617
    
    Command executed: ./checkasm8 --bench=sa8d
    Testbed: AWS Graviton3
    Results:
    sa8d_8x8_c: 2021
    sa8d_8x8_neon: 597
    sa8d_8x8_sve: 580
    
    Command executed: ./checkasm8 --bench=var
    Testbed: Alibaba g8y instance based on Yitian 710 CPU
    Results:
    var_8x8_c: 595
    var_8x8_neon: 262
    var_8x8_sve: 262
    var_8x16_c: 1193
    var_8x16_neon: 435
    var_8x16_sve: 419
    
    Command executed: ./checkasm8 --bench=var
    Testbed: AWS Graviton3
    Results:
    var_8x8_c: 616
    var_8x8_neon: 229
    var_8x8_sve: 222
    var_8x16_c: 1207
    var_8x16_neon: 399
    var_8x16_sve: 389
    
    Command executed: ./checkasm8 --bench=hadamard_ac
    Testbed: Alibaba g8y instance based on Yitian 710 CPU
    Results:
    hadamard_ac_8x8_c: 2330
    hadamard_ac_8x8_neon: 635
    hadamard_ac_8x8_sve: 635
    hadamard_ac_8x16_c: 4500
    hadamard_ac_8x16_neon: 1152
    hadamard_ac_8x16_sve: 1151
    hadamard_ac_16x8_c: 4499
    hadamard_ac_16x8_neon: 1151
    hadamard_ac_16x8_sve: 1150
    hadamard_ac_16x16_c: 8812
    hadamard_ac_16x16_neon: 2187
    hadamard_ac_16x16_sve: 2186
    
    Command executed: ./checkasm8 --bench=hadamard_ac
    Testbed: AWS Graviton3
    Results:
    hadamard_ac_8x8_c: 2266
    hadamard_ac_8x8_neon: 517
    hadamard_ac_8x8_sve: 513
    hadamard_ac_8x16_c: 4444
    hadamard_ac_8x16_neon: 867
    hadamard_ac_8x16_sve: 849
    hadamard_ac_16x8_c: 4443
    hadamard_ac_16x8_neon: 880
    hadamard_ac_16x8_sve: 868
    hadamard_ac_16x16_c: 8595
    hadamard_ac_16x16_neon: 1656
    hadamard_ac_16x16_sve: 1622
    c1c9931d
Showing
with 1252 additions and 122 deletions
......@@ -160,7 +160,7 @@ endif
OBJCHK += tools/checkasm-arm.o
endif
# AArch64 NEON optims
# AArch64 NEON and SVE/SVE2 optims
ifeq ($(SYS_ARCH),AARCH64)
SRCASM_X = common/aarch64/bitstream-a.S \
common/aarch64/cabac-a.S \
......@@ -170,6 +170,15 @@ SRCASM_X = common/aarch64/bitstream-a.S \
common/aarch64/pixel-a.S \
common/aarch64/predict-a.S \
common/aarch64/quant-a.S
ifneq ($(findstring HAVE_SVE 1, $(CONFIG)),)
SRCASM_X += common/aarch64/dct-a-sve.S \
common/aarch64/deblock-a-sve.S \
common/aarch64/mc-a-sve.S \
common/aarch64/pixel-a-sve.S
endif
ifneq ($(findstring HAVE_SVE2 1, $(CONFIG)),)
SRCASM_X += common/aarch64/dct-a-sve2.S
endif
SRCS_X += common/aarch64/asm-offsets.c \
common/aarch64/mc-c.c \
common/aarch64/predict-c.c
......
/****************************************************************************
* dct-a-common.S: aarch64 transform and zigzag
*****************************************************************************
* Copyright (C) 2009-2023 x264 project
*
* Authors: David Conrad <lessen42@gmail.com>
* Janne Grunau <janne-x264@jannau.net>
* David Chen <david.chen@myais.com.cn>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
// This file contains the NEON macros that are intended to be used by
// the SVE/SVE2 functions as well
.macro DCT_1D v0 v1 v2 v3 v4 v5 v6 v7
SUMSUB_AB \v1, \v6, \v5, \v6
SUMSUB_AB \v3, \v7, \v4, \v7
add \v0, \v3, \v1
add \v4, \v7, \v7
add \v5, \v6, \v6
sub \v2, \v3, \v1
add \v1, \v4, \v6
sub \v3, \v7, \v5
.endm
/****************************************************************************
* dct-a-sve.S: aarch64 transform and zigzag
*****************************************************************************
* Copyright (C) 2009-2023 x264 project
*
* Authors: David Chen <david.chen@myais.com.cn>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
#include "asm.S"
#include "dct-a-common.S"
.arch armv8-a+sve
function sub4x4_dct_sve, export=1
mov x3, #FENC_STRIDE
mov x4, #FDEC_STRIDE
ptrue p0.h, vl4
ld1b {z0.h}, p0/z, [x1]
add x1, x1, x3
ld1b {z1.h}, p0/z, [x2]
add x2, x2, x4
ld1b {z2.h}, p0/z, [x1]
add x1, x1, x3
sub v16.4h, v0.4h, v1.4h
ld1b {z3.h}, p0/z, [x2]
add x2, x2, x4
ld1b {z4.h}, p0/z, [x1]
add x1, x1, x3
sub v17.4h, v2.4h, v3.4h
ld1b {z5.h}, p0/z, [x2]
add x2, x2, x4
ld1b {z6.h}, p0/z, [x1]
sub v18.4h, v4.4h, v5.4h
ld1b {z7.h}, p0/z, [x2]
sub v19.4h, v6.4h, v7.4h
DCT_1D v0.4h, v1.4h, v2.4h, v3.4h, v16.4h, v17.4h, v18.4h, v19.4h
transpose4x4.h v0, v1, v2, v3, v4, v5, v6, v7
DCT_1D v4.4h, v5.4h, v6.4h, v7.4h, v0.4h, v1.4h, v2.4h, v3.4h
st1 {v4.4h,v5.4h,v6.4h,v7.4h}, [x0]
ret
endfunc
function zigzag_interleave_8x8_cavlc_sve, export=1
mov z31.s, #1
ptrue p2.s, vl2
ld4 {v0.8h,v1.8h,v2.8h,v3.8h}, [x1], #64
ld4 {v4.8h,v5.8h,v6.8h,v7.8h}, [x1], #64
umax v16.8h, v0.8h, v4.8h
umax v17.8h, v1.8h, v5.8h
umax v18.8h, v2.8h, v6.8h
umax v19.8h, v3.8h, v7.8h
st1 {v0.8h}, [x0], #16
st1 {v4.8h}, [x0], #16
umaxp v16.8h, v16.8h, v17.8h
umaxp v18.8h, v18.8h, v19.8h
st1 {v1.8h}, [x0], #16
st1 {v5.8h}, [x0], #16
umaxp v16.8h, v16.8h, v18.8h
st1 {v2.8h}, [x0], #16
st1 {v6.8h}, [x0], #16
cmhs v16.4s, v16.4s, v31.4s
st1 {v3.8h}, [x0], #16
and v16.16b, v16.16b, v31.16b
st1 {v7.8h}, [x0], #16
st1b {z16.s}, p2, [x2]
add x2, x2, #8
mov v16.d[0], v16.d[1]
st1b {z16.s}, p2, [x2]
ret
endfunc
/****************************************************************************
* dct-a-sve2.S: aarch64 transform and zigzag
*****************************************************************************
* Copyright (C) 2009-2023 x264 project
*
* Authors: David Chen <david.chen@myais.com.cn>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
#include "asm.S"
#include "dct-a-common.S"
.arch armv8-a+sve+sve2
function add4x4_idct_sve2, export=1
mov x2, #FDEC_STRIDE
mov x11, x0
ptrue p0.h, vl8
ptrue p1.h, vl4
ld1 {v0.8h, v1.8h}, [x1]
SUMSUB_AB v4.8h, v5.8h, v0.8h, v1.8h
sshr v7.8h, v0.8h, #1
sshr v6.8h, v1.8h, #1
sub v7.8h, v7.8h, v1.8h
add v6.8h, v6.8h, v0.8h
mov v7.d[0], v7.d[1]
mov v6.d[0], v6.d[1]
ld1b {z28.h}, p0/z, [x11]
add x11, x11, x2
SUMSUB_AB v0.8h, v2.8h, v4.8h, v6.8h
SUMSUB_AB v1.8h, v3.8h, v5.8h, v7.8h
transpose4x4.h v0, v1, v3, v2, v16, v17, v18, v19
SUMSUB_AB v4.4h, v5.4h, v0.4h, v3.4h
sshr v7.4h, v1.4h, #1
sshr v6.4h, v2.4h, #1
sub v7.4h, v7.4h, v2.4h
add v6.4h, v6.4h, v1.4h
ld1b {z29.h}, p0/z, [x11]
add x11, x11, x2
SUMSUB_AB v0.4h, v2.4h, v4.4h, v6.4h
SUMSUB_AB v1.4h, v3.4h, v5.4h, v7.4h
srshr z0.h, p1/m, z0.h, #6
srshr z1.h, p1/m, z1.h, #6
ld1b {z31.h}, p0/z, [x11]
add x11, x11, x2
srshr z2.h, p1/m, z2.h, #6
srshr z3.h, p1/m, z3.h, #6
ld1b {z30.h}, p0/z, [x11]
add v0.8h, v0.8h, v28.8h
add v1.8h, v1.8h, v29.8h
add v2.8h, v2.8h, v30.8h
add v3.8h, v3.8h, v31.8h
sqxtunb z0.b, z0.h
sqxtunb z1.b, z1.h
sqxtunb z2.b, z2.h
sqxtunb z3.b, z3.h
st1b {z0.h}, p1, [x0]
add x0, x0, x2
st1b {z1.h}, p1, [x0]
add x0, x0, x2
st1b {z3.h}, p1, [x0]
add x0, x0, x2
st1b {z2.h}, p1, [x0]
ret
endfunc
......@@ -25,6 +25,7 @@
*****************************************************************************/
#include "asm.S"
#include "dct-a-common.S"
const scan4x4_frame, align=4
.byte 0,1, 8,9, 2,3, 4,5
......@@ -120,17 +121,6 @@ function idct4x4dc_neon, export=1
ret
endfunc
.macro DCT_1D v0 v1 v2 v3 v4 v5 v6 v7
SUMSUB_AB \v1, \v6, \v5, \v6
SUMSUB_AB \v3, \v7, \v4, \v7
add \v0, \v3, \v1
add \v4, \v7, \v7
add \v5, \v6, \v6
sub \v2, \v3, \v1
add \v1, \v4, \v6
sub \v3, \v7, \v5
.endm
function sub4x4_dct_neon, export=1
mov x3, #FENC_STRIDE
mov x4, #FDEC_STRIDE
......
......@@ -91,4 +91,13 @@ int x264_zigzag_sub_8x8_frame_neon( dctcoef level[16], const pixel *p_src, pixel
#define x264_zigzag_interleave_8x8_cavlc_neon x264_template(zigzag_interleave_8x8_cavlc_neon)
void x264_zigzag_interleave_8x8_cavlc_neon( dctcoef *dst, dctcoef *src, uint8_t *nnz );
#define x264_sub4x4_dct_sve x264_template(sub4x4_dct_sve)
void x264_sub4x4_dct_sve( int16_t dct[16], uint8_t *pix1, uint8_t *pix2 );
#define x264_add4x4_idct_sve2 x264_template(add4x4_idct_sve2)
void x264_add4x4_idct_sve2( uint8_t *p_dst, int16_t dct[16] );
#define x264_zigzag_interleave_8x8_cavlc_sve x264_template(zigzag_interleave_8x8_cavlc_sve)
void x264_zigzag_interleave_8x8_cavlc_sve( dctcoef *dst, dctcoef *src, uint8_t *nnz );
#endif
/*****************************************************************************
* deblock-a-common.S: aarch64 deblocking
*****************************************************************************
* Copyright (C) 2009-2023 x264 project
*
* Authors: Mans Rullgard <mans@mansr.com>
* Janne Grunau <janne-x264@jannau.net>
* David Chen <david.chen@myais.com.cn>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
// This file contains the NEON macros that are intended to be used by
// the SVE/SVE2 functions as well
.macro h264_loop_filter_start
cmp w2, #0
ldr w6, [x4]
ccmp w3, #0, #0, ne
mov v24.s[0], w6
and w8, w6, w6, lsl #16
b.eq 1f
ands w8, w8, w8, lsl #8
b.ge 2f
1:
ret
2:
.endm
/*****************************************************************************
* deblock-a-sve.S: aarch64 deblocking
*****************************************************************************
* Copyright (C) 2009-2023 x264 project
*
* Authors: David Chen <david.chen@myais.com.cn>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
#include "asm.S"
#include "deblock-a-common.S"
.arch armv8-a+sve
.macro h264_loop_filter_chroma_sve
ptrue p0.b, vl16
dup v22.16b, w2 // alpha
uxtl v24.8h, v24.8b
uabd v26.16b, v16.16b, v0.16b // abs(p0 - q0)
uxtl v4.8h, v0.8b
uxtl2 v5.8h, v0.16b
uabd v28.16b, v18.16b, v16.16b // abs(p1 - p0)
usubw v4.8h, v4.8h, v16.8b
usubw2 v5.8h, v5.8h, v16.16b
sli v24.8h, v24.8h, #8
shl v4.8h, v4.8h, #2
shl v5.8h, v5.8h, #2
uabd v30.16b, v2.16b, v0.16b // abs(q1 - q0)
uxtl v24.4s, v24.4h
uaddw v4.8h, v4.8h, v18.8b
uaddw2 v5.8h, v5.8h, v18.16b
cmphi p1.b, p0/z, z22.b, z26.b
usubw v4.8h, v4.8h, v2.8b
usubw2 v5.8h, v5.8h, v2.16b
sli v24.4s, v24.4s, #16
dup v22.16b, w3 // beta
rshrn v4.8b, v4.8h, #3
rshrn2 v4.16b, v5.8h, #3
cmphi p2.b, p0/z, z22.b, z28.b
cmphi p3.b, p0/z, z22.b, z30.b
smin v4.16b, v4.16b, v24.16b
neg v25.16b, v24.16b
and p1.b, p0/z, p1.b, p2.b
smax v4.16b, v4.16b, v25.16b
and p1.b, p0/z, p1.b, p3.b
uxtl v22.8h, v0.8b
uxtl2 v23.8h, v0.16b
uxtl v28.8h, v16.8b
uxtl2 v29.8h, v16.16b
saddw v28.8h, v28.8h, v4.8b
saddw2 v29.8h, v29.8h, v4.16b
ssubw v22.8h, v22.8h, v4.8b
ssubw2 v23.8h, v23.8h, v4.16b
sqxtun v16.8b, v28.8h
sqxtun v0.8b, v22.8h
sqxtun2 v16.16b, v29.8h
sqxtun2 v0.16b, v23.8h
.endm
function deblock_v_chroma_sve, export=1
h264_loop_filter_start
sub x0, x0, x1, lsl #1
// No performance improvement if sve load is used. So, continue using
// NEON load here
ld1 {v18.16b}, [x0], x1
ld1 {v16.16b}, [x0], x1
ld1 {v0.16b}, [x0], x1
ld1 {v2.16b}, [x0]
h264_loop_filter_chroma_sve
sub x0, x0, x1, lsl #1
st1b {z16.b}, p1, [x0]
add x0, x0, x1
st1b {z0.b}, p1, [x0]
ret
endfunc
......@@ -25,20 +25,7 @@
*****************************************************************************/
#include "asm.S"
.macro h264_loop_filter_start
cmp w2, #0
ldr w6, [x4]
ccmp w3, #0, #0, ne
mov v24.s[0], w6
and w8, w6, w6, lsl #16
b.eq 1f
ands w8, w8, w8, lsl #8
b.ge 2f
1:
ret
2:
.endm
#include "deblock-a-common.S"
.macro h264_loop_filter_luma
dup v22.16b, w2 // alpha
......
......@@ -55,4 +55,7 @@ void x264_deblock_h_luma_intra_neon( uint8_t *pix, intptr_t stride, int alpha, i
#define x264_deblock_v_luma_intra_neon x264_template(deblock_v_luma_intra_neon)
void x264_deblock_v_luma_intra_neon( uint8_t *pix, intptr_t stride, int alpha, int beta );
#define x264_deblock_v_chroma_sve x264_template(deblock_v_chroma_sve)
void x264_deblock_v_chroma_sve( uint8_t *pix, intptr_t stride, int alpha, int beta, int8_t *tc0 );
#endif
/****************************************************************************
* mc-a-common.S: aarch64 motion compensation
*****************************************************************************
* Copyright (C) 2009-2023 x264 project
*
* Authors: David Conrad <lessen42@gmail.com>
* Janne Grunau <janne-x264@jannau.net>
* Mans Rullgard <mans@mansr.com>
* Stefan Groenroos <stefan.gronroos@gmail.com>
* David Chen <david.chen@myais.com.cn>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
// This file contains the NEON macros and functions that are intended to be used by
// the SVE/SVE2 functions as well
#if BIT_DEPTH == 8
// 0 < weight < 64
.macro load_weights_add_add
mov w6, w6
.endm
// weight > 64
.macro load_weights_add_sub
neg w7, w7
.endm
// weight < 0
.macro load_weights_sub_add
neg w6, w6
.endm
function pixel_avg_w4_neon
1: subs w9, w9, #2
ld1 {v0.s}[0], [x2], x3
ld1 {v2.s}[0], [x4], x5
urhadd v0.8b, v0.8b, v2.8b
ld1 {v1.s}[0], [x2], x3
ld1 {v3.s}[0], [x4], x5
urhadd v1.8b, v1.8b, v3.8b
st1 {v0.s}[0], [x0], x1
st1 {v1.s}[0], [x0], x1
b.gt 1b
ret
endfunc
#else // BIT_DEPTH == 10
#endif
/*****************************************************************************
* mc-a-sve.S: aarch64 motion compensation
*****************************************************************************
* Copyright (C) 2009-2023 x264 project
*
* Authors: David Chen <david.chen@myais.com.cn>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
#include "asm.S"
#include "mc-a-common.S"
.arch armv8-a+sve
#if BIT_DEPTH == 8
// void pixel_avg( uint8_t *dst, intptr_t dst_stride,
// uint8_t *src1, intptr_t src1_stride,
// uint8_t *src2, intptr_t src2_stride, int weight );
.macro AVGH_SVE w h
function pixel_avg_\w\()x\h\()_sve, export=1
mov w10, #64
cmp w6, #32
mov w9, #\h
b.eq pixel_avg_w\w\()_neon
subs w7, w10, w6
b.lt pixel_avg_weight_w\w\()_add_sub_sve // weight > 64
cmp w6, #0
b.ge pixel_avg_weight_w\w\()_add_add_sve
b pixel_avg_weight_w\w\()_sub_add_sve // weight < 0
endfunc
.endm
AVGH_SVE 4, 2
AVGH_SVE 4, 4
AVGH_SVE 4, 8
AVGH_SVE 4, 16
// 0 < weight < 64
.macro weight_add_add_sve dst, s1, s2, h=
mul \dst, \s1, v30.8h
mla \dst, \s2, v31.8h
.endm
// weight > 64
.macro weight_add_sub_sve dst, s1, s2, h=
mul \dst, \s1, v30.8h
mls \dst, \s2, v31.8h
.endm
// weight < 0
.macro weight_sub_add_sve dst, s1, s2, h=
mul \dst, \s2, v31.8h
mls \dst, \s1, v30.8h
.endm
.macro AVG_WEIGHT_SVE ext
function pixel_avg_weight_w4_\ext\()_sve
load_weights_\ext
ptrue p0.b, vl8
dup v30.8h, w6
dup v31.8h, w7
1: // height loop
subs w9, w9, #2
ld1b {z0.h}, p0/z, [x2]
add x2, x2, x3
ld1b {z1.h}, p0/z, [x4]
add x4, x4, x5
weight_\ext\()_sve v4.8h, v0.8h, v1.8h
ld1b {z2.h}, p0/z, [x2]
add x2, x2, x3
ld1b {z3.h}, p0/z, [x4]
add x4, x4, x5
sqrshrun v0.8b, v4.8h, #6
weight_\ext\()_sve v5.8h, v2.8h, v3.8h
st1 {v0.s}[0], [x0], x1
sqrshrun v1.8b, v5.8h, #6
st1 {v1.s}[0], [x0], x1
b.gt 1b
ret
endfunc
.endm
AVG_WEIGHT_SVE add_add
AVG_WEIGHT_SVE add_sub
AVG_WEIGHT_SVE sub_add
#else // BIT_DEPTH == 10
#endif
......@@ -27,6 +27,7 @@
*****************************************************************************/
#include "asm.S"
#include "mc-a-common.S"
// note: prefetch stuff assumes 64-byte cacheline
......@@ -327,9 +328,6 @@ AVGH 16, 8
AVGH 16, 16
// 0 < weight < 64
.macro load_weights_add_add
mov w6, w6
.endm
.macro weight_add_add dst, s1, s2, h=
.ifc \h, 2
umull2 \dst, \s1, v30.16b
......@@ -341,9 +339,6 @@ AVGH 16, 16
.endm
// weight > 64
.macro load_weights_add_sub
neg w7, w7
.endm
.macro weight_add_sub dst, s1, s2, h=
.ifc \h, 2
umull2 \dst, \s1, v30.16b
......@@ -355,9 +350,6 @@ AVGH 16, 16
.endm
// weight < 0
.macro load_weights_sub_add
neg w6, w6
.endm
.macro weight_sub_add dst, s1, s2, h=
.ifc \h, 2
umull2 \dst, \s2, v31.16b
......@@ -448,20 +440,6 @@ AVG_WEIGHT add_add
AVG_WEIGHT add_sub
AVG_WEIGHT sub_add
function pixel_avg_w4_neon
1: subs w9, w9, #2
ld1 {v0.s}[0], [x2], x3
ld1 {v2.s}[0], [x4], x5
urhadd v0.8b, v0.8b, v2.8b
ld1 {v1.s}[0], [x2], x3
ld1 {v3.s}[0], [x4], x5
urhadd v1.8b, v1.8b, v3.8b
st1 {v0.s}[0], [x0], x1
st1 {v1.s}[0], [x0], x1
b.gt 1b
ret
endfunc
function pixel_avg_w8_neon
1: subs w9, w9, #4
ld1 {v0.8b}, [x2], x3
......
......@@ -58,6 +58,15 @@ void x264_pixel_avg_4x4_neon ( pixel *, intptr_t, pixel *, intptr_t, pixel *, i
#define x264_pixel_avg_4x2_neon x264_template(pixel_avg_4x2_neon)
void x264_pixel_avg_4x2_neon ( pixel *, intptr_t, pixel *, intptr_t, pixel *, intptr_t, int );
#define x264_pixel_avg_4x16_sve x264_template(pixel_avg_4x16_sve)
void x264_pixel_avg_4x16_sve ( pixel *, intptr_t, pixel *, intptr_t, pixel *, intptr_t, int );
#define x264_pixel_avg_4x8_sve x264_template(pixel_avg_4x8_sve)
void x264_pixel_avg_4x8_sve ( pixel *, intptr_t, pixel *, intptr_t, pixel *, intptr_t, int );
#define x264_pixel_avg_4x4_sve x264_template(pixel_avg_4x4_sve)
void x264_pixel_avg_4x4_sve ( pixel *, intptr_t, pixel *, intptr_t, pixel *, intptr_t, int );
#define x264_pixel_avg_4x2_sve x264_template(pixel_avg_4x2_sve)
void x264_pixel_avg_4x2_sve ( pixel *, intptr_t, pixel *, intptr_t, pixel *, intptr_t, int );
#define x264_pixel_avg2_w4_neon x264_template(pixel_avg2_w4_neon)
void x264_pixel_avg2_w4_neon ( pixel *, intptr_t, pixel *, intptr_t, pixel *, int );
#define x264_pixel_avg2_w8_neon x264_template(pixel_avg2_w8_neon)
......@@ -278,64 +287,70 @@ void x264_mc_init_aarch64( uint32_t cpu, x264_mc_functions_t *pf )
pf->prefetch_ref = x264_prefetch_ref_aarch64;
}
if( !(cpu&X264_CPU_NEON) )
return;
pf->mbtree_propagate_cost = x264_mbtree_propagate_cost_neon;
pf->mbtree_propagate_list = mbtree_propagate_list_neon;
pf->mbtree_fix8_pack = x264_mbtree_fix8_pack_neon;
pf->mbtree_fix8_unpack = x264_mbtree_fix8_unpack_neon;
pf->memcpy_aligned = x264_memcpy_aligned_neon;
pf->memzero_aligned = x264_memzero_aligned_neon;
pf->avg[PIXEL_16x16] = x264_pixel_avg_16x16_neon;
pf->avg[PIXEL_16x8] = x264_pixel_avg_16x8_neon;
pf->avg[PIXEL_8x16] = x264_pixel_avg_8x16_neon;
pf->avg[PIXEL_8x8] = x264_pixel_avg_8x8_neon;
pf->avg[PIXEL_8x4] = x264_pixel_avg_8x4_neon;
pf->avg[PIXEL_4x16] = x264_pixel_avg_4x16_neon;
pf->avg[PIXEL_4x8] = x264_pixel_avg_4x8_neon;
pf->avg[PIXEL_4x4] = x264_pixel_avg_4x4_neon;
pf->avg[PIXEL_4x2] = x264_pixel_avg_4x2_neon;
pf->copy_16x16_unaligned = x264_mc_copy_w16_neon;
pf->copy[PIXEL_16x16] = x264_mc_copy_w16_neon;
pf->copy[PIXEL_8x8] = x264_mc_copy_w8_neon;
pf->copy[PIXEL_4x4] = x264_mc_copy_w4_neon;
pf->weight = mc_wtab_neon;
pf->offsetadd = mc_offsetadd_wtab_neon;
pf->offsetsub = mc_offsetsub_wtab_neon;
pf->weight_cache = weight_cache_neon;
pf->mc_chroma = x264_mc_chroma_neon;
pf->mc_luma = mc_luma_neon;
pf->get_ref = get_ref_neon;
pf->integral_init4h = x264_integral_init4h_neon;
pf->integral_init8h = x264_integral_init8h_neon;
pf->integral_init4v = x264_integral_init4v_neon;
pf->integral_init8v = x264_integral_init8v_neon;
pf->frame_init_lowres_core = x264_frame_init_lowres_core_neon;
pf->load_deinterleave_chroma_fdec = x264_load_deinterleave_chroma_fdec_neon;
pf->load_deinterleave_chroma_fenc = x264_load_deinterleave_chroma_fenc_neon;
pf->store_interleave_chroma = x264_store_interleave_chroma_neon;
pf->plane_copy = plane_copy_neon;
pf->plane_copy_swap = plane_copy_swap_neon;
pf->plane_copy_deinterleave = x264_plane_copy_deinterleave_neon;
pf->plane_copy_deinterleave_rgb = x264_plane_copy_deinterleave_rgb_neon;
pf->plane_copy_interleave = plane_copy_interleave_neon;
pf->hpel_filter = x264_hpel_filter_neon;
if( cpu&X264_CPU_NEON )
{
pf->mbtree_propagate_cost = x264_mbtree_propagate_cost_neon;
pf->mbtree_propagate_list = mbtree_propagate_list_neon;
pf->mbtree_fix8_pack = x264_mbtree_fix8_pack_neon;
pf->mbtree_fix8_unpack = x264_mbtree_fix8_unpack_neon;
pf->memcpy_aligned = x264_memcpy_aligned_neon;
pf->memzero_aligned = x264_memzero_aligned_neon;
pf->avg[PIXEL_16x16] = x264_pixel_avg_16x16_neon;
pf->avg[PIXEL_16x8] = x264_pixel_avg_16x8_neon;
pf->avg[PIXEL_8x16] = x264_pixel_avg_8x16_neon;
pf->avg[PIXEL_8x8] = x264_pixel_avg_8x8_neon;
pf->avg[PIXEL_8x4] = x264_pixel_avg_8x4_neon;
pf->avg[PIXEL_4x16] = x264_pixel_avg_4x16_neon;
pf->avg[PIXEL_4x8] = x264_pixel_avg_4x8_neon;
pf->avg[PIXEL_4x4] = x264_pixel_avg_4x4_neon;
pf->avg[PIXEL_4x2] = x264_pixel_avg_4x2_neon;
pf->copy_16x16_unaligned = x264_mc_copy_w16_neon;
pf->copy[PIXEL_16x16] = x264_mc_copy_w16_neon;
pf->copy[PIXEL_8x8] = x264_mc_copy_w8_neon;
pf->copy[PIXEL_4x4] = x264_mc_copy_w4_neon;
pf->weight = mc_wtab_neon;
pf->offsetadd = mc_offsetadd_wtab_neon;
pf->offsetsub = mc_offsetsub_wtab_neon;
pf->weight_cache = weight_cache_neon;
pf->mc_chroma = x264_mc_chroma_neon;
pf->mc_luma = mc_luma_neon;
pf->get_ref = get_ref_neon;
pf->integral_init4h = x264_integral_init4h_neon;
pf->integral_init8h = x264_integral_init8h_neon;
pf->integral_init4v = x264_integral_init4v_neon;
pf->integral_init8v = x264_integral_init8v_neon;
pf->frame_init_lowres_core = x264_frame_init_lowres_core_neon;
pf->load_deinterleave_chroma_fdec = x264_load_deinterleave_chroma_fdec_neon;
pf->load_deinterleave_chroma_fenc = x264_load_deinterleave_chroma_fenc_neon;
pf->store_interleave_chroma = x264_store_interleave_chroma_neon;
pf->plane_copy = plane_copy_neon;
pf->plane_copy_swap = plane_copy_swap_neon;
pf->plane_copy_deinterleave = x264_plane_copy_deinterleave_neon;
pf->plane_copy_deinterleave_rgb = x264_plane_copy_deinterleave_rgb_neon;
pf->plane_copy_interleave = plane_copy_interleave_neon;
pf->hpel_filter = x264_hpel_filter_neon;
}
#if !HIGH_BIT_DEPTH
#if HAVE_SVE
if( cpu&X264_CPU_SVE )
{
pf->avg[PIXEL_4x16] = x264_pixel_avg_4x16_sve;
pf->avg[PIXEL_4x8] = x264_pixel_avg_4x8_sve;
pf->avg[PIXEL_4x4] = x264_pixel_avg_4x4_sve;
pf->avg[PIXEL_4x2] = x264_pixel_avg_4x2_sve;
}
#endif
#endif // !HIGH_BIT_DEPTH
}
/****************************************************************************
* pixel-a-common.S: aarch64 pixel metrics
*****************************************************************************
* Copyright (C) 2009-2023 x264 project
*
* Authors: David Conrad <lessen42@gmail.com>
* Janne Grunau <janne-x264@jannau.net>
* David Chen <david.chen@myais.com.cn>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
// This file contains the NEON macros and constants that are intended to be used by
// the SVE/SVE2 functions as well
const mask_ac_4_8
.short 0, -1, -1, -1, 0, -1, -1, -1
.short 0, -1, -1, -1, -1, -1, -1, -1
endconst
.macro SUMSUB_ABCD s1, d1, s2, d2, a, b, c, d
SUMSUB_AB \s1, \d1, \a, \b
SUMSUB_AB \s2, \d2, \c, \d
.endm
.macro HADAMARD4_V r1, r2, r3, r4, t1, t2, t3, t4
SUMSUB_ABCD \t1, \t2, \t3, \t4, \r1, \r2, \r3, \r4
SUMSUB_ABCD \r1, \r3, \r2, \r4, \t1, \t3, \t2, \t4
.endm
/*****************************************************************************
* pixel-a-sve.S: aarch64 pixel metrics
*****************************************************************************
* Copyright (C) 2009-2023 x264 project
*
* Authors: David Chen <david.chen@myais.com.cn>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
#include "asm.S"
#include "pixel-a-common.S"
.arch armv8-a+sve
#if BIT_DEPTH == 8
.macro SSD_START_SVE_4
ptrue p0.h, vl4
ld1b {z16.h}, p0/z, [x0]
ld1b {z17.h}, p0/z, [x2]
add x0, x0, x1
add x2, x2, x3
sub v2.4h, v16.4h, v17.4h
ld1b {z16.h}, p0/z, [x0]
ld1b {z17.h}, p0/z, [x2]
add x0, x0, x1
add x2, x2, x3
smull v0.4s, v2.4h, v2.4h
.endm
.macro SSD_SVE_4
sub v2.4h, v16.4h, v17.4h
ld1b {z16.h}, p0/z, [x0]
ld1b {z17.h}, p0/z, [x2]
add x0, x0, x1
add x2, x2, x3
smlal v0.4s, v2.4h, v2.4h
.endm
.macro SSD_END_SVE_4
sub v2.4h, v16.4h, v17.4h
smlal v0.4s, v2.4h, v2.4h
.endm
.macro SSD_START_SVE_8
ptrue p0.h, vl8
ld1b {z16.h}, p0/z, [x0]
ld1b {z17.h}, p0/z, [x2]
add x0, x0, x1
add x2, x2, x3
sub v2.8h, v16.8h, v17.8h
ld1b {z16.h}, p0/z, [x0]
smull v0.4s, v2.4h, v2.4h
ld1b {z17.h}, p0/z, [x2]
smlal2 v0.4s, v2.8h, v2.8h
add x0, x0, x1
add x2, x2, x3
.endm
.macro SSD_SVE_8
sub v2.8h, v16.8h, v17.8h
ld1b {z16.h}, p0/z, [x0]
smlal v0.4s, v2.4h, v2.4h
ld1b {z17.h}, p0/z, [x2]
smlal2 v0.4s, v2.8h, v2.8h
add x0, x0, x1
add x2, x2, x3
.endm
.macro SSD_END_SVE_8
sub v2.8h, v16.8h, v17.8h
smlal v0.4s, v2.4h, v2.4h
smlal2 v0.4s, v2.8h, v2.8h
.endm
.macro SSD_FUNC_SVE w h
function pixel_ssd_\w\()x\h\()_sve, export=1
SSD_START_SVE_\w
.rept \h-2
SSD_SVE_\w
.endr
SSD_END_SVE_\w
addv s0, v0.4s
mov w0, v0.s[0]
ret
endfunc
.endm
.macro load_diff_fly_sve_8x8
ld1b {z1.h}, p0/z, [x2]
ld1b {z0.h}, p0/z, [x0]
add x2, x2, x3
add x0, x0, x1
ld1b {z3.h}, p0/z, [x2]
ld1b {z2.h}, p0/z, [x0]
add x2, x2, x3
add x0, x0, x1
sub v16.8h, v0.8h, v1.8h
sub v17.8h, v2.8h, v3.8h
ld1b {z5.h}, p0/z, [x2]
ld1b {z4.h}, p0/z, [x0]
add x2, x2, x3
add x0, x0, x1
ld1b {z7.h}, p0/z, [x2]
ld1b {z6.h}, p0/z, [x0]
add x2, x2, x3
add x0, x0, x1
sub v18.8h, v4.8h, v5.8h
sub v19.8h, v6.8h, v7.8h
ld1b {z1.h}, p0/z, [x2]
ld1b {z0.h}, p0/z, [x0]
add x2, x2, x3
add x0, x0, x1
ld1b {z3.h}, p0/z, [x2]
ld1b {z2.h}, p0/z, [x0]
add x2, x2, x3
add x0, x0, x1
sub v20.8h, v0.8h, v1.8h
sub v21.8h, v2.8h, v3.8h
ld1b {z5.h}, p0/z, [x2]
ld1b {z4.h}, p0/z, [x0]
add x2, x2, x3
add x0, x0, x1
ld1b {z7.h}, p0/z, [x2]
ld1b {z6.h}, p0/z, [x0]
add x2, x2, x3
add x0, x0, x1
SUMSUB_AB v0.8h, v1.8h, v16.8h, v17.8h
SUMSUB_AB v2.8h, v3.8h, v18.8h, v19.8h
sub v22.8h, v4.8h, v5.8h
sub v23.8h, v6.8h, v7.8h
.endm
.macro pixel_var_sve_8 h
function pixel_var_8x\h\()_sve, export=1
ptrue p0.h, vl8
ld1b {z16.h}, p0/z, [x0]
add x0, x0, x1
ld1b {z17.h}, p0/z, [x0]
add x0, x0, x1
mov x2, \h - 4
mul v1.8h, v16.8h, v16.8h
mul v2.8h, v17.8h, v17.8h
add v0.8h, v16.8h, v17.8h
ld1b {z18.h}, p0/z, [x0]
add x0, x0, x1
uaddlp v1.4s, v1.8h
uaddlp v2.4s, v2.8h
ld1b {z19.h}, p0/z, [x0]
add x0, x0, x1
1: subs x2, x2, #4
add v0.8h, v0.8h, v18.8h
mul v24.8h, v18.8h, v18.8h
ld1b {z20.h}, p0/z, [x0]
add x0, x0, x1
add v0.8h, v0.8h, v19.8h
mul v25.8h, v19.8h, v19.8h
uadalp v1.4s, v24.8h
ld1b {z21.h}, p0/z, [x0]
add x0, x0, x1
add v0.8h, v0.8h, v20.8h
mul v26.8h, v20.8h, v20.8h
uadalp v2.4s, v25.8h
ld1b {z18.h}, p0/z, [x0]
add x0, x0, x1
add v0.8h, v0.8h, v21.8h
mul v27.8h, v21.8h, v21.8h
uadalp v1.4s, v26.8h
ld1b {z19.h}, p0/z, [x0]
add x0, x0, x1
uadalp v2.4s, v27.8h
b.gt 1b
add v0.8h, v0.8h, v18.8h
mul v28.8h, v18.8h, v18.8h
add v0.8h, v0.8h, v19.8h
mul v29.8h, v19.8h, v19.8h
uadalp v1.4s, v28.8h
uadalp v2.4s, v29.8h
b var_end
endfunc
.endm
function var_end
add v1.4s, v1.4s, v2.4s
uaddlv s0, v0.8h
uaddlv d1, v1.4s
mov w0, v0.s[0]
mov x1, v1.d[0]
orr x0, x0, x1, lsl #32
ret
endfunc
.macro SUMSUBL_AB_SVE sum, sub, a, b
add \sum, \a, \b
sub \sub, \a, \b
.endm
function pixel_sa8d_8x8_sve, export=1
ptrue p0.h, vl8
mov x4, x30
bl pixel_sa8d_8x8_sve
add v0.8h, v0.8h, v1.8h
uaddlv s0, v0.8h
mov w0, v0.s[0]
add w0, w0, #1
lsr w0, w0, #1
ret x4
endfunc
.macro sa8d_satd_sve_8x8 satd=
function pixel_sa8d_\satd\()8x8_sve
load_diff_fly_sve_8x8
SUMSUB_AB v16.8h, v18.8h, v0.8h, v2.8h
SUMSUB_AB v17.8h, v19.8h, v1.8h, v3.8h
HADAMARD4_V v20.8h, v21.8h, v22.8h, v23.8h, v0.8h, v1.8h, v2.8h, v3.8h
.ifc \satd, satd_
transpose v0.8h, v1.8h, v16.8h, v17.8h
transpose v2.8h, v3.8h, v18.8h, v19.8h
transpose v4.8h, v5.8h, v20.8h, v21.8h
transpose v6.8h, v7.8h, v22.8h, v23.8h
SUMSUB_AB v24.8h, v25.8h, v0.8h, v1.8h
SUMSUB_AB v26.8h, v27.8h, v2.8h, v3.8h
SUMSUB_AB v0.8h, v1.8h, v4.8h, v5.8h
SUMSUB_AB v2.8h, v3.8h, v6.8h, v7.8h
transpose v4.4s, v6.4s, v24.4s, v26.4s
transpose v5.4s, v7.4s, v25.4s, v27.4s
transpose v24.4s, v26.4s, v0.4s, v2.4s
transpose v25.4s, v27.4s, v1.4s, v3.4s
abs v0.8h, v4.8h
abs v1.8h, v5.8h
abs v2.8h, v6.8h
abs v3.8h, v7.8h
abs v4.8h, v24.8h
abs v5.8h, v25.8h
abs v6.8h, v26.8h
abs v7.8h, v27.8h
umax v0.8h, v0.8h, v2.8h
umax v1.8h, v1.8h, v3.8h
umax v2.8h, v4.8h, v6.8h
umax v3.8h, v5.8h, v7.8h
add v26.8h, v0.8h, v1.8h
add v27.8h, v2.8h, v3.8h
.endif
SUMSUB_AB v0.8h, v16.8h, v16.8h, v20.8h
SUMSUB_AB v1.8h, v17.8h, v17.8h, v21.8h
SUMSUB_AB v2.8h, v18.8h, v18.8h, v22.8h
SUMSUB_AB v3.8h, v19.8h, v19.8h, v23.8h
transpose v20.8h, v21.8h, v16.8h, v17.8h
transpose v4.8h, v5.8h, v0.8h, v1.8h
transpose v22.8h, v23.8h, v18.8h, v19.8h
transpose v6.8h, v7.8h, v2.8h, v3.8h
SUMSUB_AB v2.8h, v3.8h, v20.8h, v21.8h
SUMSUB_AB v24.8h, v25.8h, v4.8h, v5.8h
SUMSUB_AB v0.8h, v1.8h, v22.8h, v23.8h
SUMSUB_AB v4.8h, v5.8h, v6.8h, v7.8h
transpose v20.4s, v22.4s, v2.4s, v0.4s
transpose v21.4s, v23.4s, v3.4s, v1.4s
transpose v16.4s, v18.4s, v24.4s, v4.4s
transpose v17.4s, v19.4s, v25.4s, v5.4s
SUMSUB_AB v0.8h, v2.8h, v20.8h, v22.8h
SUMSUB_AB v1.8h, v3.8h, v21.8h, v23.8h
SUMSUB_AB v4.8h, v6.8h, v16.8h, v18.8h
SUMSUB_AB v5.8h, v7.8h, v17.8h, v19.8h
transpose v16.2d, v20.2d, v0.2d, v4.2d
transpose v17.2d, v21.2d, v1.2d, v5.2d
transpose v18.2d, v22.2d, v2.2d, v6.2d
transpose v19.2d, v23.2d, v3.2d, v7.2d
abs v16.8h, v16.8h
abs v20.8h, v20.8h
abs v17.8h, v17.8h
abs v21.8h, v21.8h
abs v18.8h, v18.8h
abs v22.8h, v22.8h
abs v19.8h, v19.8h
abs v23.8h, v23.8h
umax v16.8h, v16.8h, v20.8h
umax v17.8h, v17.8h, v21.8h
umax v18.8h, v18.8h, v22.8h
umax v19.8h, v19.8h, v23.8h
add v0.8h, v16.8h, v17.8h
add v1.8h, v18.8h, v19.8h
ret
endfunc
.endm
.macro HADAMARD_AC_SVE w h
function pixel_hadamard_ac_\w\()x\h\()_sve, export=1
ptrue p0.h, vl8
movrel x5, mask_ac_4_8
mov x4, x30
ld1 {v30.8h,v31.8h}, [x5]
movi v28.16b, #0
movi v29.16b, #0
bl hadamard_ac_8x8_sve
.if \h > 8
bl hadamard_ac_8x8_sve
.endif
.if \w > 8
sub x0, x0, x1, lsl #3
add x0, x0, #8
bl hadamard_ac_8x8_sve
.endif
.if \w * \h == 256
sub x0, x0, x1, lsl #4
bl hadamard_ac_8x8_sve
.endif
addv s1, v29.4s
addv s0, v28.4s
mov w1, v1.s[0]
mov w0, v0.s[0]
lsr w1, w1, #2
lsr w0, w0, #1
orr x0, x0, x1, lsl #32
ret x4
endfunc
.endm
// v28: satd v29: sa8d v30: mask_ac4 v31: mask_ac8
function hadamard_ac_8x8_sve
ld1b {z16.h}, p0/z, [x0]
add x0, x0, x1
ld1b {z17.h}, p0/z, [x0]
add x0, x0, x1
ld1b {z18.h}, p0/z, [x0]
add x0, x0, x1
ld1b {z19.h}, p0/z, [x0]
add x0, x0, x1
SUMSUBL_AB_SVE v0.8h, v1.8h, v16.8h, v17.8h
ld1b {z20.h}, p0/z, [x0]
add x0, x0, x1
ld1b {z21.h}, p0/z, [x0]
add x0, x0, x1
SUMSUBL_AB_SVE v2.8h, v3.8h, v18.8h, v19.8h
ld1b {z22.h}, p0/z, [x0]
add x0, x0, x1
ld1b {z23.h}, p0/z, [x0]
add x0, x0, x1
SUMSUBL_AB_SVE v4.8h, v5.8h, v20.8h, v21.8h
SUMSUBL_AB_SVE v6.8h, v7.8h, v22.8h, v23.8h
SUMSUB_ABCD v16.8h, v18.8h, v17.8h, v19.8h, v0.8h, v2.8h, v1.8h, v3.8h
SUMSUB_ABCD v20.8h, v22.8h, v21.8h, v23.8h, v4.8h, v6.8h, v5.8h, v7.8h
transpose v0.8h, v1.8h, v16.8h, v17.8h
transpose v2.8h, v3.8h, v18.8h, v19.8h
transpose v4.8h, v5.8h, v20.8h, v21.8h
transpose v6.8h, v7.8h, v22.8h, v23.8h
SUMSUB_AB v16.8h, v17.8h, v0.8h, v1.8h
SUMSUB_AB v18.8h, v19.8h, v2.8h, v3.8h
SUMSUB_AB v20.8h, v21.8h, v4.8h, v5.8h
SUMSUB_AB v22.8h, v23.8h, v6.8h, v7.8h
transpose v0.4s, v2.4s, v16.4s, v18.4s
transpose v1.4s, v3.4s, v17.4s, v19.4s
transpose v4.4s, v6.4s, v20.4s, v22.4s
transpose v5.4s, v7.4s, v21.4s, v23.4s
SUMSUB_AB v16.8h, v18.8h, v0.8h, v2.8h
SUMSUB_AB v17.8h, v19.8h, v1.8h, v3.8h
SUMSUB_ABCD v20.8h, v22.8h, v21.8h, v23.8h, v4.8h, v6.8h, v5.8h, v7.8h
abs v0.8h, v16.8h
abs v4.8h, v20.8h
abs v1.8h, v17.8h
abs v5.8h, v21.8h
abs v2.8h, v18.8h
abs v6.8h, v22.8h
abs v3.8h, v19.8h
abs v7.8h, v23.8h
add v0.8h, v0.8h, v4.8h
add v1.8h, v1.8h, v5.8h
and v0.16b, v0.16b, v30.16b
add v2.8h, v2.8h, v6.8h
add v3.8h, v3.8h, v7.8h
add v0.8h, v0.8h, v2.8h
add v1.8h, v1.8h, v3.8h
uadalp v28.4s, v0.8h
uadalp v28.4s, v1.8h
SUMSUB_AB v6.8h, v7.8h, v23.8h, v19.8h
SUMSUB_AB v4.8h, v5.8h, v22.8h, v18.8h
SUMSUB_AB v2.8h, v3.8h, v21.8h, v17.8h
SUMSUB_AB v1.8h, v0.8h, v16.8h, v20.8h
transpose v16.2d, v17.2d, v6.2d, v7.2d
transpose v18.2d, v19.2d, v4.2d, v5.2d
transpose v20.2d, v21.2d, v2.2d, v3.2d
abs v16.8h, v16.8h
abs v17.8h, v17.8h
abs v18.8h, v18.8h
abs v19.8h, v19.8h
abs v20.8h, v20.8h
abs v21.8h, v21.8h
transpose v7.2d, v6.2d, v1.2d, v0.2d
umax v3.8h, v16.8h, v17.8h
umax v2.8h, v18.8h, v19.8h
umax v1.8h, v20.8h, v21.8h
SUMSUB_AB v4.8h, v5.8h, v7.8h, v6.8h
add v2.8h, v2.8h, v3.8h
add v2.8h, v2.8h, v1.8h
and v4.16b, v4.16b, v31.16b
add v2.8h, v2.8h, v2.8h
abs v5.8h, v5.8h
abs v4.8h, v4.8h
add v2.8h, v2.8h, v5.8h
add v2.8h, v2.8h, v4.8h
uadalp v29.4s, v2.8h
ret
endfunc
SSD_FUNC_SVE 4, 4
SSD_FUNC_SVE 4, 8
SSD_FUNC_SVE 4, 16
SSD_FUNC_SVE 8, 4
SSD_FUNC_SVE 8, 8
pixel_var_sve_8 8
pixel_var_sve_8 16
sa8d_satd_sve_8x8
HADAMARD_AC_SVE 8, 8
HADAMARD_AC_SVE 8, 16
HADAMARD_AC_SVE 16, 8
HADAMARD_AC_SVE 16, 16
#else /* BIT_DEPTH == 10 */
.macro SSD_START_SVE_4
ptrue p0.s, vl4
ld1h {z16.s}, p0/z, [x0]
ld1h {z17.s}, p0/z, [x2]
add x0, x0, x1, lsl #1
add x2, x2, x3, lsl #1
sub v2.4s, v16.4s, v17.4s
ld1h {z16.s}, p0/z, [x0]
ld1h {z17.s}, p0/z, [x2]
add x0, x0, x1, lsl #1
add x2, x2, x3, lsl #1
mul v0.4s, v2.4s, v2.4s
.endm
.macro SSD_SVE_4
sub v2.4s, v16.4s, v17.4s
ld1h {z16.s}, p0/z, [x0]
ld1h {z17.s}, p0/z, [x2]
add x0, x0, x1, lsl #1
add x2, x2, x3, lsl #1
mla v0.4s, v2.4s, v2.4s
.endm
.macro SSD_END_SVE_4
sub v2.4s, v16.4s, v17.4s
mla v0.4s, v2.4s, v2.4s
.endm
.macro SSD_FUNC_SVE w h
function pixel_ssd_\w\()x\h\()_sve, export=1
SSD_START_SVE_\w
.rept \h-2
SSD_SVE_\w
.endr
SSD_END_SVE_\w
addv s0, v0.4s
fmov w0, s0
ret
endfunc
.endm
SSD_FUNC_SVE 4, 4
SSD_FUNC_SVE 4, 8
SSD_FUNC_SVE 4, 16
#endif /* BIT_DEPTH == 8 */
......@@ -25,6 +25,7 @@
*****************************************************************************/
#include "asm.S"
#include "pixel-a-common.S"
const mask
.rept 16
......@@ -35,26 +36,11 @@ const mask
.endr
endconst
const mask_ac_4_8
.short 0, -1, -1, -1, 0, -1, -1, -1
.short 0, -1, -1, -1, -1, -1, -1, -1
endconst
.macro SUMSUBL_AB sum, sub, a, b
uaddl \sum, \a, \b
usubl \sub, \a, \b
.endm
.macro SUMSUB_ABCD s1, d1, s2, d2, a, b, c, d
SUMSUB_AB \s1, \d1, \a, \b
SUMSUB_AB \s2, \d2, \c, \d
.endm
.macro HADAMARD4_V r1, r2, r3, r4, t1, t2, t3, t4
SUMSUB_ABCD \t1, \t2, \t3, \t4, \r1, \r2, \r3, \r4
SUMSUB_ABCD \r1, \r3, \r2, \r4, \t1, \t3, \t2, \t4
.endm
#if BIT_DEPTH == 8
.macro SAD_START_4
......
......@@ -65,6 +65,11 @@
#define x264_pixel_ssd_8x16_neon x264_template(pixel_ssd_8x16_neon)
#define x264_pixel_ssd_8x4_neon x264_template(pixel_ssd_8x4_neon)
#define x264_pixel_ssd_8x8_neon x264_template(pixel_ssd_8x8_neon)
#define x264_pixel_ssd_4x16_sve x264_template(pixel_ssd_4x16_sve)
#define x264_pixel_ssd_4x4_sve x264_template(pixel_ssd_4x4_sve)
#define x264_pixel_ssd_4x8_sve x264_template(pixel_ssd_4x8_sve)
#define x264_pixel_ssd_8x4_sve x264_template(pixel_ssd_8x4_sve)
#define x264_pixel_ssd_8x8_sve x264_template(pixel_ssd_8x8_sve)
#define DECL_PIXELS( ret, name, suffix, args ) \
ret x264_pixel_##name##_16x16_##suffix args;\
ret x264_pixel_##name##_16x8_##suffix args;\
......@@ -73,10 +78,18 @@
ret x264_pixel_##name##_8x4_##suffix args;\
ret x264_pixel_##name##_4x16_##suffix args;\
ret x264_pixel_##name##_4x8_##suffix args;\
ret x264_pixel_##name##_4x4_##suffix args;\
ret x264_pixel_##name##_4x4_##suffix args;
#define DECL_PIXELS_SSD_SVE( ret, args ) \
ret x264_pixel_ssd_8x8_sve args;\
ret x264_pixel_ssd_8x4_sve args;\
ret x264_pixel_ssd_4x16_sve args;\
ret x264_pixel_ssd_4x8_sve args;\
ret x264_pixel_ssd_4x4_sve args;
#define DECL_X1( name, suffix ) \
DECL_PIXELS( int, name, suffix, ( pixel *, intptr_t, pixel *, intptr_t ) )
#define DECL_X1_SSD_SVE( ) \
DECL_PIXELS_SSD_SVE( int, ( pixel *, intptr_t, pixel *, intptr_t ) )
#define DECL_X4( name, suffix ) \
DECL_PIXELS( void, name##_x3, suffix, ( pixel *, pixel *, pixel *, pixel *, intptr_t, int * ) )\
......@@ -86,6 +99,7 @@ DECL_X1( sad, neon )
DECL_X4( sad, neon )
DECL_X1( satd, neon )
DECL_X1( ssd, neon )
DECL_X1_SSD_SVE( )
#define x264_pixel_ssd_nv12_core_neon x264_template(pixel_ssd_nv12_core_neon)
......@@ -100,6 +114,8 @@ int x264_pixel_sa8d_8x8_neon ( pixel *, intptr_t, pixel *, intptr_t );
int x264_pixel_sa8d_16x16_neon( pixel *, intptr_t, pixel *, intptr_t );
#define x264_pixel_sa8d_satd_16x16_neon x264_template(pixel_sa8d_satd_16x16_neon)
uint64_t x264_pixel_sa8d_satd_16x16_neon( pixel *, intptr_t, pixel *, intptr_t );
#define x264_pixel_sa8d_8x8_sve x264_template(pixel_sa8d_8x8_sve)
int x264_pixel_sa8d_8x8_sve ( pixel *, intptr_t, pixel *, intptr_t );
#define x264_pixel_var_8x8_neon x264_template(pixel_var_8x8_neon)
uint64_t x264_pixel_var_8x8_neon ( pixel *, intptr_t );
......@@ -111,6 +127,11 @@ uint64_t x264_pixel_var_16x16_neon( pixel *, intptr_t );
int x264_pixel_var2_8x8_neon ( pixel *, pixel *, int * );
#define x264_pixel_var2_8x16_neon x264_template(pixel_var2_8x16_neon)
int x264_pixel_var2_8x16_neon( pixel *, pixel *, int * );
#define x264_pixel_var_8x8_sve x264_template(pixel_var_8x8_sve)
uint64_t x264_pixel_var_8x8_sve ( pixel *, intptr_t );
#define x264_pixel_var_8x16_sve x264_template(pixel_var_8x16_sve)
uint64_t x264_pixel_var_8x16_sve ( pixel *, intptr_t );
#define x264_pixel_hadamard_ac_8x8_neon x264_template(pixel_hadamard_ac_8x8_neon)
uint64_t x264_pixel_hadamard_ac_8x8_neon ( pixel *, intptr_t );
......@@ -120,6 +141,15 @@ uint64_t x264_pixel_hadamard_ac_8x16_neon ( pixel *, intptr_t );
uint64_t x264_pixel_hadamard_ac_16x8_neon ( pixel *, intptr_t );
#define x264_pixel_hadamard_ac_16x16_neon x264_template(pixel_hadamard_ac_16x16_neon)
uint64_t x264_pixel_hadamard_ac_16x16_neon( pixel *, intptr_t );
#define x264_pixel_hadamard_ac_8x8_sve x264_template(pixel_hadamard_ac_8x8_sve)
uint64_t x264_pixel_hadamard_ac_8x8_sve ( pixel *, intptr_t );
#define x264_pixel_hadamard_ac_8x16_sve x264_template(pixel_hadamard_ac_8x16_sve)
uint64_t x264_pixel_hadamard_ac_8x16_sve ( pixel *, intptr_t );
#define x264_pixel_hadamard_ac_16x8_sve x264_template(pixel_hadamard_ac_16x8_sve)
uint64_t x264_pixel_hadamard_ac_16x8_sve ( pixel *, intptr_t );
#define x264_pixel_hadamard_ac_16x16_sve x264_template(pixel_hadamard_ac_16x16_sve)
uint64_t x264_pixel_hadamard_ac_16x16_sve( pixel *, intptr_t );
#define x264_pixel_ssim_4x4x2_core_neon x264_template(pixel_ssim_4x4x2_core_neon)
void x264_pixel_ssim_4x4x2_core_neon( const pixel *, intptr_t,
......
......@@ -707,6 +707,18 @@ void x264_dct_init( uint32_t cpu, x264_dct_function_t *dctf )
dctf->add16x16_idct8= x264_add16x16_idct8_neon;
dctf->sub8x16_dct_dc= x264_sub8x16_dct_dc_neon;
}
#if HAVE_SVE
if ( cpu&X264_CPU_SVE )
{
dctf->sub4x4_dct = x264_sub4x4_dct_sve;
}
#endif
#if HAVE_SVE2
if ( cpu&X264_CPU_SVE2 )
{
dctf->add4x4_idct = x264_add4x4_idct_sve2;
}
#endif
#endif
#if HAVE_MSA
......@@ -1105,6 +1117,12 @@ void x264_zigzag_init( uint32_t cpu, x264_zigzag_function_t *pf_progressive, x26
pf_interlaced->interleave_8x8_cavlc =
pf_progressive->interleave_8x8_cavlc = x264_zigzag_interleave_8x8_cavlc_neon;
}
#if HAVE_SVE
if( cpu&X264_CPU_SVE )
{
pf_progressive->interleave_8x8_cavlc = x264_zigzag_interleave_8x8_cavlc_sve;
}
#endif
#endif // HAVE_AARCH64
#if HAVE_ALTIVEC
......
......@@ -803,6 +803,12 @@ void x264_deblock_init( uint32_t cpu, x264_deblock_function_t *pf, int b_mbaff )
pf->deblock_luma_intra[1] = x264_deblock_v_luma_intra_neon;
pf->deblock_strength = x264_deblock_strength_neon;
}
#if HAVE_SVE
if ( cpu&X264_CPU_SVE )
{
pf->deblock_chroma[1] = x264_deblock_v_chroma_sve;
}
#endif
#endif
#if HAVE_MSA
......