Commit 9331f059 authored by Loren Merritt's avatar Loren Merritt
Browse files

cosmetics in makefile

git-svn-id: svn:// df754926-b1dd-0310-bc7b-ec298dee348c
parent 058c3be5
......@@ -10,6 +10,8 @@ SRCS = common/mc.c common/predict.c common/pixel.c common/macroblock.c \
encoder/set.c encoder/macroblock.c encoder/cabac.c \
encoder/cavlc.c encoder/encoder.c encoder/eval.c
SRCCLI = x264.c matroska.c muxers.c
# Visualization sources
ifeq ($(VIS),yes)
SRCS += common/visualize.c common/display-x11.c
......@@ -55,6 +57,7 @@ SRCS += extras/getopt.c
OBJS = $(SRCS:%.c=%.o)
OBJCLI = $(SRCCLI:%.c=%.o)
DEP = depend
.PHONY: default fprofiled clean distclean install uninstall
......@@ -64,7 +67,7 @@ libx264.a: .depend $(OBJS) $(OBJASM)
ar rc libx264.a $(OBJS) $(OBJASM)
ranlib libx264.a
x264$(EXE): x264.o matroska.o muxers.o libx264.a
x264$(EXE): $(OBJCLI) libx264.a
$(CC) -o $@ $+ $(LDFLAGS)
x264vfw.dll: libx264.a $(wildcard vfw/*.c vfw/*.h)
......@@ -81,7 +84,7 @@ common/i386/*.o: common/i386/i386inc.asm
.depend: config.mak
rm -f .depend
# Hacky - because gcc 2.9x doesn't have -MT
$(foreach SRC, $(SRCS) x264.c matroska.c muxers.c, ( echo -n "`dirname $(SRC)`/" && $(CC) $(CFLAGS) $(SRC) -MM -g0 ) 1>> .depend;)
$(foreach SRC, $(SRCS) $(SRCCLI), ( echo -n "`dirname $(SRC)`/" && $(CC) $(CFLAGS) $(SRC) -MM -g0 ) 1>> .depend;)
config.mak: $(wildcard .svn/entries */.svn/entries */*/.svn/entries)
./configure $(CONFIGURE_ARGS)
......@@ -91,7 +94,7 @@ ifneq ($(wildcard .depend),)
include .depend
SRC2 = $(SRCS) x264.c matroska.c
# These should cover most of the important codepaths
OPT0 = --crf 30 -b1 -m1 -r1 --me dia --no-cabac
OPT1 = --crf 18 -b2 -m3 -r3 --me hex -8 --cqm jvt --direct spatial
......@@ -117,7 +120,7 @@ fprofiled:
rm -f $(OBJS) $(OBJASM) *.a x264.o matroska.o x264 x264.exe .depend TAGS
rm -f $(OBJS) $(OBJASM) $(OBJCLI) *.a x264 x264.exe .depend TAGS
rm -f checkasm checkasm.exe tools/checkasm.o
rm -f tools/avc2avi tools/avc2avi.exe tools/avc2avi.o
rm -rf vfw/build/cygwin/bin
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment