ConsoleRenderer.cpp 2.29 KB
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/*****************************************************************************
 * ConsoleRenderer.h: Handle the "server" mode rendering
 *****************************************************************************
 * Copyright (C) 2008-2010 VideoLAN
 *
 * Authors: Hugo Beauzee-Luyssen <hugo@vlmc.org>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/

#include "ConsoleRenderer.h"

#include "WorkflowFileRenderer.h"
#include "SettingsManager.h"

#include <QCoreApplication>
#include <QStringList>

ConsoleRenderer::ConsoleRenderer(QObject *parent) :
    QObject(parent)
{
    m_renderer = new WorkflowFileRenderer;
    m_renderer->initializeRenderer();
    m_outputFileName = qApp->arguments()[2];
    m_width = VLMC_PROJECT_GET_UINT( "video/VideoProjectWidth" );
    m_height = VLMC_PROJECT_GET_UINT( "video/VideoProjectHeight" );
    m_fps = VLMC_PROJECT_GET_DOUBLE( "video/VLMCOutputFPS" );
    m_vbitrate = 4000;
    m_abitrate = 256;
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    connect( m_renderer, SIGNAL( frameChanged( qint64 ) ),
             this, SLOT( frameChanged( qint64 ) ) );
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    connect( m_renderer, SIGNAL( renderComplete() ), qApp, SLOT( quit() ) );
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}

void
ConsoleRenderer::frameChanged( qint64 frame ) const
{
    static int      percent = 0;
    int             newPercent;

    newPercent = frame * 100 / MainWorkflow::getInstance()->getLengthFrame();
    if ( newPercent != percent )
    {
        percent = newPercent;
        qDebug().nospace() << percent << "%";
    }
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}

void
ConsoleRenderer::startRender()
{
    m_renderer->run( m_outputFileName, m_width, m_height, m_fps, m_vbitrate, m_abitrate );
}