/***************************************************************************** * AudioClipWorkflow.cpp : Clip workflow. Will extract a single frame from a VLCMedia ***************************************************************************** * Copyright (C) 2008-2009 the VLMC team * * Authors: Hugo Beauzee-Luyssen * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #include #include "AudioClipWorkflow.h" #include "StackedBuffer.hpp" AudioClipWorkflow::AudioClipWorkflow( Clip* clip ) : ClipWorkflow( clip ) { m_availableBuffersLock = new QReadWriteLock; m_computedBuffersLock = new QReadWriteLock; } AudioClipWorkflow::~AudioClipWorkflow() { while ( m_availableBuffers.isEmpty() == false ) delete m_availableBuffers.pop(); while ( m_computedBuffers.isEmpty() == false ) delete m_computedBuffers.pop(); delete m_availableBuffersLock; delete m_computedBuffersLock; } void* AudioClipWorkflow::getLockCallback() { return reinterpret_cast(&AudioClipWorkflow::lock); } void* AudioClipWorkflow::getUnlockCallback() { return reinterpret_cast(&AudioClipWorkflow::unlock); } void* AudioClipWorkflow::getOutput( ClipWorkflow::GetMode mode ) { QMutexLocker lock( m_renderLock ); if ( isEndReached() == true ) { qDebug() << "Audio end reached"; return NULL; } if ( mode == ClipWorkflow::Get ) qCritical() << "A sound buffer should never be asked with 'Get' mode"; StackedBuffer* buff = new StackedBuffer( m_computedBuffers.pop(), &m_availableBuffers, true ); ClipWorkflow::getOutput( mode ); return buff; } void AudioClipWorkflow::initVlcOutput() { m_vlcMedia->addOption( ":no-sout-video" ); m_vlcMedia->addOption( ":sout=#transcode{}:smem" ); m_vlcMedia->setAudioDataCtx( this ); m_vlcMedia->setAudioLockCallback( reinterpret_cast( getLockCallback() ) ); m_vlcMedia->setAudioUnlockCallback( reinterpret_cast( getUnlockCallback() ) ); m_vlcMedia->addOption( ":sout-transcode-acodec=s16l" ); m_vlcMedia->addOption( ":sout-transcode-samplerate=48000" ); m_vlcMedia->addOption( ":sout-transcode-channels=2" ); m_vlcMedia->addOption( ":no-sout-smem-time-sync" ); } void AudioClipWorkflow::lock( AudioClipWorkflow* cw, uint8_t** pcm_buffer , unsigned int size ) { //If there's no buffer at all, it must be the first render if ( cw->m_availableBuffers.count() == 0 && cw->m_computedBuffers.count() == 0 ) { for ( unsigned int i = 0; i < AudioClipWorkflow::nbBuffers; ++i ) { AudioSample* as = new AudioSample; as->buff = new uchar[size]; as->size = size; cw->m_availableBuffers.push_back( as ); } } cw->m_renderLock->lock(); AudioSample* as = cw->m_availableBuffers.pop(); cw->m_computedBuffers.push_back( as ); *pcm_buffer = as->buff; } void AudioClipWorkflow::unlock( AudioClipWorkflow* cw, uint8_t* pcm_buffer, unsigned int channels, unsigned int rate, unsigned int nb_samples, unsigned int bits_per_sample, unsigned int size, qint64 pts ) { // qDebug() << "pts:" << pts << "nb channels" << channels << "rate:" << rate << // "size:" << size << "nb_samples:" << nb_samples; Q_UNUSED( pcm_buffer ); Q_UNUSED( rate ); Q_UNUSED( bits_per_sample ); Q_UNUSED( size ); cw->computePtsDiff( pts ); AudioSample* as = cw->m_computedBuffers.head(); if ( as->buff != NULL ) { as->nbSample = nb_samples; as->nbChannels = channels; as->ptsDiff = cw->m_currentPts - cw->m_previousPts; } cw->m_renderLock->unlock(); cw->commonUnlock(); } uint32_t AudioClipWorkflow::getAvailableBuffers() const { return m_availableBuffers.count(); } uint32_t AudioClipWorkflow::getComputedBuffers() const { return m_computedBuffers.count(); }