- 22 Sep, 2009 6 commits
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Ludovic Fauvet authored
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Ludovic Fauvet authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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- 20 Sep, 2009 1 commit
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Christophe Courtaut authored
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- 19 Sep, 2009 3 commits
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Hugo Beauzee-Luyssen authored
Cleaned code.
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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- 18 Sep, 2009 4 commits
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Ludovic Fauvet authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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- 15 Sep, 2009 8 commits
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
Removed debug
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Hugo Beauzee-Luyssen authored
This doesn't fully work right now, but it does compile.
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- 14 Sep, 2009 18 commits
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Ludovic Fauvet authored
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Ludovic Fauvet authored
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Ludovic Fauvet authored
This is more CPU efficient than the processEvent inlined in a method :-)
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Christophe Courtaut authored
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Ludovic Fauvet authored
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Ludovic Fauvet authored
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Ludovic Fauvet authored
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Christophe Courtaut authored
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Christophe Courtaut authored
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Christophe Courtaut authored
This reverts commit eaffc365.
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Hugo Beauzee-Luyssen authored
However, it would be a really good idea to implement the FPS computation for such medias...
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Ludovic Fauvet authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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Hugo Beauzee-Luyssen authored
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Ludovic Fauvet authored
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Ludovic Fauvet authored
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Ludovic Fauvet authored
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