direct3d11: NVIDIA Super Resolution not working in UWP
LibVLC in UWP cannot use NVIDIA Super Resolution feature. I have a NVIDIA GeForce RTX 2070 SUPER that can run the Super Resolution feature. It worked fine with the latest VLC media player, but not with LibVLC using the option --d3d11-upscale-mode=super
in my UWP app.
direct3d11 vout display debug: Using pixel format VA_NV12 for chroma DX11
direct3d11 vout display error: Super Resolution filter not supported
direct3d11 vout display debug: Using Linear Sampler scaler
This issue is caused by the driver information not being populated when running in UWP. I have a patch in my LibVLC build that gets the driver information in the Direct3D11Open
method. After applying this patch, I confirmed that NVIDIA Super Resolution worked properly.
Edited by Tung Huynh