opengl/d3d video output aliasing
All the "3D" video output modules (opengl, d3d11, d3d9) do some kind of aliasing on video streams from our frame grabber (camera), see the attached screenshots for reference. This happens on both Linux and Windows for OpenGL and for d3d11 and d3d9 on Windows and only if the frame grabber pixel format (chroma) is YUYV. With the RGB pixel format or any "non-3D" video output module (directdraw, gdi, xvideo, x11), the image is OK.