From 43e5fb14483055fa47eb73f79f4810891f2722d1 Mon Sep 17 00:00:00 2001 From: Steve Lhomme <robux4@ycbcr.xyz> Date: Tue, 28 May 2019 09:41:45 +0200 Subject: [PATCH] direct3d11: the peak luminance of HLG is officially 1000 --- modules/video_output/win32/d3d11_shaders.c | 2 +- modules/video_output/win32/d3d11_shaders.h | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/modules/video_output/win32/d3d11_shaders.c b/modules/video_output/win32/d3d11_shaders.c index b1f56303ed84..e516112c60ca 100644 --- a/modules/video_output/win32/d3d11_shaders.c +++ b/modules/video_output/win32/d3d11_shaders.c @@ -682,7 +682,7 @@ float GetFormatLuminance(vlc_object_t *o, const video_format_t *fmt) /* that's the default PQ value if the metadata are not set */ return MAX_PQ_BRIGHTNESS; case TRANSFER_FUNC_HLG: - return 2000; + return MAX_HLG_BRIGHTNESS; case TRANSFER_FUNC_BT470_BG: case TRANSFER_FUNC_BT470_M: case TRANSFER_FUNC_BT709: diff --git a/modules/video_output/win32/d3d11_shaders.h b/modules/video_output/win32/d3d11_shaders.h index 5af23b394373..576eea64bae0 100644 --- a/modules/video_output/win32/d3d11_shaders.h +++ b/modules/video_output/win32/d3d11_shaders.h @@ -28,6 +28,7 @@ #define DEFAULT_BRIGHTNESS 100 #define DEFAULT_SRGB_BRIGHTNESS 100 +#define MAX_HLG_BRIGHTNESS 1000 #define MAX_PQ_BRIGHTNESS 10000 typedef struct { -- GitLab