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Unity Asset Paid Demo not working on my Android phone

Step by step everything i've done. I will try the minimal playback as asked

Created a new 3d Project 1

Window/Package Manager

VLC for Unity (Android) last version IMPORT 2

ALL/Import 3

File/Build Settings/Android/Switch Platform 4

Player Settings/Internet Access Required 5

Assets/VLCUnity/Demos/Scenes double click on VLC Minimal Playback 6

File / Build Settings / Add Open Scene, I choose my usb-connected Huawei P20 Pro and click on Build And Run 7 8

waited for the build 9

11

Here is the result (screenshot on the device), application is completely stuck, no video, no audio. 12.png 12


With a suggestion from Martin i've found out that the cpu on the huawei is arm64-v8a I've figured out that the only way to compile as arm64 seems to be to switch from mono to IL2CPP at this point the arm64 is selectable in unity.

I've built it and sadly the result was.... the same as before (all stuck)

Martin asked me to send him my APK. On his device it works. On my Huawei not. Martin asked me to open an official ticket here in order for this issue to be tracked.

My final goal will be to use this asset to view a RTSP stream on an Oculus Quest 2, (so the stock default video from the demo on the huawei was just the first step)

Best regards Andrea

Edited by Ac As