AWindow: check if surfacetexture already exists
The SurfaceTextureListener attached to the TextureView won't be signalled if the SurfaceTexture already exists and is already bound to the TextureView. It means that a call to attachTextureView() will never end to the expected call to setSurface(), blocking the playback in this situation. Pointed-out-by: Aleksandra Krzemień Fixes #1587
parent
f085648f
No related branches found
No related tags found
Loading
Please register or sign in to comment