App eventually crashes after a point while playing multiple videos
Description
Back Story: We have an usecase wherein we split the screen into layouts and play more that one media at a given time.
When playing more than one video, on few android boxes (boxes that support only one parallel hardware decoding), VLC usess gles2 as vout display module for the second video, the video does play but the app crashes eventually after sometime due to WIN DEATH error.
Expected behavior
Must not crash, or must tell that it's using gles2 vout instead of android_display
Actual behavior
App crashes due to WIN DEATH error
Steps to reproduce
- Play more than one video on a box which support 1 parallel hardware decoder
- Play the content indefenetly
- Will crash in an hour or so
Context
App version
Android embeded VLC 3.1.7
Android version
SDK Version 23
Device model
Evo Player 3