FsDiscoverer.cpp 10.8 KB
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/*****************************************************************************
 * Media Library
 *****************************************************************************
 * Copyright (C) 2015 Hugo Beauzée-Luyssen, Videolabs
 *
 * Authors: Hugo Beauzée-Luyssen<hugo@beauzee.fr>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2.1 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/

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#if HAVE_CONFIG_H
# include "config.h"
#endif

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#include "FsDiscoverer.h"

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#include <algorithm>
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#include <queue>

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#include "factory/FileSystemFactory.h"
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#include "filesystem/IDevice.h"
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#include "Media.h"
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#include "File.h"
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#include "Device.h"
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#include "Folder.h"
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#include "logging/Logger.h"
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#include "MediaLibrary.h"
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#include "utils/Filename.h"
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namespace medialibrary
{

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FsDiscoverer::FsDiscoverer( std::shared_ptr<factory::IFileSystem> fsFactory, MediaLibrary* ml, IMediaLibraryCb* cb )
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    : m_ml( ml )
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    , m_fsFactory( fsFactory )
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    , m_cb( cb )
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{
}

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bool FsDiscoverer::discover( const std::string &entryPoint )
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{
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    LOG_INFO( "Adding to discovery list: ", entryPoint );
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    // Assume :// denotes a scheme that isn't a file path, and refuse to discover it.
    if ( entryPoint.find( "://" ) != std::string::npos )
        return false;
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    std::shared_ptr<fs::IDirectory> fsDir = m_fsFactory->createDirectory( entryPoint );
    // Otherwise, create a directory and check it for modifications
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    if ( fsDir == nullptr )
    {
        LOG_ERROR("Failed to create an IDirectory for ", entryPoint );
        return false;
    }
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    auto f = Folder::fromPath( m_ml, fsDir->path() );
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    // If the folder exists, we assume it will be handled by reload()
    if ( f != nullptr )
        return true;
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    auto blist = blacklist();
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    if ( isBlacklisted( *fsDir, blist ) == true )
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        return true;
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    if ( hasDotNoMediaFile( *fsDir ) )
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        return true;
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    return addFolder( *fsDir, nullptr, blist );
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}

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void FsDiscoverer::reload()
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{
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    LOG_INFO( "Reloading all folders" );
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    // Start by checking if previously known devices have been plugged/unplugged
    checkDevices();
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    auto rootFolders = Folder::fetchAll( m_ml, 0 );
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    auto blist = blacklist();
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    for ( const auto& f : rootFolders )
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    {
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        auto folder = m_fsFactory->createDirectory( f->path() );
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        if ( folder == nullptr )
        {
            LOG_INFO( "Removing folder ", f->path() );
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            m_ml->deleteFolder( *f );
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            continue;
        }
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        checkFolder( *folder, *f, blist );
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    }
}

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void FsDiscoverer::reload( const std::string& entryPoint )
{
    LOG_INFO( "Reloading folder ", entryPoint );
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    auto folder = Folder::fromPath( m_ml, entryPoint );
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    if ( folder == nullptr )
    {
        LOG_ERROR( "Can't reload ", entryPoint, ": folder wasn't found in database" );
        return;
    }
    auto folderFs = m_fsFactory->createDirectory( folder->path() );
    if ( folderFs == nullptr )
    {
        LOG_ERROR(" Failed to create a fs::IDirectory representing ", folder->path() );
    }
    auto blist = blacklist();
    checkFolder( *folderFs, *folder, blist );
}

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void FsDiscoverer::checkDevices()
{
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    m_fsFactory->refresh();
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    auto devices = Device::fetchAll( m_ml );
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    for ( auto& d : devices )
    {
        auto deviceFs = m_fsFactory->createDevice( d->uuid() );
        auto fsDevicePresent = deviceFs != nullptr && deviceFs->isPresent();
        if ( d->isPresent() != fsDevicePresent )
        {
            LOG_INFO( "Device ", d->uuid(), " changed presence state: ", d->isPresent(), " -> ", fsDevicePresent );
            d->setPresent( fsDevicePresent );
        }
        else
        {
            LOG_INFO( "Device ", d->uuid(), " unchanged" );
        }
    }
}

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void FsDiscoverer::checkFolder( fs::IDirectory& currentFolderFs, Folder& currentFolder, const std::vector<std::shared_ptr<Folder>>& blacklist ) const
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{
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    // We already know of this folder, though it may now contain a .nomedia file.
    // In this case, simply delete the folder.
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    if ( hasDotNoMediaFile( currentFolderFs ) )
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    {
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        LOG_INFO( "Deleting folder ", currentFolderFs.path(), " due to a .nomedia file" );
        m_ml->deleteFolder( currentFolder );
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        return;
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    }
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    m_cb->onDiscoveryStarted( currentFolderFs.path() );
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    // Load the folders we already know of:
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    LOG_INFO( "Checking for modifications in ", currentFolderFs.path() );
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    auto subFoldersInDB = Folder::fetchAll( m_ml, currentFolder.id() );
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    for ( const auto& subFolder : currentFolderFs.dirs() )
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    {
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        auto it = std::find_if( begin( subFoldersInDB ), end( subFoldersInDB ), [&subFolder](const std::shared_ptr<Folder>& f) {
            return f->path() == subFolder->path();
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        });
        // We don't know this folder, it's a new one
        if ( it == end( subFoldersInDB ) )
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        {
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            // Check if it is blacklisted
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            if ( isBlacklisted( *subFolder, blacklist ) == true )
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            {
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                LOG_INFO( "Ignoring blacklisted folder: ", subFolder->path() );
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                continue;
            }
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            if ( hasDotNoMediaFile( *subFolder ) )
            {
                LOG_INFO( "Ignoring folder with a .nomedia file" );
                continue;
            }
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            LOG_INFO( "New folder detected: ", subFolder->path() );
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            addFolder( *subFolder, &currentFolder, blacklist );
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            continue;
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        }
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        auto folderInDb = *it;
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        // In any case, check for modifications, as a change related to a mountpoint might
        // not update the folder modification date.
        // Also, relying on the modification date probably isn't portable
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        checkFolder( *subFolder, *folderInDb, blacklist );
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        subFoldersInDB.erase( it );
    }
    // Now all folders we had in DB but haven't seen from the FS must have been deleted.
    for ( auto f : subFoldersInDB )
    {
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        LOG_INFO( "Folder ", f->path(), " not found in FS, deleting it" );
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        m_ml->deleteFolder( *f );
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    }
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    checkFiles( currentFolderFs, currentFolder );
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    LOG_INFO( "Done checking subfolders in ", currentFolderFs.path() );
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}
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void FsDiscoverer::checkFiles( fs::IDirectory& parentFolderFs, Folder& parentFolder ) const
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{
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    LOG_INFO( "Checking file in ", parentFolderFs.path() );
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    static const std::string req = "SELECT * FROM " + policy::FileTable::Name
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            + " WHERE folder_id = ?";
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    auto files = File::fetchAll<File>( m_ml, req, parentFolder.id() );
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    std::vector<std::shared_ptr<fs::IFile>> filesToAdd;
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    std::vector<std::shared_ptr<File>> filesToRemove;
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    for ( const auto& fileFs: parentFolderFs.files() )
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    {
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        auto it = std::find_if( begin( files ), end( files ), [fileFs](const std::shared_ptr<File>& f) {
            return f->mrl() == fileFs->fullPath();
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        });
        if ( it == end( files ) )
        {
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            filesToAdd.push_back( fileFs );
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            continue;
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        }
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        if ( fileFs->lastModificationDate() == (*it)->lastModificationDate() )
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        {
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            // Unchanged file
            files.erase( it );
            continue;
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        }
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        auto& file = (*it);
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        LOG_INFO( "Forcing file refresh ", fileFs->fullPath() );
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        // Pre-cache the file's media, since we need it to remove. However, better doing it
        // out of a write context, since that way, other threads can also read the database.
        file->media();
        filesToRemove.push_back( file );
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        filesToAdd.push_back( fileFs );
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        files.erase( it );
    }
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    auto t = m_ml->getConn()->newTransaction();
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    for ( auto file : files )
    {
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        LOG_INFO( "File ", file->mrl(), " not found on filesystem, deleting it" );
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        file->media()->removeFile( *file );
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    }
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    for ( auto& f : filesToRemove )
        f->media()->removeFile( *f );
    // Insert all files at once to avoid SQL write contention
    for ( auto& p : filesToAdd )
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        m_ml->addFile( *p, parentFolder, parentFolderFs );
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    t->commit();
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    LOG_INFO( "Done checking files in ", parentFolderFs.path() );
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}
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std::vector<std::shared_ptr<Folder> > FsDiscoverer::blacklist() const
{
    static const std::string req = "SELECT * FROM " + policy::FolderTable::Name + " WHERE is_blacklisted = 1";
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    return sqlite::Tools::fetchAll<Folder, Folder>( m_ml, req );
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}
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bool FsDiscoverer::isBlacklisted( const fs::IDirectory& directory, const std::vector<std::shared_ptr<Folder>>& blacklist ) const
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{
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    auto deviceFs = directory.device();
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    if ( deviceFs == nullptr )
    {
        LOG_WARN( "Failed to fetch device containing ", directory.path() );
        return true;
    }
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    //FIXME: We could avoid fetching the device if the directory is non removable.
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    auto device = Device::fromUuid( m_ml, deviceFs->uuid() );
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    // When blacklisting, we would insert the device if we haven't encoutered it yet.
    // So when reading, a missing device means a non-blacklisted device.
    if ( device == nullptr )
        return false;
    auto deviceId = device->id();

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    return std::find_if( begin( blacklist ), end( blacklist ), [&directory, deviceId]( const std::shared_ptr<Folder>& f ) {
        return f->path() == directory.path() && f->deviceId() == deviceId;
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    }) != end( blacklist );
}
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bool FsDiscoverer::hasDotNoMediaFile( const fs::IDirectory& directory )
{
    const auto& files = directory.files();
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    return std::find_if( begin( files ), end( files ), []( const std::shared_ptr<fs::IFile>& file ){
        return file->name() == ".nomedia";
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    }) != end( files );
}

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bool FsDiscoverer::addFolder( fs::IDirectory& folder, Folder* parentFolder, const std::vector<std::shared_ptr<Folder>>& blacklist ) const
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{
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    auto deviceFs = folder.device();
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    // We are creating a folder, there has to be a device containing it.
    assert( deviceFs != nullptr );
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    auto device = Device::fromUuid( m_ml, deviceFs->uuid() );
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    if ( device == nullptr )
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    {
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        LOG_INFO( "Creating new device in DB ", deviceFs->uuid() );
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        device = Device::create( m_ml, deviceFs->uuid(), deviceFs->isRemovable() );
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    }

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    auto f = Folder::create( m_ml, folder.path(),
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                             parentFolder != nullptr ? parentFolder->id() : 0,
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                             *device, *deviceFs );
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    if ( f == nullptr )
        return false;
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    checkFolder( folder, *f, blacklist );
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    return true;
}
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}