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libplacebo
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Milestone due date
vulkan/swapchain: blacklist SDR 16-bit formats
!494
· created
Jul 04, 2023
by
Niklas Haas
v6.283+
Closed
4
updated
Jul 27, 2023
Blacklist shader literal LUTs on Apple GL
!302
· created
Oct 09, 2022
by
Niklas Haas
v5.228+
Closed
1
updated
Oct 09, 2022
shaders/icc: set icc transfer to closest value
!643
· created
Feb 29, 2024
by
Kacper Michajłow
Closed
8
updated
Mar 14, 2024
renderer: add alpha-related params
!637
· created
Feb 16, 2024
by
Dudemanguy
Closed
19
updated
Feb 21, 2024
gpu: add support for ingesting raw SPIR-V shader binaries
!618
· created
Nov 01, 2023
by
Niklas Haas
Closed
1
updated
Nov 24, 2023
renderer: fix frame mixer blur condition
!611
· created
Oct 17, 2023
by
llyyr
Closed
5
updated
Oct 17, 2023
plplay: use CLI11 instead getopt
!606
· created
Oct 07, 2023
by
Kacper Michajłow
Closed
5
updated
Oct 07, 2023
gpu/utils: always use host RAM for texture transfers
!604
· created
Sep 29, 2023
by
Niklas Haas
Closed
1
updated
Sep 30, 2023
Drop PL_DEPRECATED_ENUMERATOR, properly version all deprecations, drop v5 deprecated fields
!601
· created
Sep 28, 2023
by
Niklas Haas
Closed
1
updated
Sep 29, 2023
renderer: add pl_render_image_ex and pl_render_image_mix_ex
!557
· created
Aug 31, 2023
by
Kacper Michajłow
Closed
1
5
updated
Sep 18, 2023
Simplify auto-tone mapping and improve peak detection disable logic
!554
· created
Aug 28, 2023
by
Niklas Haas
Closed
0
updated
Aug 28, 2023
vulkan/malloc: switch to wall clock garbage collection
!544
· created
Aug 20, 2023
by
Niklas Haas
Closed
1
updated
Aug 21, 2023
gpu: split pl_tex_download/upload_texel transfers into slices
!531
· created
Aug 13, 2023
by
Kacper Michajłow
Closed
44
updated
Aug 20, 2023
shaders/sampling: enable antiringing for EWA scalers
!504
· created
Jul 27, 2023
by
Niklas Haas
Closed
1
updated
Jul 28, 2023
gamut_mapping: refactor perceptual gamut mapping
!501
· created
Jul 23, 2023
by
Niklas Haas
Closed
7
updated
Aug 01, 2023
gamut_mapping: add tonal gamut-mapping function
!497
· created
Jul 15, 2023
by
Niklas Haas
Closed
Approved
9
updated
Aug 01, 2023
colorspace: default to 1000:1 contrast
!487
· created
Jun 30, 2023
by
Kacper Michajłow
Closed
6
updated
Jul 01, 2023
Draft: gpu: add support for pl_tex_params.mipmaps
!465
· created
May 23, 2023
by
Niklas Haas
Closed
1
updated
Sep 12, 2023
Draft: shaders/colorspace: add contrast recovery option
!461
· created
May 15, 2023
by
Niklas Haas
Closed
3
updated
Jun 06, 2023
Draft: gamut_mapping: improve perceptual tone-mapping
!441
· created
Apr 20, 2023
by
Niklas Haas
Closed
2
updated
May 25, 2023
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