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Niklas Haas authored
Group the variable state up into its own struct, which also includes metadata like whether or not the variable is dynamic. Instead of hard-coding static names for all variables, generate fresh identifiers and pass them around. (In theory, we could get away with just the `_N` variable names, but I want to keep around the human-friendly variable names for debugging purposes; so I went with the `_name_N` approach) Also change the ra_var interpretation back from column major to row major, to match the struct color_matrix/color_transform. This is probably more convenient for everybody involved, even though it makes `dim_m` sort of weird. The new helper functions should hopefully make that less painful anyway. As an aside, fixes a bug where the wrong luma coefficients were used for the inverse OOTF. Annoyingly, this makes it harder to detect when src_luma/dst_luma are required, so just always load the uniforms again. (It's not like it matters)
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