-
Niklas Haas authored
Ever since SPIRV-Cross has started emulating std140 layout when cross-compiling SPIR-V to D3D11, there's no more real justification for us to make this dependent on the backend type. In theory, metal could require something different here - but even then we should work around it in SPIRV-Cross rather than trying to make our code depend on it at runtime.
51379b3f