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  • Niklas Haas's avatar
    shaders: hide `uint8_t ident` from `pl_shader_reset` · 21d079b8
    Niklas Haas authored
    This was accidentally left exposed from a previous version of the API.
    It makes no sense in the public-facing code, so move it to the private
    `pl_shader_reset_ex`.
    
    Also swap the order of parameters for consistency.
    21d079b8