v0.2.1 This is a bugfix release, intended to backport a number of easy and/or critical fixes onto v0.2.0, since this is effectively the current 'LTS' due to its use in VLC 3.0. Despite the included fixes, it's still not recommended to make use of `pl_renderer` in this release. v0.4.0 is the first release where that feature could be considered officially supported. For a full list of backported changes, see the git log. But aside from cosmetics, comment fixes, here are the most noteworthy changes: Fixes: - Fix some typos in shaders that lead to miscompilation - Work around the lack of mix(vecN, vecN, bvecN) on GLSL 120 - Avoid the use of platform-dependent locale-invariant printf() calls for shader generation. Instead, use a custom implementation - Work around libshaderc locale dependence (currently only relevant when using vulkan) - Fix various errors with anamorphic content handling - Fix various errors when using vulkan - Add some more sanitization to RA calls, and fix some of the existing ones
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