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libplacebo
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Created date
options: add new options parsing API
13 of 13 checklist items completed
!522
· created
Aug 04, 2023
by
Niklas Haas
Merged
Approved
0
updated
Aug 08, 2023
shaders/sampling: lower default deband threshold
!521
· created
Aug 04, 2023
by
Kacper Michajłow
Merged
2
updated
Aug 05, 2023
meson: use python dependency instead of calling the script directly
!520
· created
Aug 02, 2023
by
Hendrik Leppkes
Merged
Approved
0
updated
Aug 02, 2023
swapchain: remove buggy metadata sanitization logic
!519
· created
Aug 02, 2023
by
Niklas Haas
Merged
Approved
0
updated
Aug 02, 2023
demos/window: add missing includes
!518
· created
Aug 01, 2023
by
Kacper Michajłow
Merged
Approved
0
updated
Aug 02, 2023
Various fixes to colorspace HDR levels tuning
!517
· created
Aug 01, 2023
by
Niklas Haas
Merged
0
updated
Aug 01, 2023
refactor perceptual tone mapping v2
!516
· created
Aug 01, 2023
by
Niklas Haas
Merged
Approved
6
updated
Aug 02, 2023
pl_thread_win32: initialize time variable before goto
!515
· created
Aug 01, 2023
by
Kacper Michajłow
Merged
Approved
0
updated
Aug 01, 2023
Draft: pl_thread: add PL_THREAD_REALTIME
!514
· created
Aug 01, 2023
by
Niklas Haas
2
updated
Aug 01, 2023
tone_mapping: add pl_tone_map_linear_light
!513
· created
Jul 31, 2023
by
Niklas Haas
Merged
0
updated
Aug 01, 2023
Fix various nvidia bugs
!512
· created
Jul 31, 2023
by
Niklas Haas
Merged
0
updated
Jul 31, 2023
vulkant: (re-)enable extra validation
!511
· created
Jul 31, 2023
by
Niklas Haas
Merged
0
updated
Jul 31, 2023
ci: update to include demos
!510
· created
Jul 30, 2023
by
Niklas Haas
Merged
Approved
5
updated
Aug 03, 2023
d3d11: fix leak of num_workgroups_buf buffer
!509
· created
Jul 30, 2023
by
Kacper Michajłow
Merged
Approved
1
updated
Jul 30, 2023
More pl_queue and plplay timing fixes and improvements
!508
· created
Jul 30, 2023
by
Niklas Haas
Merged
Approved
0
updated
Jul 30, 2023
Draft: swapchain: completely refactor API
!507
· created
Jul 29, 2023
by
Niklas Haas
5
updated
Sep 14, 2023
pl_thread_win32: implement pl_thread_sleep
!506
· created
Jul 29, 2023
by
Kacper Michajłow
Merged
Approved
6
updated
Jul 30, 2023
shaders/sampling: enable antiringing for EWA scalers (V2)
!505
· created
Jul 28, 2023
by
Niklas Haas
Merged
Approved
6
updated
Jul 28, 2023
shaders/sampling: enable antiringing for EWA scalers
!504
· created
Jul 27, 2023
by
Niklas Haas
Closed
1
updated
Jul 28, 2023
Improve pl_queue and plplay timing loop
!503
· created
Jul 27, 2023
by
Niklas Haas
Merged
Approved
3
updated
Jul 28, 2023
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