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libplacebo
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Updated date
dispatch: disable textureLod() when using non-normal samplers
!564
· created
Sep 03, 2023
by
Niklas Haas
Merged
Approved
0
updated
Sep 04, 2023
pl_string: add pl_string_print_* and pl_string_parse*
!545
· created
Aug 21, 2023
by
Kacper Michajłow
Merged
Approved
37
updated
Sep 04, 2023
meson: don't declare vulkan headers as dependency
!565
· created
Sep 03, 2023
by
Kacper Michajłow
Merged
Approved
8
updated
Sep 04, 2023
filters: add pl_filter_ewa_lanczossharp(est)
!560
· created
Sep 01, 2023
by
Niklas Haas
Merged
Approved
1
5
updated
Sep 03, 2023
options: parse floats expressed as fractions
!563
· created
Sep 03, 2023
by
llyyr
Merged
Approved
3
updated
Sep 03, 2023
shaders/colorspace: fix overly aggressive scene change detection for mostly dark frames
!562
· created
Sep 02, 2023
by
Niklas Haas
Merged
Approved
0
updated
Sep 02, 2023
shaders/colorspace: don't warn on solid black frame
!561
· created
Sep 02, 2023
by
Niklas Haas
Merged
Approved
0
updated
Sep 02, 2023
shaders/colorspace: tune peak detection defaults
!559
· created
Sep 01, 2023
by
Niklas Haas
Merged
Approved
1
updated
Sep 01, 2023
Default to pl_tone_map_spline and remove pl_tone_map_auto
!558
· created
Sep 01, 2023
by
Niklas Haas
Merged
Approved
0
updated
Sep 01, 2023
shaders/colorspace: exclude black pixels from peak detection
!556
· created
Aug 30, 2023
by
Niklas Haas
Merged
Approved
0
updated
Aug 30, 2023
options: exclude special options from `preset=` loading
!555
· created
Aug 29, 2023
by
Niklas Haas
Merged
Approved
0
updated
Aug 29, 2023
renderer: add pl_renderer_get_hdr_metadata
!553
· created
Aug 28, 2023
by
Niklas Haas
Merged
Approved
0
updated
Aug 28, 2023
Properly clamp detected HDR peak inside tone_mapper
!552
· created
Aug 28, 2023
by
Niklas Haas
Merged
Approved
0
updated
Aug 28, 2023
tone_mapping: add dynamic knee point adaptation tuning
!551
· created
Aug 28, 2023
by
Niklas Haas
Merged
Approved
0
updated
Aug 28, 2023
gamut_mapping: add tunable perceptual_strength
!550
· created
Aug 26, 2023
by
Niklas Haas
Merged
Approved
0
updated
Aug 26, 2023
renderer: use nominal max luminance for peak detection check
!549
· created
Aug 26, 2023
by
Niklas Haas
Merged
Approved
1
0
updated
Aug 26, 2023
Add support for ${swizzle:comps} and ${vecType:comps}
!548
· created
Aug 24, 2023
by
Niklas Haas
Merged
Approved
0
updated
Aug 25, 2023
Add tunable tone/gamut mapping constants
!546
· created
Aug 21, 2023
by
Niklas Haas
Merged
Approved
1
updated
Aug 24, 2023
shaders: replace magic constants with values from default struct
!547
· created
Aug 22, 2023
by
Kacper Michajłow
Merged
Approved
0
updated
Aug 22, 2023
Add support for constant strings to GLSL preproc
!540
· created
Aug 19, 2023
by
Niklas Haas
Merged
Approved
3
updated
Aug 20, 2023
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