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!161updated
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gpu: dispatch: shaders: add specialization constants 9 of 9 checklist items completed!158updated
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- 1
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shaders/colorspace: implement full black point adaptation 2 of 2 checklist items completed!155
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- 18
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Add Direct3D 11 backend 9 of 11 checklist items completed!149
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- 89
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!148
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- 3
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Make libplacebo thread safe 1 of 1 checklist item completed!145updated
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