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VideoLAN
libplacebo
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487
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Created date
vulkan: gurad against possible stack buffer overflow
!426
· created
Mar 17, 2023
by
Kacper Michajłow
Merged
0
updated
Mar 18, 2023
log: add pl_log_stack_trace support on Windows
!427
· created
Mar 19, 2023
by
Kacper Michajłow
Merged
Approved
11
updated
Mar 20, 2023
Major overhaul of shader generation, result struct, temporary resources, identifiers, ~50%-70% reduction of CPU footprint
!428
· created
Mar 19, 2023
by
Niklas Haas
Merged
Approved
10
updated
Mar 22, 2023
ci: use lld along with clang
!429
· created
Mar 20, 2023
by
Kacper Michajłow
Merged
Approved
3
updated
Mar 31, 2023
log: fix type of HMODULE
!430
· created
Mar 24, 2023
by
Kacper Michajłow
Merged
Approved
0
updated
Mar 28, 2023
vulkan/swapchain: work around nvidia swapchain resizing bug
!431
· created
Mar 31, 2023
by
Niklas Haas
Merged
0
updated
Apr 01, 2023
shaders/colorspace: complete refactor of tone mapping pipeline
3 of 3 checklist items completed
!432
· created
Apr 03, 2023
by
Niklas Haas
Merged
Approved
19
updated
Apr 13, 2023
utils/frame_queue: don't estimate fps when PTS are not monotonically increasing
!433
· created
Apr 07, 2023
by
Kacper Michajłow
Merged
Approved
1
updated
Apr 07, 2023
Various minor improvements
!434
· created
Apr 09, 2023
by
Niklas Haas
Merged
0
updated
Apr 09, 2023
vulkan/context: init queue locks for all queues
!435
· created
Apr 14, 2023
by
Niklas Haas
Merged
0
updated
Apr 14, 2023
vulkan/command: fix transitive image barrier dependencies
!436
· created
Apr 17, 2023
by
Niklas Haas
Merged
0
updated
Apr 17, 2023
vulkan/buf: drop redundant host barriers
!437
· created
Apr 17, 2023
by
Niklas Haas
Merged
0
updated
Apr 18, 2023
vulkan/malloc: use dynamic maximum page size
!438
· created
Apr 18, 2023
by
Niklas Haas
Merged
4
updated
Apr 19, 2023
vulkan/context: work around spec bug in VUID
!439
· created
Apr 20, 2023
by
Niklas Haas
Merged
0
updated
Apr 21, 2023
vulkan: bump minimum dependency to v1.3
!440
· created
Apr 20, 2023
by
Niklas Haas
Merged
0
updated
Apr 21, 2023
Draft: gamut_mapping: improve perceptual tone-mapping
!441
· created
Apr 20, 2023
by
Niklas Haas
Closed
2
updated
May 25, 2023
vulkan/context: always initialize all queues
!442
· created
Apr 21, 2023
by
Niklas Haas
Merged
0
updated
Apr 21, 2023
vulkan: refactor features, and depend on some new features introduced in vulkan 1.3
!443
· created
Apr 21, 2023
by
Niklas Haas
Merged
0
updated
Apr 22, 2023
Add support for pc-windows-msvc target
!444
· created
Apr 22, 2023
by
Kacper Michajłow
Merged
Approved
10
updated
Apr 24, 2023
d3d11/utils: add pl_debug_abort for validation similar as done for Vulkan
!445
· created
Apr 24, 2023
by
Kacper Michajłow
Merged
Approved
0
updated
Apr 24, 2023
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