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VideoLAN
libplacebo
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Created date
meson: don't error on auto vulkan without spirv/glslang
!245
· created
Jun 08, 2022
by
Niklas Haas
Merged
0
updated
Jun 08, 2022
d3d11/{common,gpu}: move compat. definition of UAV_TYPED_STORE to common
!244
· created
Jun 05, 2022
by
Jan Ekström
Merged
0
updated
Jun 05, 2022
Draft: CI: WIP start adding bits & pieces for mingw-w64 building
!243
· created
May 18, 2022
by
Jan Ekström
1
updated
Jan 30, 2023
d3d11/swapchain: make initial color config logging less confusing
!242
· created
May 18, 2022
by
Jan Ekström
Merged
Approved
1
updated
May 18, 2022
Completely refactor ICC profiles / 3DLUTs
3 of 3 checklist items completed
!241
· created
May 05, 2022
by
Niklas Haas
Merged
6
updated
May 20, 2022
renderer: improve cache invalidation and single frame caching
!240
· created
Apr 27, 2022
by
Niklas Haas
Merged
Approved
0
updated
May 01, 2022
d3d11/swapchain: add support for configuring swap chain color space
!239
· created
Apr 03, 2022
by
Jan Ekström
Merged
Approved
6
updated
May 01, 2022
utils/libav: add function to copy film grain data to pl_frame
!238
· created
Apr 02, 2022
by
Lynne
Closed
5
updated
Apr 03, 2022
vulkan: add queue locking API
!237
· created
Mar 20, 2022
by
Niklas Haas
Merged
0
updated
Mar 25, 2022
renderer: allow acquiring/releasing frames on-demand
!236
· created
Mar 18, 2022
by
Niklas Haas
Merged
0
updated
Mar 28, 2022
vulkan/context: properly set pl_vulkan.queue_transfer
!235
· created
Mar 11, 2022
by
Niklas Haas
Merged
1
1
updated
Mar 13, 2022
Add 'debug-abort' option (and use it in the CI)
!234
· created
Mar 08, 2022
by
Niklas Haas
Merged
0
updated
Mar 10, 2022
shaders/h274: correctly infer comp model values
!233
· created
Mar 05, 2022
by
Niklas Haas
Merged
1
updated
Mar 05, 2022
renderer: support native plane flipping
!232
· created
Feb 22, 2022
by
Niklas Haas
Merged
Approved
2
updated
Feb 24, 2022
renderer: refactor overlays
!231
· created
Feb 15, 2022
by
Niklas Haas
Merged
Approved
2
updated
Feb 21, 2022
renderer: allow overriding FBO bit depth
!230
· created
Feb 12, 2022
by
Niklas Haas
Merged
2
updated
Feb 18, 2022
Lower the mapped log level of some spammy D3D11 debug layer messages
!229
· created
Feb 02, 2022
by
James Ross-Gowan
Merged
0
updated
Feb 03, 2022
Only set gatherable when sampleable is set for D3D11 formats
!228
· created
Feb 01, 2022
by
James Ross-Gowan
Merged
3
updated
Feb 03, 2022
Minor D3D11 fixes for context creation and format detection on vanilla Windows 7 SP1
!227
· created
Jan 30, 2022
by
James Ross-Gowan
Merged
Approved
0
updated
Jan 30, 2022
shaders/colorspace: improve PL_TONE_MAP_HYBRID
!226
· created
Jan 28, 2022
by
Niklas Haas
Merged
3
updated
Jan 30, 2022
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