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libplacebo
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Created date
renderer: add corner rounding feature
!462
· created
May 15, 2023
by
Niklas Haas
Merged
Approved
1
updated
May 16, 2023
Draft: shaders/colorspace: add contrast recovery option
!461
· created
May 15, 2023
by
Niklas Haas
Closed
3
updated
Jun 06, 2023
shaders: switch to textureLod() properly
!460
· created
May 12, 2023
by
Niklas Haas
Merged
0
updated
May 12, 2023
d3d11: remove static texels count limit
!459
· created
May 11, 2023
by
Kacper Michajłow
Merged
Approved
2
updated
May 13, 2023
shaders: switch to textureSize()
!458
· created
May 11, 2023
by
Niklas Haas
Merged
0
updated
May 11, 2023
utils/frame_queue: various EOF-related fixes
!457
· created
May 10, 2023
by
Niklas Haas
Merged
Approved
0
updated
May 10, 2023
utils/libav: add pl_get_mapped_avframe
!456
· created
May 07, 2023
by
Niklas Haas
Merged
0
updated
May 08, 2023
utils/libav: turn `pl_frame.user_data` into a struct
!455
· created
May 04, 2023
by
Niklas Haas
Merged
0
updated
May 04, 2023
vulkan: add pl_vulkan_params.extra_queues
!454
· created
May 04, 2023
by
Niklas Haas
Merged
Approved
0
updated
May 04, 2023
d3d11/pass: fix UAV register allocation
!453
· created
May 01, 2023
by
Kacper Michajłow
Merged
Approved
0
updated
May 02, 2023
d3d11: use IDXGIInfoQueue instead ID3D11InfoQueue
!452
· created
May 01, 2023
by
Kacper Michajłow
Merged
Approved
5
updated
May 04, 2023
meson: set pkg-config vars in declare_dependency
!451
· created
Apr 29, 2023
by
Dudemanguy
Merged
0
updated
Apr 29, 2023
Revert to vulkan 1.2
2 of 2 checklist items completed
!450
· created
Apr 27, 2023
by
Niklas Haas
Merged
Approved
2
updated
Apr 29, 2023
Minor fixes for glslang.cc compilation and cosmetics
!449
· created
Apr 26, 2023
by
Kacper Michajłow
Merged
Approved
0
updated
Apr 27, 2023
d3d11: message queue fixes
!448
· created
Apr 26, 2023
by
Kacper Michajłow
Merged
Approved
7
updated
Apr 27, 2023
d3d11: fix ID3D11Device5::CreateFence call to init fence correctly
!447
· created
Apr 24, 2023
by
Kacper Michajłow
Merged
0
updated
Apr 25, 2023
build fixes
!446
· created
Apr 24, 2023
by
Kacper Michajłow
Merged
0
updated
Apr 25, 2023
d3d11/utils: add pl_debug_abort for validation similar as done for Vulkan
!445
· created
Apr 24, 2023
by
Kacper Michajłow
Merged
Approved
0
updated
Apr 24, 2023
Add support for pc-windows-msvc target
!444
· created
Apr 22, 2023
by
Kacper Michajłow
Merged
Approved
10
updated
Apr 24, 2023
vulkan: refactor features, and depend on some new features introduced in vulkan 1.3
!443
· created
Apr 21, 2023
by
Niklas Haas
Merged
0
updated
Apr 22, 2023
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