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Created date
Drop v3.x deprecations
!262
· created
Jul 16, 2022
by
Niklas Haas
Merged
updated
Jul 16, 2022
config: drop PL_STRUCT
!263
· created
Jul 16, 2022
by
Niklas Haas
Merged
1
updated
Aug 12, 2022
MSVC compat
!264
· created
Jul 17, 2022
by
Niklas Haas
Merged
updated
Jul 17, 2022
vulkan: fix is_portability check
!265
· created
Jul 20, 2022
by
Ridley Combs
Merged
updated
Jul 20, 2022
3rdparty: bundle mako dependency as submodule
!266
· created
Jul 21, 2022
by
Niklas Haas
Merged
updated
Jul 23, 2022
opengl: misc improvements to reduce dependency on libepoxy
!267
· created
Jul 23, 2022
by
Niklas Haas
Merged
updated
Jul 23, 2022
Switch from libepoxy to glad2
!268
· created
Jul 23, 2022
by
Niklas Haas
Merged
updated
Jul 30, 2022
demos: add build_deps when compiling/linking the graphical demo applications
!269
· created
Jul 27, 2022
by
Jan Ekström
Merged
2
Approved
updated
Jul 28, 2022
ci: update jammy image to pull in newer Vulkan SDK
!270
· created
Jul 28, 2022
by
Niklas Haas
Merged
updated
Jul 28, 2022
meson: explicitly test for glad2 version
!271
· created
Jul 30, 2022
by
Niklas Haas
Merged
updated
Jul 30, 2022
shaders/icc: rework ICC profile black point handling
!272
· created
Aug 10, 2022
by
Niklas Haas
Merged
Approved
updated
Aug 16, 2022
Fix incompatible pointer/integer conversion errors on 32 bit
!274
· created
Aug 15, 2022
by
Martin Storsjö
Merged
3
Approved
updated
Aug 16, 2022
vulkan: handle wrapping for 32-bit platforms
!275
· created
Aug 16, 2022
by
Niklas Haas
Merged
updated
Aug 18, 2022
d3d11/swapchain: fallback to R8G8B8A8_UNORM if creating a high bitdepth swapchain fails
!276
· created
Aug 18, 2022
by
Hendrik Leppkes
Merged
1
Approved
updated
Aug 21, 2022
renderer: make PL_LUT_CONVERSION override ICC profiles
!277
· created
Aug 19, 2022
by
Niklas Haas
Merged
updated
Aug 20, 2022
swapchain: don't send invalid HDR swapchain hints
!278
· created
Aug 20, 2022
by
Niklas Haas
Merged
Approved
updated
Aug 23, 2022
shaders/sampling: avoid adding deband grain near black
!280
· created
Aug 26, 2022
by
Niklas Haas
Merged
updated
Aug 26, 2022
shaders/icc: support forced black point linearization
!281
· created
Aug 26, 2022
by
Niklas Haas
v5.228+
Merged
Approved
updated
Oct 12, 2022
colorspace: default HDR to true black
!282
· created
Aug 27, 2022
by
Niklas Haas
Merged
updated
Aug 27, 2022
Fix build with GCC 5 and earlier
!283
· created
Aug 29, 2022
by
Ridley Combs
Merged
updated
Aug 29, 2022
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