Allow nearest-neighbour texture luts for old GLSL
VLC 4 currently still uses GLSL 120. Requiring texelFetch
for these LUTs breaks e.g. LUT-based dithering. We can easily work-around this, and should.
VLC 4 currently still uses GLSL 120. Requiring texelFetch
for these LUTs breaks e.g. LUT-based dithering. We can easily work-around this, and should.
VideoLAN code repository instance