MobileVLCKit - Audio lag when resuming playback
I am running MobileVLCKit 3.2.0 on iOS 12. When ever I pause the playback and want to resume it, there seams to be about 5000ms audio delay.
func playPause() { if player.isPlaying { player.pause() return } player.play() }
I tried forcing it to run on main thread, but it seams it is already on the main thread.
It is also worth noting that I am running the VLCKit 3.2.0 on macOS project as well and I have no issues there.