buildMobileVLCKit.sh 10.6 KB
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#!/bin/sh
# Copyright (C) Pierre d'Herbemont, 2010
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# Copyright (C) Felix Paul Kühne, 2012-2015
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set -e

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BUILD_DEVICE=yes
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BUILD_SIMULATOR=yes
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BUILD_STATIC_FRAMEWORK=no
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SDK=`xcrun --sdk iphoneos --show-sdk-version`
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SDK_MIN=7.0
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VERBOSE=no
CONFIGURATION="Release"
NONETWORK=no
SKIPLIBVLCCOMPILATION=no
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SCARY=yes
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TVOS=no
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TESTEDHASH=6927b44a
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usage()
{
cat << EOF
usage: $0 [-s] [-v] [-k sdk]

OPTIONS
   -k       Specify which sdk to use (see 'xcodebuild -showsdks', current: ${SDK})
   -v       Be more verbose
   -s       Build for simulator
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   -f       Build framework for device and simulator
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   -d       Enable Debug
   -n       Skip script steps requiring network interaction
   -l       Skip libvlc compilation
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   -t       Build for tvOS
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   -w       Build a limited stack of non-scary libraries only
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   -y       Build universal static libraries
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EOF
}

spushd()
{
     pushd "$1" 2>&1> /dev/null
}

spopd()
{
     popd 2>&1> /dev/null
}

info()
{
     local green="\033[1;32m"
     local normal="\033[0m"
     echo "[${green}info${normal}] $1"
}

buildxcodeproj()
{
    local target="$2"
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    local PLATFORM="$3"

    info "Building $1 ($target, ${CONFIGURATION}, $PLATFORM)"
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    local architectures=""
    if [ "$PLATFORM" = "iphonesimulator" ]; then
        architectures="i386 x86_64"
    else
        architectures="armv7 armv7s arm64"
    fi
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    local defs="$GCC_PREPROCESSOR_DEFINITIONS"
    if [ "$SCARY" = "no" ]; then
        defs="$defs NOSCARYCODECS"
    fi
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    xcodebuild -project "$1.xcodeproj" \
               -target "$target" \
               -sdk $PLATFORM$SDK \
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               -configuration ${CONFIGURATION} \
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               ARCHS="${architectures}" \
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               IPHONEOS_DEPLOYMENT_TARGET=${SDK_MIN} \
               GCC_PREPROCESSOR_DEFINITIONS="$defs" \
               > ${out}
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}

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while getopts "hvwsfdntlk:" OPTION
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do
     case $OPTION in
         h)
             usage
             exit 1
             ;;
         v)
             VERBOSE=yes
             ;;
         s)
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             BUILD_DEVICE=no
             BUILD_SIMULATOR=yes
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             BUILD_STATIC_FRAMEWORK=no
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             ;;
         f)
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             BUILD_DEVICE=yes
             BUILD_SIMULATOR=yes
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             BUILD_STATIC_FRAMEWORK=yes
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             ;;
         d)  CONFIGURATION="Debug"
             ;;
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         w)  SCARY="no"
             ;;
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         n)
             NONETWORK=yes
             ;;
         l)
             SKIPLIBVLCCOMPILATION=yes
             ;;
         k)
             SDK=$OPTARG
             ;;
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         t)
             TVOS=yes
             SDK=`xcrun --sdk appletvos --show-sdk-version`
             ;;
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         ?)
             usage
             exit 1
             ;;
     esac
done
shift $(($OPTIND - 1))

out="/dev/null"
if [ "$VERBOSE" = "yes" ]; then
   out="/dev/stdout"
fi

if [ "x$1" != "x" ]; then
    usage
    exit 1
fi

# Get root dir
spushd .
aspen_root_dir=`pwd`
spopd

info "Preparing build dirs"

mkdir -p MobileVLCKit/ImportedSources

spushd MobileVLCKit/ImportedSources

if [ "$NONETWORK" != "yes" ]; then
if ! [ -e vlc ]; then
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git clone git://git.videolan.org/vlc.git vlc
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info "Applying patches to vlc.git"
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cd vlc
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git checkout -B localBranch ${TESTEDHASH}
git branch --set-upstream-to=origin/master localBranch
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git am ../../patches/*.patch
if [ $? -ne 0 ]; then
git am --abort
info "Applying the patches failed, aborting git-am"
exit 1
fi
cd ..
else
cd vlc
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git pull --rebase
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git reset --hard ${TESTEDHASH}
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git am ../../patches/*.patch
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cd ..
fi
fi

spopd

#
# Build time
#

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buildMobileKit() {
    PLATFORM="$1"
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    spushd MobileVLCKit/ImportedSources
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    if [ "$SKIPLIBVLCCOMPILATION" != "yes" ]; then
    spushd vlc/extras/package/ios
    info "Building vlc"
    args=""
    if [ "$VERBOSE" = "yes" ]; then
        args="${args} -v"
    fi
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    if [ "$CONFIGURATION" = "Debug" ]; then
        args="${args} -d"
    fi
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    if [ "$SCARY" = "no" ]; then
        args="${args} -w"
    fi
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    if [ "$TVOS" = "no" ]; then
		if [ "$PLATFORM" = "iphonesimulator" ]; then
			args="${args} -s"
			./build.sh -a i386 ${args} -k "${SDK}" && ./build.sh -a x86_64 ${args} -k "${SDK}"
		else
			./build.sh -a armv7 ${args} -k "${SDK}" && ./build.sh -a armv7s ${args} -k "${SDK}" && ./build.sh -a aarch64 ${args} -k "${SDK}"
		fi
	else
		if [ "$PLATFORM" = "iphonesimulator" ]; then
			args="${args} -s"
			./build.sh -a x86_64 -t ${args} -k "${SDK}"
		else
			./build.sh -a aarch64 -t ${args} -k "${SDK}"
		fi
	fi
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    spopd
    fi
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    spopd # MobileVLCKit/ImportedSources
}

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if [ "$BUILD_DEVICE" != "no" ]; then
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    buildMobileKit iphoneos
fi
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if [ "$BUILD_SIMULATOR" != "no" ]; then
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    buildMobileKit iphonesimulator
fi
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DEVICEARCHS=""
SIMULATORARCHS=""

doVLCLipo() {
    FILEPATH="$1"
    FILE="$2"
    PLUGIN="$3"
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    OSSTYLE="$4"
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    files=""

    info "...$FILEPATH$FILE"

    for i in $DEVICEARCHS
    do
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        files="install-ios-"$OSSTYLE"OS/$i/lib/$FILEPATH$FILE $files"
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    done

    for i in $SIMULATORARCHS
    do
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        files="install-ios-"$OSSTYLE"Simulator/$i/lib/$FILEPATH$FILE $files"
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    done

    if [ "$PLUGIN" != "no" ]; then
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        lipo $files -create -output install-ios-$OSSTYLE/plugins/$FILE
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    else
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        lipo $files -create -output install-ios-$OSSTYLE/core/$FILE
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    fi
}

doContribLipo() {
    LIBNAME="$1"
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    OSSTYLE="$2"
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    files=""

    info "...$LIBNAME"

    for i in $DEVICEARCHS
    do
        if [ "$i" != "arm64" ]; then
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            files="contrib/$OSSTYLE-$i-apple-darwin11-$i/lib/$LIBNAME $files"
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        else
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            files="contrib/$OSSTYLE-aarch64-apple-darwin11-aarch64/lib/$LIBNAME $files"
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        fi
    done

    for i in $SIMULATORARCHS
    do
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        files="contrib/$OSSTYLE-$i-apple-darwin11-$i/lib/$LIBNAME $files"
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    done

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    lipo $files -create -output install-ios-$OSSTYLE/contrib/$LIBNAME
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}

get_symbol()
{
    echo "$1" | grep vlc_entry_$2|cut -d" " -f 3|sed 's/_vlc/vlc/'
}

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build_universal_static_lib() {
	PROJECT_DIR=`pwd`
	OSSTYLE="$1"
	info "building universal static libs for OS style $OSSTYLE"

	# remove old module list
	rm -f $PROJECT_DIR/MobileVLCKit/vlc-plugins-$OSSTYLE.h
	rm -f $PROJECT_DIR/MobileVLCKit/vlc-plugins-$OSSTYLE.xcconfig
	touch $PROJECT_DIR/MobileVLCKit/vlc-plugins-$OSSTYLE.h
	touch $PROJECT_DIR/MobileVLCKit/vlc-plugins-$OSSTYLE.xcconfig

	spushd MobileVLCKit/ImportedSources/vlc
	rm -rf install-ios-$OSSTYLE
	mkdir install-ios-$OSSTYLE
	mkdir install-ios-$OSSTYLE/core
	mkdir install-ios-$OSSTYLE/contrib
	mkdir install-ios-$OSSTYLE/plugins
	spopd # vlc

	spushd MobileVLCKit/ImportedSources/vlc/install-ios-"$OSSTYLE"OS
	for i in `ls .`
	do
		DEVICEARCHS="$DEVICEARCHS $i"
	done
	spopd # vlc-install-ios-"$OSSTYLE"OS

	spushd MobileVLCKit/ImportedSources/vlc/install-ios-"$OSSTYLE"Simulator
	for i in `ls .`
	do
		SIMULATORARCHS="$SIMULATORARCHS $i"
	done
	spopd # vlc-install-ios-"$OSSTYLE"Simulator

	# arm64 got the lowest number of modules
	VLCMODULES=""
	spushd MobileVLCKit/ImportedSources/vlc/install-ios-"$OSSTYLE"OS/arm64/lib/vlc/plugins
	for i in `ls *.a`
	do
		VLCMODULES="$i $VLCMODULES"
	done
	spopd # vlc/install-ios-"$OSSTYLE"OS/arm64/lib/vlc/plugins

	if [ "$OSSTYLE" != "AppleTV" ]; then
		# collect ARMv7/s specific neon modules
		VLCNEONMODULES=""
		spushd MobileVLCKit/ImportedSources/vlc/install-ios-"$OSSTYLE"OS/armv7/lib/vlc/plugins
		for i in `ls *.a | grep neon`
		do
			VLCNEONMODULES="$i $VLCNEONMODULES"
		done
		spopd # vlc/install-ios-"$OSSTYLE"OS/armv7/lib/vlc/plugins
	fi

	spushd MobileVLCKit/ImportedSources/vlc

	# lipo all the vlc libraries and its plugins
	doVLCLipo "" "libvlc.a" "no" $OSSTYLE
	doVLCLipo "" "libvlccore.a" "no" $OSSTYLE
	doVLCLipo "vlc/" "libcompat.a" "no" $OSSTYLE
	for i in $VLCMODULES
	do
		doVLCLipo "vlc/plugins/" $i "yes" $OSSTYLE
	done

	# lipo contrib libraries
	CONTRIBLIBS=""
	spushd contrib/$OSSTYLE-aarch64-apple-darwin11-aarch64/lib
	for i in `ls *.a`
	do
		CONTRIBLIBS="$i $CONTRIBLIBS"
	done
	spopd # contrib/$OSSTYLE-aarch64-apple-darwin11-aarch64/lib
	for i in $CONTRIBLIBS
	do
		doContribLipo $i $OSSTYLE
	done

	if [ "$OSSTYLE" != "AppleTV" ]; then
		# lipo the remaining NEON plugins
		DEVICEARCHS="armv7 armv7s"
		SIMULATORARCHS=""
		for i in $VLCNEONMODULES
		do
			doVLCLipo "vlc/plugins/" $i "yes" $OSSTYLE
		done
	fi

	# create module list
	info "creating module list"
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	echo "// This file is autogenerated by $(basename $0)\n\n" > $PROJECT_DIR/MobileVLCKit/vlc-plugins-$OSSTYLE.h
	echo "// This file is autogenerated by $(basename $0)\n\n" > $PROJECT_DIR/MobileVLCKit/vlc-plugins-$OSSTYLE.xcconfig
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	# arm64 got the lowest number of modules
	BUILTINS="const void *vlc_static_modules[] = {\n"; \

	LDFLAGS=""
	DEFINITIONS=""

	# add contrib libraries to LDFLAGS
	for file in $CONTRIBLIBS
	do
		LDFLAGS+="\$(PROJECT_DIR)/MobileVLCKit/ImportedSources/vlc/install-ios-"$OSSTYLE"/contrib/$file "
	done

	for file in $VLCMODULES
	do
		symbols=$(nm -g -arch arm64 install-ios-$OSSTYLE/plugins/$file)
		entryname=$(get_symbol "$symbols" _)
		DEFINITIONS+="int $entryname (int (*)(void *, void *, int, ...), void *);\n";
		BUILTINS+=" $entryname,\n"
		LDFLAGS+="\$(PROJECT_DIR)/MobileVLCKit/ImportedSources/vlc/install-ios-"$OSSTYLE"/plugins/$file "
		info "...$entryname"
	done;

	if [ "$OSSTYLE" != "AppleTV" ]; then
		BUILTINS+="#ifdef __arm__\n"
		DEFINITIONS+="#ifdef __arm__\n"
		for file in $VLCNEONMODULES
		do
			symbols=$(nm -g -arch armv7 install-ios-$OSSTYLE/plugins/$file)
			entryname=$(get_symbol "$symbols" _)
			DEFINITIONS+="int $entryname (int (*)(void *, void *, int, ...), void *);\n";
			BUILTINS+=" $entryname,\n"
			LDFLAGS+="\$(PROJECT_DIR)/MobileVLCKit/ImportedSources/vlc/install-ios-"$OSSTYLE"/plugins/$file "
			info "...$entryname"
		done;
		BUILTINS+="#endif\n"
		DEFINITIONS+="#endif\n"
	fi

	BUILTINS="$BUILTINS NULL\n};\n"

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	echo "$DEFINITIONS\n$BUILTINS" > $PROJECT_DIR/MobileVLCKit/vlc-plugins-$OSSTYLE.h
	echo "VLC_PLUGINS_LDFLAGS=$LDFLAGS" > $PROJECT_DIR/MobileVLCKit/vlc-plugins-$OSSTYLE.xcconfig
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	spopd # vlc
}
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if [ "$TVOS" != "yes" ]; then
    build_universal_static_lib "iPhone"
else
    build_universal_static_lib "AppleTV"
fi
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info "all done"

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if [ "$BUILD_STATIC_FRAMEWORK" != "no" ]; then
    info "Building static MobileVLCKit.framework"

    buildxcodeproj MobileVLCKit "MobileVLCKit" iphoneos
    buildxcodeproj MobileVLCKit "MobileVLCKit" iphonesimulator
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    # Assumes both platforms were built currently
    spushd build
    rm -rf MobileVLCKit.framework && \
    mkdir MobileVLCKit.framework && \
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    lipo -create ${CONFIGURATION}-iphoneos/libMobileVLCKit.a \
                 ${CONFIGURATION}-iphonesimulator/libMobileVLCKit.a \
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              -o MobileVLCKit.framework/MobileVLCKit && \
    chmod a+x MobileVLCKit.framework/MobileVLCKit && \
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    cp -pr ${CONFIGURATION}-iphoneos/MobileVLCKit MobileVLCKit.framework/Headers
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    spopd # build

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    info "Build of static MobileVLCKit.framework completed"
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fi