Transition plans for new Apple architecture / OpenGL deprecation but maintained compatibility in Big Sur
I realise it is very, very early in the transition process, but I wanted to ask if there's a plan for the transition of VLCKit to the new Apple architecture and if there is one, if it is public and it is possible to know more about it.
Obviously I'll understand if it is too soon to discuss details, but last year's complicated beta process for Catalina and OpenGL apps makes me cautious of change, and this is a big one.
While OpenGL is deprecated but not removed from Big Sur and Rosetta 2 is able to launch VLC (and VLCKit-based apps), a native ARM solution, possibly using Metal, would be amazing, as the current VLCKit version would not be linked when compiling for Apple Silicon.
I understand that asking for things is easier than make them, though, so I appreciate anything you can say to the developers who rely on VLCKit, and also want to thank everyone involved in this project and the transition.