LibVLCSharp issueshttps://code.videolan.org/videolan/LibVLCSharp/-/issues2020-07-22T15:32:51Zhttps://code.videolan.org/videolan/LibVLCSharp/-/issues/51IL2CPP reverse native callback support2020-07-22T15:32:51ZMartin FinkelIL2CPP reverse native callback supporthttps://docs.unity3d.com/Manual/ScriptingRestrictions.html
Similar to https://developer.xamarin.com/api/type/ObjCRuntime.MonoPInvokeCallbackAttributehttps://docs.unity3d.com/Manual/ScriptingRestrictions.html
Similar to https://developer.xamarin.com/api/type/ObjCRuntime.MonoPInvokeCallbackAttributehttps://code.videolan.org/videolan/LibVLCSharp/-/issues/307Remove Unity code from branch 3.x2020-04-04T10:58:11ZMartin FinkelRemove Unity code from branch 3.x### Problem to solve
Clean up
### Intended users
Devs
### Proposal
Remove Unity code from branch 3.x### Problem to solve
Clean up
### Intended users
Devs
### Proposal
Remove Unity code from branch 3.xMartin FinkelMartin Finkelhttps://code.videolan.org/videolan/LibVLCSharp/-/issues/95VLC Unity crash after several video2020-02-13T10:51:51ZVincentVLC Unity crash after several videoThe application crashed after several video was played.
Crash visible on S8 and Oculus GO.
Can't see any crash error log in logcat with Unity, VLC, or vlcunity
Repository sample is available here:
https://bitbucket.org/Lostyn/sampleuni...The application crashed after several video was played.
Crash visible on S8 and Oculus GO.
Can't see any crash error log in logcat with Unity, VLC, or vlcunity
Repository sample is available here:
https://bitbucket.org/Lostyn/sampleunityvlc
Medias folder content must be put on device at in the Movies folder.
Media are play from local drive.
Looking for good idea or solution !