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Steve Lhomme authored
So we don't have to pass the display module at each UpdateRects nor the source video_format_t. It may also change if the texture is bigger than the decoded size (D3D11 extra padding).
1abcf92b
So we don't have to pass the display module at each UpdateRects nor the source video_format_t. It may also change if the texture is bigger than the decoded size (D3D11 extra padding).
VideoLAN code repository instance