1. 06 Dec, 2016 1 commit
    • Filip Roséen's avatar
      stream: rename vlc_stream_NewMRL to vlc_stream_NewURL · e4fbdceb
      Filip Roséen authored
      The function does not open MRLs, as correctly described in its
      documentation, as such it is rather unfortunate that its name uses MRL
      instead of URL (especially given that it cannot handle MRLs).
      
      These changes are simply renaming all occurrences of the function, so
      that the behavior of the function is properly reflected by its name.
      Signed-off-by: Thomas Guillem's avatarThomas Guillem <thomas@gllm.fr>
      e4fbdceb
  2. 21 Jul, 2016 1 commit
  3. 31 Dec, 2015 1 commit
  4. 22 Jun, 2015 1 commit
  5. 17 Jun, 2015 1 commit
  6. 12 Jun, 2015 3 commits
  7. 16 Jul, 2013 1 commit
  8. 22 Jun, 2013 3 commits
    • Erwan Tulou's avatar
      skins2: add width/height parameters to slider · 91a9eee8
      Erwan Tulou authored
      These parameters will allow to create a slider which adapts to the display.
      width/height parameters will be optional. If set, the initial slider will
      be resized to meet these requirements.
      
      A main use case will be the possibility to create a fullscreen timeslider
      that automatically spans the whole screen whatever the screen resolution.
      e.g syntax would be <Slider width="100%" ....>
      91a9eee8
    • Erwan Tulou's avatar
      skins2: extend xoffset and yoffset parameters · 31dafe28
      Erwan Tulou authored
      Till now, these two parameters only had a meaning for geographical positioning.
      As explained at http://forum.videolan.org/viewtopic.php?f=26&t=111572,
      extending xoffset and yoffset for the general case would help a lot skin
      developpers easily position an object of unknown size around a given point :
      for instance,
          x="50%" xoffset="-50%" would center an object horizontally.
          x="100%" xoffset="-100%" would set an object to the East
      
      This patch doesn't modify the existing behaviour. It just implements a new
      feature for the case where it was a silent no op.
      
      x,y, width, height percentages are computed against the parent container
      xoffset and yoffset percentages are computed against the current object
      
      TODO: this approach could be generalized to all objects (need to extend the dtd)
      31dafe28
    • Erwan Tulou's avatar
      skins2: fix nested panels wrongly positioned if not the first child · 43a4fcef
      Erwan Tulou authored
      plus factorise some code.
      
      This fixes a bug reported on the forum at
      http://forum.videolan.org/viewtopic.php?f=26&t=111572
      43a4fcef
  9. 05 Jun, 2013 1 commit
  10. 22 May, 2013 1 commit
  11. 05 Apr, 2013 1 commit
  12. 04 Apr, 2013 2 commits
  13. 20 Aug, 2012 1 commit
  14. 27 Jan, 2012 1 commit
  15. 17 May, 2011 2 commits
  16. 01 Mar, 2011 1 commit
  17. 23 Jan, 2011 2 commits
  18. 22 Jan, 2011 1 commit
  19. 20 Jan, 2011 2 commits
  20. 19 Jan, 2011 2 commits
  21. 11 Dec, 2010 1 commit
    • Erwan Tulou's avatar
      skins2: implement a new 'focus' attribute for text control · 81717b48
      Erwan Tulou authored
      Up to now, text control could but be focusable, and this focus was used
      to scroll text, should it be too long for full display.
      
      From a user viewpoint, this behavior is often counterintuitive :
       - Most of the time, the control is designed to fit the text anyway, and
         scrolling is not expected.
       - On the other hand, an underlying control may be used to move the window
         (for instance, the title bar), and a text control is expected not to
         interact in this endeavor. Same goes for popupmenu, that is expected
         to work if one happens to right-click on a text control.
      
      This patch adds a 'focus' attribute to the text control, and leave it to the
      skins developper to decide which behavior is most desirable on a per-control
      basis. focus still defaults to true to maintain skins current behavior.
      81717b48
  22. 06 Dec, 2010 1 commit
  23. 27 Nov, 2010 1 commit
    • Erwan Tulou's avatar
      skins2: rework the fullscreen controller · c9663d97
      Erwan Tulou authored
      This rework includes:
         - activation with mouse move
         - transparency and fading out supported if the WM allows it
         - fsc no longer a child window
           (this latter point should work out the refresh problems
            often mentioned on Vista and Win7)
      c9663d97
  24. 22 Nov, 2010 1 commit
    • Erwan Tulou's avatar
      skins2: implement relative positioning · 6f772953
      Erwan Tulou authored
      So far in skins2, all x, y, width and height were given in pixels, and
      no reference to the screen resolution could be made.
      
      This patch implements the following :
      - all x, y, width, height can be given in pixels or in % of their container.
        For windows, the container is the screen. For widgets, it can be the
        layout or a panel.
      - Five new tags eases up positioning
        - position : relative position given as "Center", "West", "NorthWest", ...
        - x/y-margin : margins to take into account (in px or %) wrt the borders.
        - x/y-offset : additional offset to apply (in px or %).
      - the image control can now accept a width and a height parameters.
      6f772953
  25. 11 Nov, 2010 1 commit
  26. 14 Aug, 2010 2 commits
  27. 05 Aug, 2010 4 commits