1. 19 Mar, 2018 1 commit
  2. 18 Mar, 2018 3 commits
  3. 17 Mar, 2018 11 commits
  4. 16 Mar, 2018 1 commit
  5. 14 Mar, 2018 18 commits
  6. 13 Mar, 2018 3 commits
  7. 12 Mar, 2018 1 commit
    • Thomas Guillem's avatar
      coreaudio: disable resampling when latency is too high · bab4c826
      Thomas Guillem authored
      On iOS, the render callback is called by default with 1024 frames, and 4096
      when the screen is OFF. 4096 frames @ 44.1Hhz is around 88ms, which is higher
      than AOUT_MAX_PTS_DELAY (60ms). This caused the resampler to be started/stopped
      very often when the screen was OFF due to the imprecision of 88ms from the
      TimeGet callback.
      
      To fix this issue, this commit disable the TimeGet callback when the latency is
      too high.
      
      This will also save some CPU time by disabling any synchronisation when the
      screen is OFF. From my tests, high latency is only triggered by switching OFF
      the display.
      
      Fixes #18939
      
      (cherry picked from commit f18fef32)
      Signed-off-by: Thomas Guillem's avatarThomas Guillem <thomas@gllm.fr>
      bab4c826
  8. 09 Mar, 2018 2 commits