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Add ca_setAliveState() that sets the b_paused to true and unblock ca_Play() or ca_Flush() that could wait for ca_Render(). (cherry picked from commit 7e4c7f35ec3f713832ae51fde62f52990938842f) Signed-off-by: Thomas Guillem <thomas@gllm.fr>
4793c4ff
Add ca_setAliveState() that sets the b_paused to true and unblock ca_Play() or
ca_Flush() that could wait for ca_Render().
(cherry picked from commit 7e4c7f35ec3f713832ae51fde62f52990938842f)
Signed-off-by: Thomas Guillem <thomas@gllm.fr>
VideoLAN code repository instance