playlist_internal.h 7.23 KB
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/*****************************************************************************
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 * playlist_internal.h : Playlist internals
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 *****************************************************************************
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 * Copyright (C) 1999-2008 the VideoLAN team
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 * $Id$
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 *
 * Authors: Samuel Hocevar <sam@zoy.org>
 *          Clément Stenac <zorglub@videolan.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/

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#ifndef __LIBVLC_PLAYLIST_INTERNAL_H
# define __LIBVLC_PLAYLIST_INTERNAL_H 1

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/**
 *  \file
 *  This file contain internal structures and function prototypes related
 *  to the playlist in vlc
 *
 * \defgroup vlc_playlist Playlist
 * @{
 */

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#include "input/input_internal.h"
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#include <assert.h>
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typedef struct playlist_preparse_t
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{
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    vlc_thread_t    thread;
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    vlc_mutex_t     lock;
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    vlc_cond_t      wait;
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    input_item_t  **pp_waiting;
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    int             i_waiting;
    bool            up;
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} playlist_preparse_t;
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typedef struct playlist_fetcher_t
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{
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    vlc_thread_t    thread;
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    vlc_mutex_t     lock;
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    vlc_cond_t      wait;
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    int             i_art_policy;
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    int             i_waiting;
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    input_item_t    **pp_waiting;
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    bool            up;
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    DECL_ARRAY(playlist_album_t) albums;
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} playlist_fetcher_t;

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typedef struct playlist_private_t
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{
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    playlist_t           public_data;
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    playlist_preparse_t  preparse; /**< Preparser data */
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    playlist_fetcher_t   fetcher; /**< Meta and art fetcher data */
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    sout_instance_t      *p_sout; /**< Kept sout instance */
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    playlist_item_array_t items_to_delete; /**< Array of items and nodes to
            delete... At the very end. This sucks. */

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    struct playlist_services_discovery_support_t {
        /* the playlist items for category and onelevel */
        playlist_item_t*    p_cat;
        playlist_item_t*    p_one;
        services_discovery_t * p_sd; /**< Loaded service discovery modules */
    } ** pp_sds;
    int                   i_sds;   /**< Number of service discovery modules */
    input_thread_t *      p_input;  /**< the input thread associated
                                     * with the current item */
    struct {
        /* Current status. These fields are readonly, only the playlist
         * main loop can touch it*/
        playlist_status_t   i_status;  /**< Current status of playlist */
        playlist_item_t *   p_item; /**< Currently playing/active item */
        playlist_item_t *   p_node; /**< Current node to play from */
    } status;

    struct {
        /* Request. Use this to give orders to the playlist main loop  */
        playlist_status_t   i_status; /**< requested playlist status */
        playlist_item_t *   p_node;   /**< requested node to play from */
        playlist_item_t *   p_item;   /**< requested item to play in the node */

        int                 i_skip;   /**< Number of items to skip */

        bool          b_request;/**< Set to true by the requester
                                           The playlist sets it back to false
                                           when processing the request */
        vlc_mutex_t         lock;     /**< Lock to protect request */
    } request;

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    bool     b_tree; /**< Display as a tree */
    bool     b_doing_ml; /**< Doing media library stuff  get quicker */
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    bool     b_auto_preparse;
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    bool     b_cant_sleep;
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    mtime_t  gc_date;
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    mtime_t  last_rebuild_date;

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} playlist_private_t;

#define pl_priv( pl ) ((playlist_private_t *)(pl))
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/*****************************************************************************
 * Prototypes
 *****************************************************************************/

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/* Global thread */
#define playlist_ThreadCreate(a) __playlist_ThreadCreate(VLC_OBJECT(a))
void        __playlist_ThreadCreate   ( vlc_object_t * );

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playlist_item_t *playlist_ItemNewFromInput( playlist_t *p_playlist,
                                              input_item_t *p_input );

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/* Creation/Deletion */
playlist_t *playlist_Create   ( vlc_object_t * );

/* Engine */
void playlist_MainLoop( playlist_t * );
void playlist_LastLoop( playlist_t * );
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void *playlist_PreparseLoop( void * );
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void *playlist_FetcherLoop( void * );
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void ResetCurrentlyPlaying( playlist_t *, bool, playlist_item_t * );
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playlist_item_t * get_current_status_item( playlist_t * p_playlist);
playlist_item_t * get_current_status_node( playlist_t * p_playlist );
void set_current_status_item( playlist_t *, playlist_item_t * );
void set_current_status_node( playlist_t *, playlist_item_t * );

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/* Control */
playlist_item_t * playlist_NextItem  ( playlist_t * );
int playlist_PlayItem  ( playlist_t *, playlist_item_t * );

/* Load/Save */
int playlist_MLLoad( playlist_t *p_playlist );
int playlist_MLDump( playlist_t *p_playlist );

/**********************************************************************
 * Item management
 **********************************************************************/

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void playlist_SendAddNotify( playlist_t *p_playlist, int i_item_id,
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                             int i_node_id, bool b_signal );
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playlist_item_t * playlist_NodeAddInput( playlist_t *, input_item_t *,
        playlist_item_t *,int , int, bool );

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/* Tree walking */
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playlist_item_t *playlist_ItemFindFromInputAndRoot( playlist_t *p_playlist,
                                   int i_input_id, playlist_item_t *p_root,
                                   bool );

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int playlist_DeleteFromInputInParent( playlist_t *, int, playlist_item_t *, bool );
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int playlist_DeleteFromItemId( playlist_t*, int );
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int playlist_ItemRelease( playlist_item_t * );
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void playlist_release_current_input( playlist_t * p_playlist );
void playlist_set_current_input(
    playlist_t * p_playlist, input_thread_t * p_input );
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/**
 * @}
 */

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#define PLAYLIST_DEBUG 1
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//#undef PLAYLIST_DEBUG2
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#ifdef PLAYLIST_DEBUG
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 #define PL_DEBUG( msg, args... ) msg_Dbg( p_playlist, msg, ## args )
 #ifdef PLAYLIST_DEBUG2
  #define PL_DEBUG2( msg, args... ) msg_Dbg( p_playlist, msg, ## args )
 #else
  #define PL_DEBUG2( msg, args... ) {}
 #endif
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#else
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 #define PL_DEBUG( msg, args ... ) {}
 #define PL_DEBUG2( msg, args... ) {}
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#endif

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#define PLI_NAME( p ) p && p->p_input ? p->p_input->psz_name : "null"
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#define PL_ASSERT_LOCKED vlc_assert_locked( &(vlc_internals(p_playlist)->lock) )
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#define PL_LOCK_IF( cond ) pl_lock_if( p_playlist, cond )
static inline void pl_lock_if( playlist_t * p_playlist, bool cond )
{
    if( cond ) PL_LOCK; else PL_ASSERT_LOCKED;
}

#define PL_UNLOCK_IF( cond ) pl_unlock_if( p_playlist, cond )
static inline void pl_unlock_if( playlist_t * p_playlist, bool cond )
{
    if( cond ) PL_UNLOCK;
}
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#endif /* !__LIBVLC_PLAYLIST_INTERNAL_H */