1. 20 Dec, 2004 1 commit
  2. 19 Dec, 2004 1 commit
  3. 16 Dec, 2004 1 commit
  4. 12 Dec, 2004 1 commit
  5. 11 Dec, 2004 2 commits
    • zorglub's avatar
      Forgot to categorize some vouts · 2a5e51a1
      zorglub authored
      2a5e51a1
    • zorglub's avatar
      Improvements to preferences · a90a19a6
      zorglub authored
      * Each module can declare a "human-readable short name" with set_name
      * Modules are sorted by category (set_category, set_subcategory).
        Modules configs can be separated by set_section()
      * Separated audio-filter and audio-visual
      * Separated extraintf and control
      * New command and widget : add_module_list() for comma-separated modules
      * Vfilters now use "," as separator
      a90a19a6
  6. 02 Dec, 2004 3 commits
  7. 29 Nov, 2004 1 commit
  8. 23 Nov, 2004 1 commit
  9. 22 Nov, 2004 2 commits
  10. 14 Nov, 2004 1 commit
  11. 10 Nov, 2004 1 commit
  12. 09 Nov, 2004 1 commit
  13. 08 Nov, 2004 1 commit
    • Sam Hocevar's avatar
      * modules/video_output/x11/x11.c: · cd24fec6
      Sam Hocevar authored
          + Gave X11 a higher priority than SDL, so that the all-in-one interface
            still works when the XVideo port is taken. If XVideo is not available,
            SDL isn't of much use though.
      cd24fec6
  14. 13 Oct, 2004 1 commit
  15. 07 Oct, 2004 2 commits
  16. 06 Oct, 2004 1 commit
  17. 25 Sep, 2004 1 commit
  18. 12 Sep, 2004 3 commits
  19. 10 Sep, 2004 1 commit
  20. 08 Sep, 2004 1 commit
  21. 06 Sep, 2004 1 commit
  22. 05 Sep, 2004 1 commit
  23. 29 Aug, 2004 1 commit
  24. 28 Aug, 2004 2 commits
  25. 24 Aug, 2004 1 commit
  26. 22 Aug, 2004 2 commits
  27. 21 Aug, 2004 1 commit
  28. 17 Aug, 2004 1 commit
    • Eric Petit's avatar
      ALL: OS X OpenGL provider · d4ac5770
      Eric Petit authored
        + vout.m contains the common code for the QT video output and the
          GL provider (window creation, events handling)
        + opengl.c: higher priority on OS X
       Things are a bit broken atm, any help to debug is welcome ;p
      d4ac5770
  29. 16 Aug, 2004 1 commit
  30. 14 Aug, 2004 2 commits
    • Cyril Deguet's avatar
      * opengl.c: compilation fix for GLX. · 6185633a
      Cyril Deguet authored
         Do we really need two buffers ? Anyway it doesn't work as is with
         GLX, so I only use the first one (quick fix)
      6185633a
    • Eric Petit's avatar
      opengl.c: added OS X specific stuff, this includes: · b0167898
      Eric Petit authored
        + support for YUY2 textures
        + support for non-power-of-2 sizes
        + support for VRAM or AGP texturing
      
       It now uses two buffers and textures (needed for VRAM/AGP texturing).
      
       I got to fix a few things on the OS X GL provider before I commit it,
       but in the meantime, people can check if I didn't break the opengl
       output on Win32/GLX ;)
      b0167898