- 13 Dec, 2016 1 commit
-
-
Thomas Guillem authored
Replace USE_OPENGL_ES=2 define with USE_OPENGL_ES2
-
- 07 Dec, 2016 1 commit
-
-
Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
-
- 04 Dec, 2016 2 commits
-
-
Thomas Guillem authored
-
Thomas Guillem authored
Use GL_RED/GL_R16 instead of GL_LUMINANCE/GL_LUMINANCE16.
-
- 28 Nov, 2016 1 commit
-
-
Thomas Guillem authored
This restriction was here because gles1 devices didn't have much memory, but it's not the case (anymore) for gles2 devices.
-
- 25 Nov, 2016 3 commits
-
-
Adrien Maglo authored
Below a threshold of 90 degrees, the camera stay at the center of the sphere. Above this threshold, it linearly dependent of the FOVx value. Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Adrien Maglo authored
FOV usually refers to the horizontal field of view and not the vertical one. Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Adrien Maglo authored
Previously, the frustum aspect ratio was set in function of the flat video resolution, which is not related at all to the view frustum shape. Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
- 18 Nov, 2016 4 commits
-
-
Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
-
Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
-
Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
-
Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
-
- 17 Nov, 2016 2 commits
-
-
Adrien Maglo authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Thomas Guillem authored
-
- 16 Nov, 2016 4 commits
-
-
Thomas Guillem authored
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Steve Lhomme authored
There isn't a case where program[0] is 0 and program[1] is 0. They are always created together. So the second part of the if() is never called. program[0] is for YUV and XYZ sources so it is odd to use it with a single planar texture, given that's what program[1] is for. Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
- 15 Nov, 2016 2 commits
-
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
- 14 Nov, 2016 1 commit
-
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
- 13 Nov, 2016 1 commit
-
-
Rémi Denis-Courmont authored
- Use single precision trigonometric functions. - Compute sine and cosine only once. - Combine sine and cosine computation - on platforms allowing it.
-
- 10 Nov, 2016 6 commits
-
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Steve Lhomme authored
The matrix is not used anywhere, and is unlikely to be used in the future; as such these changes removes it (and its associated properties). Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Steve Lhomme authored
These added comments should make it easier to reason about the different matrices used to do viewpoint related calculations. Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
- 08 Nov, 2016 2 commits
-
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
Steve Lhomme authored
Signed-off-by:
Thomas Guillem <thomas@gllm.fr>
-
- 10 Oct, 2016 1 commit
-
-
Steve Lhomme authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
-
- 21 Aug, 2016 1 commit
-
-
Adrien Maglo authored
Define the missing matrices of the vertex shader. Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
-
- 12 Aug, 2016 1 commit
-
-
Adrien Maglo authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
-
- 02 Jun, 2016 1 commit
-
-
Adrien Maglo authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
-
- 28 May, 2016 1 commit
-
-
Adrien Maglo authored
Signed-off-by:
Jean-Baptiste Kempf <jb@videolan.org>
-
- 17 Apr, 2016 2 commits
-
-
Ilkka Ollakka authored
-
Ilkka Ollakka authored
-
- 21 Aug, 2015 1 commit
-
-
Felix Paul Kühne authored
-
- 02 Jul, 2015 1 commit
-
-
Felix Paul Kühne authored
-
- 17 Nov, 2014 1 commit
-
-
Rémi Denis-Courmont authored
-